Player Matchup

Maui
Maui
Cafesuadaddy
Maui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,251 Elo+
Solo
Hou Yi
Hou Yi
LovoOscuro
Hou Yi
Level 133
God Stats
7W - 5L
1,544 SR
Queue Stats
61W - 53L
1,547 Elo+
Party 2
Ymir
Ymir
PALMA2002
Ymir
Level 122
God Stats
3W - 11L
1,266 SR
Queue Stats
273W - 281L
1,455 Elo+
Solo
Awilix
Awilix
itsyaboidylan
Awilix
Level 58
God Stats
1W - 3L
1,316 SR
Queue Stats
46W - 79L
1,403 Elo+
Solo
Ra
Ra
jmma
Ra
Level 69
God Stats
4W - 2L
1,894 SR
Queue Stats
34W - 29L
1,467 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,425 Elo+

VS

Team Averages
Level 101
1,522 SR
1,551 Elo+
Medusa
Medusa
DJJester303
Medusa
Level 79
God Stats
18W - 15L
1,636 SR
Queue Stats
277W - 356L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Dilpot
Kukulkan
Level 101
God Stats
9W - 9L
1,561 SR
Queue Stats
324W - 389L
1,612 Elo+
Party 1
Geb
Geb
KitkoHime
Geb
Level 62
God Stats
39W - 46L
1,525 SR
Queue Stats
234W - 317L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
manawar20
Gilgamesh
Level 144
God Stats
3W - 7L
1,394 SR
Queue Stats
268W - 283L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
mufasasah
Zhong Kui
Level 121
God Stats
1W - 1L
1,493 SR
Queue Stats
27W - 17L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
10,120
1,012
1,589
10,497
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
LovoOscuro
Hou Yi
16
3 / 4 / 1
11,119
1,112
14,173
14,748
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
0 / 2 / 1
8,776
878
855
9,290
12,192
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 12 / 1
9,302
930
13,252
23,375
11,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
jmma
Ra
15
1 / 4 / 3
10,032
1,003
5,172
8,516
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

151

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 1 / 11
10,745
1,075
10,478
8,172
3,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Dilpot
Kukulkan
16
3 / 1 / 12
10,529
1,053
11,275
4,684
2,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 0 / 17
11,049
1,105
4,442
4,625
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
manawar20
Gilgamesh
16
6 / 2 / 12
11,645
1,165
12,219
11,019
8,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
mufasasah
Zhong Kui
17
9 / 1 / 9
11,521
1,152
17,029
12,732
10,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
4
Kills
22
23
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Medusa
4
1
11
9.5
W
Kukulkan
Dilpot
Kukulkan
3
1
12
9
W
0
0
17
8.5
L
Hou Yi
LovoOscuro
Hou Yi
3
4
1
0.88
L
Ymir
0
2
1
0.25
L
0
12
1
0.04
L
Ra
jmma
Ra
1
4
3
0.63
W
Gilgamesh
manawar20
Gilgamesh
6
2
12
6
W
Zhong Kui
mufasasah
Zhong Kui
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
55,443
66,426
Taken
41,232
45,558
Mitigated
29,579
3,929
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,589
418
0
1,132
10,497
8,980
0
4,218
3,935
2,387
0
W
Medusa
10,478
4,767
0
347
8,172
3,737
0
990
7,182
0
20,284
W
Kukulkan
Dilpot
Kukulkan
11,275
2,362
0
619
4,684
2,567
0
626
4,058
52,058
0
W
4,442
126
0
1,146
4,625
4,085
0
1,589
3,036
10,749
0
L
Hou Yi
LovoOscuro
Hou Yi
14,173
7,845
0
849
14,748
8,456
0
8,216
6,532
0
40,688
L
Ymir
855
122
0
0
9,290
12,192
0
5,297
3,993
1,539
0
L
13,252
5,379
0
659
23,375
11,625
0
12,724
10,651
0
37,455
L
Ra
jmma
Ra
5,172
357
638
651
8,516
4,305
0
3,165
5,351
24,825
0
W
Gilgamesh
manawar20
Gilgamesh
12,219
4,041
1,445
950
11,019
8,407
0
2,156
8,863
945
19,781
W
Zhong Kui
mufasasah
Zhong Kui
17,029
956
0
4,447
12,732
10,783
0
2,255
10,477
29,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
55,489
170
Minions Killed
199
3
Camps Cleared
9
765,737
Distance Traveled
899,174
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,120
1,012
5
1
1
168,636
0
W
Medusa
10,745
1,075
25
3
2
186,798
1
W
Kukulkan
10,529
1,053
117
12
1
158,826
0
W
Geb
11,049
1,105
11
1
0
152,696
1
L
Hou Yi
11,119
1,112
66
7
1
161,041
0
L
Ymir
8,776
878
4
0
0
77,004
1
L
Awilix
9,302
930
44
4
0
187,934
1
L
Ra
10,032
1,003
51
5
1
171,122
0
W
Gilgamesh
11,645
1,165
12
1
4
221,233
1
W
Zhong Kui
11,521
1,152
34
3
2
179,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role