Player Matchup

Jing Wei
Jing Wei
Atahualpa50492
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,409 Elo+
Solo
Ares
Ares
CertifiedRxPushr
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,204 Elo+
Solo
Chaac
Chaac
JuanToo3Fore
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Thanatos
Thanatos
Simplon022
Thanatos
Level 154
God Stats
1W - 2L
1,527 SR
Queue Stats
135W - 139L
1,415 Elo+
Solo
Raijin
Raijin
skipperchief
Raijin
Level 57
God Stats
5W - 8L
1,500 SR
Queue Stats
99W - 123L
1,406 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,415 Elo+

VS

Team Averages
Level 68
1,510 SR
1,391 Elo+
Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AgentofSheit
Bastet
Level 36
God Stats
1W - 2L
1,218 SR
Queue Stats
11W - 21L
1,247 Elo+
Party 2
Hun Batz
Hun Batz
CirqueDHusky
Hun Batz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,227 Elo+
Party 2
Cabrakan
Cabrakan
JONNY TSUNAMl
Cabrakan
Level 125
God Stats
5W - 2L
1,830 SR
Queue Stats
362W - 413L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 0 / 2
9,831
894
1,488
4,067
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 8
11,350
1,032
14,103
23,888
28,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 8
11,309
1,028
12,545
26,309
18,243
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Simplon022
Thanatos
16
6 / 5 / 1
11,545
1,050
17,314
15,092
7,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
16
3 / 4 / 3
11,376
1,034
16,455
15,892
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

179

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
10 / 1 / 10
13,551
1,232
20,609
13,462
5,472
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Maui
 
Maui
18
5 / 0 / 14
13,006
1,182
11,977
14,087
12,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
17
1 / 2 / 16
11,483
1,044
17,795
13,672
5,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
CirqueDHusky
Hun Batz
17
0 / 4 / 7
9,966
906
4,533
9,247
3,389
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
JONNY TSUNAMl
Cabrakan
18
6 / 3 / 9
12,317
1,120
22,749
17,719
18,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
10
Kills
22
22
Deaths
10
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
1
10
15
W
Maui
 
Maui
5
0
14
12
W
Bastet
1
2
16
4.5
L
Jing Wei
0
0
2
1
L
1
9
8
0.56
W
Hun Batz
CirqueDHusky
Hun Batz
0
4
7
0.88
W
Cabrakan
JONNY TSUNAMl
Cabrakan
6
3
9
3.5
L
0
4
8
1
L
Thanatos
Simplon022
Thanatos
6
5
1
1.3
L
Raijin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,905
Damage
77,663
85,248
Taken
68,187
62,565
Mitigated
45,398
11,182
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,609
15,629
0
1,629
13,462
5,472
0
4,784
8,678
0
45,823
W
Maui
 
Maui
11,977
5,119
2,498
3,774
14,087
12,906
0
6,208
7,879
26,731
0
W
Bastet
17,795
3,313
0
3,188
13,672
5,388
0
7,134
6,538
0
34,723
L
Jing Wei
1,488
898
0
459
4,067
1,615
0
1,211
2,856
0
10,573
L
14,103
732
118
384
23,888
28,511
0
9,824
14,064
28,428
0
W
Hun Batz
CirqueDHusky
Hun Batz
4,533
2,214
0
40
9,247
3,389
0
4,891
4,356
0
8,496
W
Cabrakan
JONNY TSUNAMl
Cabrakan
22,749
3,290
0
3,163
17,719
18,243
0
7,541
10,178
47,955
0
L
12,545
3,087
0
4,023
26,309
18,243
0
9,336
16,973
0
41,401
L
Thanatos
Simplon022
Thanatos
17,314
3,759
0
5,859
15,092
7,672
0
8,430
6,662
0
32,542
L
Raijin
16,455
778
0
339
15,892
6,524
0
5,925
9,967
39,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,411
Gold Earned
60,323
211
Minions Killed
198
6
Camps Cleared
6
1,108,492
Distance Traveled
1,056,756
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,551
1,232
73
7
0
211,856
0
W
Maui
13,006
1,182
31
3
0
244,635
1
W
Bastet
11,483
1,044
26
2
1
267,457
0
L
Jing Wei
9,831
894
21
2
0
279,054
0
L
Ares
11,350
1,032
22
2
1
171,956
3
W
Hun Batz
9,966
906
6
1
0
137,560
0
W
Cabrakan
12,317
1,120
62
6
5
195,248
2
L
Chaac
11,309
1,028
68
6
2
225,298
0
L
Thanatos
11,545
1,050
32
3
2
232,939
1
L
Raijin
11,376
1,034
68
6
1
199,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role