Player Matchup

Sol
Sol
Aruba710
Sol
Level 65
God Stats
0W - 3L
1,203 SR
Queue Stats
62W - 76L
1,364 Elo+
Party 3
Nike
Nike
FGRedalert
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,375 Elo+
Party 2
Nemesis
Nemesis
HighOnRez420
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 147L
1,390 Elo+
Party 2
Ymir
Ymir
PuRe RAGE QUIT
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
SpasticLuda
Zeus
Level 44
God Stats
6W - 10L
1,513 SR
Queue Stats
14W - 31L
1,344 Elo+
Solo
Team Averages
Level 43
1,443 SR
1,395 Elo+

VS

Team Averages
Level 103
1,565 SR
1,472 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Afro Samurai322
Cerberus
Level 25
God Stats
14W - 6L
1,619 SR
Queue Stats
32W - 31L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
Crazyfoxarman12
Zhong Kui
Level 126
God Stats
1W - 0L
1,773 SR
Queue Stats
20W - 22L
1,492 Elo+
Party 1
Ishtar
Ishtar
FaDe Technoo
Ishtar
Level 102
God Stats
31W - 32L
1,551 SR
Queue Stats
102W - 102L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rich Chigga503
Tsukuyomi
Level 104
God Stats
7W - 3L
1,380 SR
Queue Stats
49W - 53L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,608
458
11,877
12,718
5,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 4 / 2
8,131
387
6,148
16,546
13,943
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
HighOnRez420
Nemesis
17
7 / 6 / 4
10,719
510
17,433
21,157
11,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 6
9,674
461
5,394
18,333
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 4 / 3
10,855
517
15,629
12,342
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 4 / 1
11,898
567
17,110
24,332
16,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
15
1 / 2 / 4
9,712
462
5,870
17,498
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Crazyfoxarman12
Zhong Kui
17
0 / 3 / 5
10,506
500
9,844
17,765
16,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
16
2 / 3 / 3
9,696
462
10,234
12,555
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Rich Chigga503
Tsukuyomi
18
8 / 1 / 4
11,596
552
17,973
15,107
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
13
Kills
19
19
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
4
1
2.13
W
Cerberus
1
2
4
1.5
L
1
3
4
1
W
Zhong Kui
Crazyfoxarman12
Zhong Kui
0
3
5
0.83
L
0
4
2
0.25
W
Ishtar
2
3
3
1.17
L
Nemesis
HighOnRez420
Nemesis
7
6
4
1.5
L
2
2
6
2.5
W
Tsukuyomi
Rich Chigga503
Tsukuyomi
8
1
4
10
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,481
Damage
61,031
81,096
Taken
87,257
59,963
Mitigated
56,982
11,456
Healing
42,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,110
1,423
164
12,545
24,332
16,160
987
3,494
20,838
92,185
0
W
Cerberus
5,870
496
519
4,621
17,498
13,255
340
12,284
5,214
36,634
5,094
L
11,877
5,082
0
4,203
12,718
5,289
184
4,019
8,699
101,929
0
W
Zhong Kui
Crazyfoxarman12
Zhong Kui
9,844
1,644
0
9,048
17,765
16,138
1,324
8,517
9,248
85,595
0
L
6,148
887
460
1,901
16,546
13,943
778
10,437
6,109
0
44,782
W
Ishtar
10,234
6,023
0
6,513
12,555
4,921
272
5,117
7,438
0
77,838
L
Nemesis
HighOnRez420
Nemesis
17,433
6,746
0
2,362
21,157
11,557
0
8,728
12,429
0
90,806
L
5,394
857
0
2,280
18,333
23,476
0
4,839
13,494
20,319
0
W
Tsukuyomi
Rich Chigga503
Tsukuyomi
17,973
5,296
0
9,328
15,107
6,508
114
3,488
11,619
0
99,584
L
15,629
943
0
250
12,342
5,698
0
3,964
8,378
81,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
53,408
517
Minions Killed
646
0
Camps Cleared
0
1,963,024
Distance Traveled
2,054,232
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,898
567
161
8
0
361,146
1
W
Cerberus
9,712
462
87
4
0
431,499
1
L
Sol
9,608
458
166
8
0
378,742
7
W
Zhong Kui
10,506
500
149
7
0
373,989
3
L
Nike
8,131
387
68
3
0
378,237
0
W
Ishtar
9,696
462
108
5
0
377,115
5
L
Nemesis
10,719
510
119
6
0
412,398
0
L
Ymir
9,674
461
22
1
0
414,056
1
W
Tsukuyomi
11,596
552
141
7
0
510,483
2
L
Zeus
10,855
517
142
7
0
379,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role