Player Matchup

Xbalanque
Xbalanque
WesternBacøn
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 3
Chronos
Chronos
ZekoWolf
Chronos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,899 Elo+
Party 3
Amaterasu
Amaterasu
glimmery
Amaterasu
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
16W - 13L
1,506 Elo+
Party 3
Ymir
Ymir
pebu
Ymir
Level 23
God Stats
1W - 0L
1,312 SR
Queue Stats
18W - 12L
1,563 Elo+
Party 3
Zeus
Zeus
ΚillerQueen
Zeus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,423 Elo+
Solo
Team Averages
Level 76
1,420 SR
1,595 Elo+

VS

Team Averages
Level 114
1,551 SR
1,444 Elo+
Atlas
Atlas
DNA Demonic
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,313 Elo+
Party 1
Nemesis
Nemesis
Diddyfuzzmonkey
Nemesis
Level 144
God Stats
5W - 2L
1,660 SR
Queue Stats
68W - 41L
1,624 Elo+
Party 1
Chang'e
Chang'e
Reynard1990
Chang'e
Level 89
God Stats
44W - 40L
1,502 SR
Queue Stats
126W - 143L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
woylla
Nu Wa
Level 123
God Stats
12W - 10L
1,621 SR
Queue Stats
49W - 55L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
xWhatSanityx
Cernunnos
Level 127
God Stats
3W - 7L
1,471 SR
Queue Stats
90W - 120L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
WesternBacøn
Xbalanque
17
5 / 0 / 8
11,348
1,135
28,573
12,710
6,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ZekoWolf
Chronos
17
5 / 2 / 8
11,573
1,157
28,954
21,007
9,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
glimmery
Amaterasu
16
0 / 1 / 6
9,828
983
5,319
10,774
9,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
pebu
Ymir
16
1 / 2 / 12
11,162
1,116
8,804
15,153
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 0 / 6
10,839
1,084
18,192
4,983
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

264

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,427
1,043
9,563
16,978
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 5
9,523
952
10,658
26,829
31,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Reynard1990
Chang'e
15
1 / 4 / 4
9,930
993
9,107
21,856
12,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
woylla
Nu Wa
15
0 / 1 / 5
9,614
961
14,085
9,104
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xWhatSanityx
Cernunnos
15
3 / 4 / 2
10,457
1,046
14,241
17,293
10,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
14
Kills
5
5
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
0
3
5
0.83
L
Chang'e
Reynard1990
Chang'e
1
4
4
0.75
W
Xbalanque
WesternBacøn
Xbalanque
5
0
8
9
W
Chronos
ZekoWolf
Chronos
5
2
8
4.5
W
Amaterasu
glimmery
Amaterasu
0
1
6
3
W
Ymir
pebu
Ymir
1
2
12
3.5
L
Nu Wa
woylla
Nu Wa
0
1
5
2.5
L
Cernunnos
xWhatSanityx
Cernunnos
3
4
2
1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,842
Damage
57,654
64,627
Taken
92,060
48,979
Mitigated
78,024
23,264
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,563
2,842
0
1,304
16,978
18,939
0
7,468
9,085
16,472
0
L
10,658
3,260
0
6,330
26,829
31,791
0
13,484
12,570
0
17,765
L
Chang'e
Reynard1990
Chang'e
9,107
411
5,793
5,481
21,856
12,023
0
13,083
8,297
29,172
0
W
Xbalanque
WesternBacøn
Xbalanque
28,573
14,006
0
4,788
12,710
6,687
0
6,873
5,606
0
76,283
W
Chronos
ZekoWolf
Chronos
28,954
12,343
0
10,607
21,007
9,599
0
9,048
11,427
55,675
0
W
Amaterasu
glimmery
Amaterasu
5,319
1,550
1,255
4,862
10,774
9,415
0
5,651
4,899
0
7,303
W
Ymir
pebu
Ymir
8,804
815
0
1,752
15,153
20,812
0
8,306
6,545
14,249
0
L
Nu Wa
woylla
Nu Wa
14,085
2,765
0
540
9,104
5,133
0
6,554
2,198
45,536
0
L
Cernunnos
xWhatSanityx
Cernunnos
14,241
5,072
0
518
17,293
10,138
0
12,986
3,960
0
32,637
W
18,192
671
0
0
4,983
2,466
0
2,877
2,010
47,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
49,951
256
Minions Killed
205
12
Camps Cleared
4
992,975
Distance Traveled
921,539
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,427
1,043
19
2
1
180,668
0
L
Nemesis
9,523
952
18
2
0
191,550
2
L
Chang'e
9,930
993
64
6
0
176,639
1
W
Xbalanque
11,348
1,135
117
12
2
199,175
2
W
Chronos
11,573
1,157
54
5
4
191,359
4
W
Amaterasu
9,828
983
5
1
1
207,063
0
W
Ymir
11,162
1,116
9
1
1
191,383
0
L
Nu Wa
9,614
961
59
6
2
198,567
2
L
Cernunnos
10,457
1,046
45
5
1
174,115
0
W
Zeus
10,839
1,084
71
7
4
203,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role