Player Matchup

Shiva
Shiva
Assassin King11
Shiva
Level 147
God Stats
9W - 9L
1,688 SR
Queue Stats
123W - 109L
1,617 Elo+
Party 2
Artemis
Artemis
BDWGamertag
Artemis
Level 109
God Stats
2W - 0L
1,772 SR
Queue Stats
151W - 123L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
Eagorr
Kuzenbo
Level 146
God Stats
2W - 3L
1,317 SR
Queue Stats
163W - 131L
1,638 Elo+
Party 2
Team Averages
Level 134
1,592 SR
1,621 Elo+

VS

Team Averages
Level 51
1,306 SR
1,120 Elo+
Ymir
Ymir
Beach1030
Ymir
Level 26
God Stats
2W - 9L
1,077 SR
Queue Stats
2W - 10L
1,052 Elo+
Party 1
Janus
Janus
Chall5787
Janus
Level 69
God Stats
2W - 4L
1,092 SR
Queue Stats
3W - 12L
1,143 Elo+
Party 1
Mulan
Mulan
tomatoturret481
Mulan
Level 58
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 10L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
10,414
744
8,787
17,250
14,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
BDWGamertag
Artemis
17
14 / 0 / 2
12,433
888
26,628
8,111
3,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Eagorr
Kuzenbo
13
2 / 3 / 14
9,959
711
11,737
16,994
18,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 2
9,642
689
2,146
20,353
24,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Chall5787
Janus
13
1 / 7 / 3
8,648
618
11,039
14,400
6,114
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 4
8,781
627
7,883
20,567
12,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
4
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
Artemis
BDWGamertag
Artemis
14
0
2
15
L
Ymir
2
4
2
0.75
L
Janus
Chall5787
Janus
1
7
3
0.36
W
Kuzenbo
Eagorr
Kuzenbo
2
3
14
3
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,152
Damage
21,068
42,355
Taken
55,320
36,665
Mitigated
43,347
10,410
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,787
1,079
2,062
3,494
17,250
14,546
418
5,708
11,542
0
39,389
W
Artemis
BDWGamertag
Artemis
26,628
14,812
0
3,915
8,111
3,819
2,970
3,568
4,543
24
62,683
L
Ymir
2,146
76
0
1,188
20,353
24,671
0
3,758
16,239
15,086
0
L
Janus
Chall5787
Janus
11,039
1,322
0
1,886
14,400
6,114
0
3,700
10,436
48,160
0
W
Kuzenbo
Eagorr
Kuzenbo
11,737
4,123
0
939
16,994
18,300
168
4,729
8,950
24,322
0
L
7,883
1,050
0
732
20,567
12,562
0
3,673
16,519
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
27,071
165
Minions Killed
122
10
Camps Cleared
3
736,653
Distance Traveled
683,824
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,414
744
62
4
2
222,117
2
W
Artemis
12,433
888
80
6
5
255,543
3
L
Ymir
9,642
689
15
1
1
252,109
0
L
Janus
8,648
618
71
5
1
207,948
1
W
Kuzenbo
9,959
711
23
2
3
258,993
5
L
Mulan
8,781
627
36
3
1
223,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role