Player Matchup

Achilles
Achilles
CR7Galactix
Achilles
Level 148
God Stats
9W - 8L
1,627 SR
Queue Stats
508W - 416L
1,584 Elo+
Party 3
Heimdallr
Heimdallr
GodzillaKaiju
Heimdallr
Level 46
God Stats
3W - 0L
1,845 SR
Queue Stats
31W - 28L
1,591 Elo+
Party 1
Yemoja
Yemoja
HydroArchon-XI
Yemoja
Level 127
God Stats
51W - 32L
1,674 SR
Queue Stats
109W - 95L
1,566 Elo+
Party 1
Kali
Kali
KogaYoro
Kali
Level 45
God Stats
2W - 1L
1,874 SR
Queue Stats
117W - 63L
1,590 Elo+
Party 3
Poseidon
Poseidon
perpetual_storm
Poseidon
Level 160
God Stats
45W - 33L
1,682 SR
Queue Stats
413W - 381L
1,594 Elo+
Party 1
Team Averages
Level 105
1,741 SR
1,585 Elo+

VS

Team Averages
Level 72
1,448 SR
1,555 Elo+
Lancelot
Lancelot
AziresBrother
Lancelot
Level 67
God Stats
13W - 14L
1,561 SR
Queue Stats
310W - 283L
1,551 Elo+
Party 2
Ullr
Ullr
FIRELORD945
Ullr
Level 46
God Stats
1W - 5L
1,199 SR
Queue Stats
199W - 196L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
H0tP0tat0Z
Nu Wa
Level 28
God Stats
42W - 24L
1,645 SR
Queue Stats
109W - 95L
1,516 Elo+
Party 2
Maui
Maui
Ice General444
Maui
Level 118
God Stats
4W - 6L
1,464 SR
Queue Stats
642W - 618L
1,547 Elo+
Party 2
Chronos
Chronos
NoisyNinja0413
Chronos
Level 100
God Stats
4W - 7L
1,371 SR
Queue Stats
192W - 196L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CR7Galactix
Achilles
11
0 / 1 / 0
6,221
622
4,493
6,450
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
GodzillaKaiju
Heimdallr
10
1 / 1 / 1
5,886
589
4,420
6,804
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
5,495
550
3,283
6,258
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
9
3 / 0 / 0
5,682
568
2,691
8,569
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
12
3 / 0 / 3
6,659
666
4,655
4,165
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AziresBrother
Lancelot
7
0 / 0 / 0
4,643
464
2,682
5,986
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,493
449
3,868
7,191
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
8
0 / 4 / 0
5,027
503
1,439
5,464
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 0
5,386
539
2,521
6,266
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 0
5,567
557
3,173
5,536
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AziresBrother
Lancelot
0
0
0
0
W
Achilles
CR7Galactix
Achilles
0
1
0
0
L
0
3
1
0.17
W
Heimdallr
GodzillaKaiju
Heimdallr
1
1
1
1.5
L
Nu Wa
0
4
0
0
W
1
0
2
2
L
1
0
0
1
W
Kali
3
0
0
3
L
1
1
0
1
W
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
13,683
32,246
Taken
30,443
12,715
Mitigated
14,215
12,262
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AziresBrother
Lancelot
2,682
698
0
0
5,986
2,093
0
582
5,314
0
26,612
W
Achilles
CR7Galactix
Achilles
4,493
1,787
0
3,072
6,450
3,583
0
1,572
4,678
0
41,255
L
3,868
1,701
0
1,047
7,191
2,615
0
3,427
3,764
0
20,250
W
Heimdallr
GodzillaKaiju
Heimdallr
4,420
2,576
0
2,221
6,804
2,289
1,094
1,528
5,276
0
41,728
L
Nu Wa
1,439
400
0
125
5,464
2,106
0
3,262
2,202
34,514
0
W
3,283
747
1,959
2,125
6,258
2,233
186
1,374
4,884
13,145
1,710
L
2,521
464
0
2,500
6,266
5,253
0
0
5,813
28,532
0
W
Kali
2,691
1,096
0
1,670
8,569
3,207
20
1,091
7,416
0
38,578
L
3,173
1,634
0
1,725
5,536
2,148
0
466
5,070
27,399
6,974
W
Poseidon
4,655
677
0
1,215
4,165
1,403
0
528
3,637
59,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
25,116
367
Minions Killed
279
0
Camps Cleared
0
1,000,007
Distance Traveled
956,261
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,643
464
55
6
0
218,566
0
W
Achilles
6,221
622
95
10
0
215,367
5
L
Ullr
4,493
449
31
3
0
203,739
4
W
Heimdallr
5,886
589
69
7
0
174,668
1
L
Nu Wa
5,027
503
64
6
0
170,256
0
W
Yemoja
5,495
550
25
3
0
187,166
2
L
Maui
5,386
539
66
7
0
175,614
3
W
Kali
5,682
568
67
7
0
223,780
0
L
Chronos
5,567
557
63
6
0
188,086
5
W
Poseidon
6,659
666
111
11
0
199,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role