Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Siegbrecht
Tiamat
Level 68
God Stats
3W - 1L
1,461 SR
Queue Stats
79W - 68L
1,538 Elo+
Party 3
Hun Batz
Hun Batz
Stromnas
Hun Batz
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,349 Elo+
Party 3
Ganesha
Ganesha
WiryNoodle
Ganesha
Level 140
God Stats
4W - 11L
1,120 SR
Queue Stats
775W - 807L
1,503 Elo+
Party 1
Artemis
Artemis
zBurritoBandito
Artemis
Level 85
God Stats
4W - 1L
1,671 SR
Queue Stats
325W - 309L
1,524 Elo+
Party 1
Team Averages
Level 104
1,450 SR
1,483 Elo+

VS

Team Averages
Level 131
1,468 SR
1,458 Elo+
Awilix
Awilix
Dwolf0811
Awilix
Level 94
God Stats
0W - 3L
1,205 SR
Queue Stats
261W - 258L
1,486 Elo+
Party 2
Horus
Horus
Jwolf1228
Horus
Level 153
God Stats
8W - 9L
1,515 SR
Queue Stats
608W - 674L
1,413 Elo+
Party 2
Lancelot
Lancelot
L337-R0Y4L
Lancelot
Level 124
God Stats
2W - 2L
1,468 SR
Queue Stats
845W - 899L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
jauquet11
Cabrakan
Level 158
God Stats
5W - 3L
1,690 SR
Queue Stats
938W - 967L
1,511 Elo+
Solo
Anhur
Anhur
varikas_loki
Anhur
Level 124
God Stats
6W - 7L
1,460 SR
Queue Stats
1,278W - 1,372L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 2 / 27
9,844
820
7,848
16,245
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Siegbrecht
Tiamat
16
4 / 0 / 29
9,988
832
15,448
8,032
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Stromnas
Hun Batz
17
14 / 2 / 13
10,901
908
17,359
11,120
7,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ganesha
WiryNoodle
Ganesha
16
0 / 1 / 33
10,418
868
6,002
13,155
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 1 / 19
11,351
946
24,998
13,722
9,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dwolf0811
Awilix
14
2 / 8 / 1
8,347
696
7,544
17,728
9,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Jwolf1228
Horus
16
1 / 5 / 3
8,260
688
9,059
17,511
21,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
L337-R0Y4L
Lancelot
10
0 / 12 / 3
6,817
568
8,691
18,621
8,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
jauquet11
Cabrakan
16
1 / 2 / 3
8,010
668
4,032
10,827
13,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 2
8,126
677
7,088
14,750
6,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
18
35
Kills
6
6
Deaths
35
121
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
27
7.25
L
Awilix
Dwolf0811
Awilix
2
8
1
0.31
L
Horus
Jwolf1228
Horus
1
5
3
0.5
L
Lancelot
L337-R0Y4L
Lancelot
0
12
3
0.13
W
Tiamat
Siegbrecht
Tiamat
4
0
29
18.5
W
Hun Batz
Stromnas
Hun Batz
14
2
13
10.25
W
Ganesha
WiryNoodle
Ganesha
0
1
33
16.5
L
Cabrakan
jauquet11
Cabrakan
1
2
3
1.25
L
2
8
2
0.38
W
16
1
19
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,655
Damage
36,414
62,274
Taken
79,437
64,654
Mitigated
59,344
32,159
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,848
2,127
10,552
6,528
16,245
23,001
852
1,197
15,048
16,120
0
L
Awilix
Dwolf0811
Awilix
7,544
2,039
203
1,049
17,728
9,189
0
7,070
10,658
0
13,185
L
Horus
Jwolf1228
Horus
9,059
3,996
3,197
3,843
17,511
21,669
0
5,777
11,734
238
22,668
L
Lancelot
L337-R0Y4L
Lancelot
8,691
1,169
461
778
18,621
8,138
0
6,716
11,905
0
12,135
W
Tiamat
Siegbrecht
Tiamat
15,448
1,123
1,647
2,445
8,032
8,355
1,744
361
7,671
31,092
0
W
Hun Batz
Stromnas
Hun Batz
17,359
4,814
59
2,920
11,120
7,433
2,648
989
10,131
0
34,027
W
Ganesha
WiryNoodle
Ganesha
6,002
213
503
2,473
13,155
15,956
765
724
12,431
16,056
0
L
Cabrakan
jauquet11
Cabrakan
4,032
515
881
2,011
10,827
13,570
0
3,588
7,239
14,227
0
L
7,088
2,615
943
1,569
14,750
6,778
0
6,147
8,603
0
15,117
W
24,998
14,328
1,420
3,612
13,722
9,909
2,150
999
12,723
0
43,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
39,560
136
Minions Killed
102
0
Camps Cleared
0
1,151,132
Distance Traveled
972,040
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,844
820
16
1
0
203,472
1
L
Awilix
8,347
696
22
2
0
196,653
1
L
Horus
8,260
688
31
3
0
197,913
0
L
Lancelot
6,817
568
12
1
0
187,794
0
W
Tiamat
9,988
832
30
3
0
257,498
1
W
Hun Batz
10,901
908
35
3
0
251,043
0
W
Ganesha
10,418
868
8
1
0
230,870
1
L
Cabrakan
8,010
668
16
1
0
205,347
0
L
Anhur
8,126
677
21
2
0
184,333
0
W
Artemis
11,351
946
47
4
0
208,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role