Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Galleguitem
Danzaburou
Level 123
God Stats
3W - 3L
1,142 SR
Queue Stats
272W - 316L
1,420 Elo+
Solo
Horus
Horus
Kimishi13
Horus
Level 93
God Stats
1W - 2L
1,217 SR
Queue Stats
45W - 49L
1,452 Elo+
Solo
Ymir
Ymir
Merlin_Kanatos
Ymir
Level 82
God Stats
3W - 2L
1,380 SR
Queue Stats
172W - 214L
1,375 Elo+
Solo
Sol
Sol
MissSecure
Sol
Level 96
God Stats
1W - 1L
1,302 SR
Queue Stats
30W - 24L
1,443 Elo+
Solo
Team Averages
Level 110
1,308 SR
1,438 Elo+

VS

Team Averages
Level 97
1,544 SR
1,355 Elo+
Ares
Ares
BubbAlicous25
Ares
Level 150
God Stats
15W - 6L
1,705 SR
Queue Stats
421W - 435L
1,397 Elo+
Solo
Hades
Hades
CaptYell0wShirt
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,212 Elo+
Party 1
Artio
Artio
NothingButMeowz
Artio
Level 106
God Stats
0W - 3L
1,231 SR
Queue Stats
15W - 19L
1,453 Elo+
Party 1
Terra
Terra
PeptoBeastMode
Terra
Level 69
God Stats
2W - 1L
1,718 SR
Queue Stats
100W - 132L
1,332 Elo+
Solo
Bacchus
Bacchus
sunbreaker343
Bacchus
Level 62
God Stats
4W - 5L
1,565 SR
Queue Stats
185W - 221L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 1 / 16
9,793
890
19,882
12,434
6,984
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Galleguitem
Danzaburou
17
8 / 2 / 14
10,030
912
21,431
13,935
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Kimishi13
Horus
15
1 / 1 / 21
9,181
835
7,380
10,290
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 2 / 25
8,550
777
10,446
14,324
18,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 15
10,051
914
18,324
12,778
6,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,287
753
7,000
21,734
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 4
7,855
714
13,662
15,894
18,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 4
7,679
698
10,121
21,350
14,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 4
7,086
644
5,339
17,614
15,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
12
0 / 7 / 5
7,214
656
10,310
16,711
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
25
Kills
7
7
Deaths
25
91
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
16
15
L
3
3
4
1.67
L
2
5
4
0.8
W
Danzaburou
Galleguitem
Danzaburou
8
2
14
7.5
W
Horus
Kimishi13
Horus
1
1
21
11.5
W
0
2
25
6.25
W
9
1
15
16.5
L
2
4
4
1
L
0
6
4
0.33
L
Bacchus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,463
Damage
46,432
63,761
Taken
93,303
49,394
Mitigated
87,339
39,995
Healing
33,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
19,882
4,816
2,666
4,819
12,434
6,984
926
7,625
4,809
0
38,349
L
7,000
315
2,341
5,941
21,734
22,396
144
7,188
14,546
9,767
0
L
13,662
1,584
1,726
3,084
15,894
18,063
33
5,162
10,732
26,938
0
W
Danzaburou
Galleguitem
Danzaburou
21,431
13,426
144
5,562
13,935
6,977
2,776
9,636
4,299
0
35,726
W
Horus
Kimishi13
Horus
7,380
3,558
7,431
5,690
10,290
10,370
600
8,363
1,927
0
11,087
W
10,446
835
1,610
1,517
14,324
18,995
423
10,304
4,020
15,362
0
W
18,324
7,885
2,764
7,792
12,778
6,068
2,459
10,504
2,274
30,113
0
L
10,121
1,223
5,458
7,229
21,350
14,019
0
7,937
13,413
18,867
0
L
5,339
1,306
3,794
1,847
17,614
15,101
140
4,007
13,607
9,013
0
L
Bacchus
10,310
1,014
421
1,737
16,711
17,760
0
4,476
12,235
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
38,121
116
Minions Killed
76
0
Camps Cleared
0
999,948
Distance Traveled
934,408
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,793
890
21
2
0
226,788
0
L
Ares
8,287
753
5
0
0
192,656
0
L
Hades
7,855
714
24
2
0
178,531
1
W
Danzaburou
10,030
912
39
4
0
181,527
2
W
Horus
9,181
835
8
1
0
213,276
0
W
Ymir
8,550
777
17
2
0
190,674
0
W
Sol
10,051
914
31
3
0
187,683
0
L
Artio
7,679
698
18
2
0
209,441
3
L
Terra
7,086
644
14
1
0
174,712
0
L
Bacchus
7,214
656
15
1
0
179,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role