Player Matchup

Poseidon
Poseidon
BeanBoyInTimeOut
Poseidon
Level 127
God Stats
2W - 0L
1,552 SR
Queue Stats
237W - 276L
1,583 Elo+
Party 2
Izanami
Izanami
H0rnyMAN
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
RatCrew-ID10T
Nu Wa
Level 106
God Stats
6W - 1L
1,878 SR
Queue Stats
121W - 170L
1,574 Elo+
Party 2
Mercury
Mercury
factsman
Mercury
Level 103
God Stats
5W - 7L
1,493 SR
Queue Stats
273W - 306L
1,587 Elo+
Party 2
Geb
Geb
hoonkabhankoloos
Geb
Level 107
God Stats
26W - 26L
1,637 SR
Queue Stats
138W - 164L
1,551 Elo+
Party 2
Team Averages
Level 90
1,612 SR
1,539 Elo+

VS

Team Averages
Level 67
1,455 SR
1,439 Elo+
Nu Wa
Nu Wa
Clapmycheeekz
Nu Wa
Level 155
God Stats
26W - 25L
1,495 SR
Queue Stats
225W - 248L
1,407 Elo+
Solo
King Arthur
King Arthur
DripN7779
King Arthur
Level 39
God Stats
1W - 2L
1,449 SR
Queue Stats
40W - 47L
1,471 Elo+
Solo
Bakasura
Bakasura
LookWhosCollin
Bakasura
Level 47
God Stats
12W - 18L
1,493 SR
Queue Stats
118W - 134L
1,430 Elo+
Party 1
Bacchus
Bacchus
hammybits
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
yorkinit
Jing Wei
Level 78
God Stats
1W - 4L
1,340 SR
Queue Stats
143W - 153L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,511
612
4,674
5,633
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
H0rnyMAN
Izanami
9
1 / 0 / 2
5,399
600
2,297
3,367
1,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 2
5,855
651
3,772
1,974
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
factsman
Mercury
10
5 / 0 / 1
6,006
667
4,110
4,570
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 6
5,098
566
1,229
4,671
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,282
476
2,273
2,657
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DripN7779
King Arthur
6
2 / 3 / 0
4,837
537
2,844
6,976
3,011
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
7
1 / 3 / 0
4,619
513
601
8,122
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
hammybits
Bacchus
7
0 / 2 / 0
4,356
484
1,541
5,025
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
yorkinit
Jing Wei
7
0 / 1 / 0
4,105
456
2,197
5,439
1,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
3
3
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
0
1
0
0
L
King Arthur
DripN7779
King Arthur
2
3
0
0.67
W
Izanami
H0rnyMAN
Izanami
1
0
2
2
L
Bakasura
1
3
0
0.33
W
2
0
2
3
W
Mercury
factsman
Mercury
5
0
1
5.5
L
Bacchus
hammybits
Bacchus
0
2
0
0
W
0
0
6
3
L
Jing Wei
yorkinit
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
9,456
20,215
Taken
28,219
7,368
Mitigated
12,214
5,844
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,674
772
0
1,695
5,633
1,426
292
628
4,925
33,991
0
L
2,273
583
0
140
2,657
1,101
104
1,045
1,522
19,608
2,025
L
King Arthur
DripN7779
King Arthur
2,844
391
0
1,275
6,976
3,011
0
3,560
3,350
0
19,816
W
Izanami
H0rnyMAN
Izanami
2,297
1,574
0
1,820
3,367
1,160
342
952
2,415
0
40,378
L
Bakasura
601
438
0
1,511
8,122
2,895
0
1,246
6,758
0
14,894
W
3,772
415
0
750
1,974
709
0
803
1,131
37,496
0
W
Mercury
factsman
Mercury
4,110
1,934
0
103
4,570
1,528
507
377
4,193
0
36,467
L
Bacchus
hammybits
Bacchus
1,541
174
0
710
5,025
3,521
0
1,542
3,316
11,561
0
W
1,229
187
0
1,476
4,671
2,545
96
1,038
3,633
7,353
1,261
L
Jing Wei
yorkinit
Jing Wei
2,197
1,239
0
1,921
5,439
1,686
0
1,557
3,786
0
25,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
22,199
300
Minions Killed
182
0
Camps Cleared
0
913,912
Distance Traveled
805,404
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,511
612
57
6
0
150,985
0
L
Nu Wa
4,282
476
38
4
0
112,791
2
L
King Arthur
4,837
537
38
4
0
127,122
4
W
Izanami
5,399
600
71
8
0
164,329
1
L
Bakasura
4,619
513
47
5
0
213,839
2
W
Nu Wa
5,855
651
84
9
0
172,131
3
W
Mercury
6,006
667
76
8
0
233,579
1
L
Bacchus
4,356
484
17
2
0
181,366
0
W
Geb
5,098
566
12
1
0
192,888
2
L
Jing Wei
4,105
456
42
5
0
170,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role