Player Matchup

Medusa
Medusa
CringyGinger
Medusa
Level 159
God Stats
1W - 1L
1,701 SR
Queue Stats
94W - 71L
1,708 Elo+
Party 1
King Arthur
King Arthur
TheSaltyCbas
King Arthur
Level 146
God Stats
37W - 31L
1,610 SR
Queue Stats
302W - 301L
1,579 Elo+
Party 1
Maui
Maui
bhimp
Maui
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
42W - 26L
1,634 Elo+
Party 1
Sylvanus
Sylvanus
holdmym3at69
Sylvanus
Level 121
God Stats
25W - 17L
1,597 SR
Queue Stats
42W - 34L
1,542 Elo+
Party 1
Janus
Janus
xSCROMPERx
Janus
Level 131
God Stats
3W - 0L
1,772 SR
Queue Stats
46W - 46L
1,569 Elo+
Party 1
Team Averages
Level 117
1,680 SR
1,606 Elo+

VS

Team Averages
Level 72
1,618 SR
1,619 Elo+
Ganesha
Ganesha
APinkAxolotl
Ganesha
Level 29
God Stats
1W - 3L
1,727 SR
Queue Stats
60W - 43L
1,640 Elo+
Party 2
Xbalanque
Xbalanque
Crumbsinbed
Xbalanque
Level 85
God Stats
22W - 11L
1,753 SR
Queue Stats
214W - 157L
1,700 Elo+
Party 2
Bakasura
Bakasura
Dreadvoc
Bakasura
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 124L
1,351 Elo+
Solo
Merlin
Merlin
EpikThePenguin
Merlin
Level 89
God Stats
2W - 3L
1,437 SR
Queue Stats
225W - 165L
1,699 Elo+
Party 2
Sun Wukong
Sun Wukong
GregoryDavidson
Sun Wukong
Level 88
God Stats
15W - 9L
1,671 SR
Queue Stats
228W - 163L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 5 / 6
12,217
582
19,232
21,125
9,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
TheSaltyCbas
King Arthur
17
1 / 3 / 2
11,112
529
16,989
24,381
29,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
bhimp
Maui
17
3 / 1 / 5
10,636
506
7,842
17,195
10,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
holdmym3at69
Sylvanus
14
1 / 6 / 9
9,967
475
8,455
24,291
25,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
20
7 / 0 / 4
13,121
625
20,965
6,071
3,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
APinkAxolotl
Ganesha
14
1 / 4 / 7
9,294
443
5,879
19,201
19,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Crumbsinbed
Xbalanque
17
8 / 7 / 1
11,003
524
17,676
23,891
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Dreadvoc
Bakasura
17
2 / 3 / 3
9,786
466
7,575
22,079
10,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 6
9,113
434
8,545
12,726
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GregoryDavidson
Sun Wukong
17
1 / 0 / 2
10,748
512
17,124
24,014
25,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
17
Kills
14
15
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
APinkAxolotl
Ganesha
1
4
7
1.13
W
Medusa
5
5
6
1.6
L
Xbalanque
Crumbsinbed
Xbalanque
8
7
1
1.21
L
Bakasura
Dreadvoc
Bakasura
2
3
3
1.17
L
2
3
6
1.67
L
Sun Wukong
GregoryDavidson
Sun Wukong
1
0
2
2
W
King Arthur
TheSaltyCbas
King Arthur
1
3
2
0.67
W
Maui
bhimp
Maui
3
1
5
5.5
W
Sylvanus
holdmym3at69
Sylvanus
1
6
9
0.92
W
Janus
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,483
Damage
56,799
93,063
Taken
101,911
77,821
Mitigated
71,094
30,734
Healing
31,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
APinkAxolotl
Ganesha
5,879
688
3,706
4,774
19,201
19,883
0
9,989
9,212
30,381
0
W
Medusa
19,232
7,331
0
7,022
21,125
9,691
2,162
2,594
17,795
0
118,407
L
Xbalanque
Crumbsinbed
Xbalanque
17,676
10,292
0
4,940
23,891
9,321
0
7,376
16,515
0
95,066
L
Bakasura
Dreadvoc
Bakasura
7,575
5,267
0
3,240
22,079
10,467
42
7,600
14,479
0
76,763
L
8,545
550
0
2,830
12,726
5,561
0
6,161
6,565
74,569
0
L
Sun Wukong
GregoryDavidson
Sun Wukong
17,124
2,820
0
12,161
24,014
25,862
262
5,775
18,239
34
105,760
W
King Arthur
TheSaltyCbas
King Arthur
16,989
2,263
348
3,202
24,381
29,256
0
3,242
20,814
0
97,095
W
Maui
bhimp
Maui
7,842
1,288
0
5,346
17,195
10,198
0
1,914
14,890
72,701
0
W
Sylvanus
holdmym3at69
Sylvanus
8,455
1,499
3,279
8,150
24,291
25,319
790
5,924
16,946
27,637
3,157
W
Janus
20,965
1,370
322
3,065
6,071
3,357
1,389
1,260
4,811
142,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
49,944
699
Minions Killed
637
0
Camps Cleared
0
2,066,661
Distance Traveled
2,045,146
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,294
443
7
0
0
411,373
8
W
Medusa
12,217
582
149
7
0
379,318
1
L
Xbalanque
11,003
524
168
8
0
345,340
4
L
Bakasura
9,786
466
136
6
0
440,121
0
L
Merlin
9,113
434
140
7
0
390,066
6
L
Sun Wukong
10,748
512
186
9
0
458,246
7
W
King Arthur
11,112
529
168
8
0
390,571
5
W
Maui
10,636
506
116
6
0
454,812
0
W
Sylvanus
9,967
475
47
2
0
392,119
2
W
Janus
13,121
625
219
10
0
449,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role