Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Levis Drip
Chaac
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Hades
Hades
iStonedKush
Hades
Level 120
God Stats
2W - 1L
1,569 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,444 Elo+

VS

Team Averages
Level 94
1,366 SR
1,210 Elo+
Da Ji
Da Ji
Greenz OTW
Da Ji
Level 102
God Stats
1W - 1L
1,408 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 2
Bellona
Bellona
XGlenwoodX
Bellona
Level 120
God Stats
0W - 1L
1,298 SR
Queue Stats
10W - 13L
1,211 Elo+
Party 2
Ah Puch
Ah Puch
sweeetkiller52
Ah Puch
Level 61
God Stats
0W - 4L
1,392 SR
Queue Stats
3W - 13L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 0 / 8
8,345
835
9,759
10,594
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
4 / 1 / 6
7,843
784
6,450
9,865
8,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 7
8,708
871
12,462
12,501
8,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 8 / 0
6,934
693
7,943
12,459
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
XGlenwoodX
Bellona
10
0 / 5 / 2
6,486
649
6,316
14,331
13,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 2
6,594
659
9,416
6,753
2,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
2
2
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
8
9
L
Da Ji
2
8
0
0.25
W
Chaac
4
1
6
7
L
Bellona
XGlenwoodX
Bellona
0
5
2
0.2
W
7
1
7
10.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
23,675
32,960
Taken
33,543
21,029
Mitigated
20,638
13,546
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,759
6,929
0
3,261
10,594
4,486
82
3,406
7,188
0
31,040
L
Da Ji
7,943
1,650
0
250
12,459
4,916
0
5,761
6,698
0
15,338
W
Chaac
6,450
1,510
427
2,496
9,865
8,427
115
2,699
7,166
0
18,244
L
Bellona
XGlenwoodX
Bellona
6,316
2,494
251
1,265
14,331
13,207
0
4,616
9,715
0
16,803
W
12,462
830
1,078
6,284
12,501
8,116
0
3,898
8,603
35,116
0
L
9,416
175
0
1,126
6,753
2,515
0
2,469
4,284
31,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
20,014
138
Minions Killed
95
7
Camps Cleared
4
546,835
Distance Traveled
518,789
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,345
835
69
7
3
189,295
1
L
Da Ji
6,934
693
13
1
2
164,198
3
W
Chaac
7,843
784
14
1
0
174,931
0
L
Bellona
6,486
649
28
3
0
191,946
3
W
Hades
8,708
871
55
6
4
182,609
3
L
Ah Puch
6,594
659
54
5
2
162,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role