Player Matchup

Nu Wa
Nu Wa
DamitDennis
Nu Wa
Level 119
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 17L
1,178 Elo+
Party 1
Merlin
Merlin
GenSlopyMcFlopy
Merlin
Level 142
God Stats
0W - 3L
1,341 SR
Queue Stats
40W - 43L
1,433 Elo+
Party 1
Yemoja
Yemoja
SLIMsax
Yemoja
Level 106
God Stats
1W - 1L
1,755 SR
Queue Stats
11W - 18L
1,424 Elo+
Party 1
Agni
Agni
VuDuMommaJuju
Agni
Level 128
God Stats
1W - 2L
1,604 SR
Queue Stats
35W - 39L
1,442 Elo+
Party 1
Rama
Rama
xXLuluKinzXx
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 1
Team Averages
Level 107
1,507 SR
1,386 Elo+

VS

Team Averages
Level 107
1,393 SR
1,477 Elo+
Heimdallr
Heimdallr
BeardedDragon01
Heimdallr
Level 125
God Stats
2W - 3L
1,401 SR
Queue Stats
81W - 100L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
C0ldwars
Gilgamesh
Level 157
God Stats
1W - 3L
1,167 SR
Queue Stats
183W - 194L
1,465 Elo+
Party 3
Artio
Artio
ChokedLizard
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,468 Elo+
Party 2
Hel
Hel
ME John Rambo
Hel
Level 155
God Stats
1W - 0L
1,351 SR
Queue Stats
59W - 58L
1,528 Elo+
Party 3
Zeus
Zeus
ModernAxis
Zeus
Level 69
God Stats
2W - 2L
1,546 SR
Queue Stats
147W - 145L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 8
10,357
609
17,511
14,046
7,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 6
12,296
723
30,643
18,188
9,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SLIMsax
Yemoja
17
1 / 2 / 9
10,335
608
3,977
12,110
14,425
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 2 / 7
10,594
623
25,161
15,911
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 9
10,567
622
16,925
20,296
9,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeardedDragon01
Heimdallr
20
3 / 3 / 11
12,379
728
15,760
21,382
10,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
C0ldwars
Gilgamesh
19
4 / 3 / 10
12,393
729
17,269
30,414
28,279
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 4 / 9
10,737
632
3,476
27,205
37,776
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
0 / 1 / 12
10,844
638
6,347
24,513
18,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
8 / 2 / 8
12,944
761
33,361
19,243
9,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
13
Kills
16
16
Deaths
13
39
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BeardedDragon01
Heimdallr
3
3
11
2.83
W
Gilgamesh
C0ldwars
Gilgamesh
4
3
10
3
W
1
4
9
1.38
L
2
3
8
2
L
5
2
6
4
W
0
1
12
6
W
8
2
8
6
L
Yemoja
SLIMsax
Yemoja
1
2
9
2.75
L
3
2
7
3.25
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,217
Damage
76,213
80,551
Taken
122,757
47,953
Mitigated
103,832
41,365
Healing
80,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BeardedDragon01
Heimdallr
15,760
3,711
2,706
5,753
21,382
10,097
3,143
15,957
5,425
0
71,167
W
Gilgamesh
C0ldwars
Gilgamesh
17,269
2,933
3,732
5,638
30,414
28,279
1,412
16,346
14,068
1,644
27,951
W
3,476
537
4,766
4,533
27,205
37,776
445
13,452
13,753
12,172
0
L
17,511
6,313
533
637
14,046
7,070
1,563
7,260
6,786
29,606
0
L
30,643
1,127
3,470
4,310
18,188
9,893
1,261
9,964
8,224
79,716
0
W
6,347
78
31,175
18,642
24,513
18,039
834
18,432
6,081
16,304
0
W
33,361
3,740
2,182
1,413
19,243
9,641
1,697
13,105
6,138
73,170
0
L
Yemoja
SLIMsax
Yemoja
3,977
1,001
21,933
2,256
12,110
14,425
622
6,848
5,262
6,051
0
L
25,161
1,936
1,749
2,474
15,911
7,403
1,485
9,634
6,277
34,121
0
L
16,925
9,126
1,776
2,227
20,296
9,162
0
10,286
10,007
0
26,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,149
Gold Earned
59,297
158
Minions Killed
223
0
Camps Cleared
0
1,437,225
Distance Traveled
1,446,864
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,379
728
101
6
0
257,650
1
W
Gilgamesh
12,393
729
9
1
0
272,828
2
W
Artio
10,737
632
22
1
0
256,226
1
L
Nu Wa
10,357
609
19
1
0
279,500
2
L
Merlin
12,296
723
100
6
0
326,694
5
W
Hel
10,844
638
26
2
0
361,767
0
W
Zeus
12,944
761
65
4
0
298,393
0
L
Yemoja
10,335
608
2
0
0
268,251
1
L
Agni
10,594
623
14
1
0
316,771
0
L
Rama
10,567
622
23
1
0
246,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role