Player Matchup

Arachne
Arachne
IIzNightzII
Arachne
Level 22
God Stats
14W - 13L
1,302 SR
Queue Stats
80W - 116L
1,309 Elo+
Party 2
Osiris
Osiris
MargSplash5
Osiris
Level 106
God Stats
12W - 19L
1,362 SR
Queue Stats
352W - 456L
1,362 Elo+
Party 2
The Morrigan
The Morrigan
MegaDende
The Morrigan
Level 65
God Stats
28W - 42L
1,378 SR
Queue Stats
218W - 256L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
Undead951
Cernunnos
Level 87
God Stats
9W - 12L
1,484 SR
Queue Stats
65W - 75L
1,435 Elo+
Party 2
Atlas
Atlas
VolatileSmasher
Atlas
Level 112
God Stats
7W - 8L
1,445 SR
Queue Stats
273W - 357L
1,379 Elo+
Party 2
Team Averages
Level 78
1,394 SR
1,367 Elo+

VS

Team Averages
Level 78
1,685 SR
1,446 Elo+
Sobek
Sobek
Joriseater
Sobek
Level 62
God Stats
3W - 0L
1,852 SR
Queue Stats
88W - 69L
1,483 Elo+
Party 1
Bellona
Bellona
Quetzalcoatl101
Bellona
Level 96
God Stats
6W - 1L
1,817 SR
Queue Stats
157W - 158L
1,406 Elo+
Solo
Xbalanque
Xbalanque
SupersizedOREO
Xbalanque
Level 130
God Stats
12W - 12L
1,500 SR
Queue Stats
163W - 190L
1,430 Elo+
Solo
Anubis
Anubis
Terrorrob
Anubis
Level 60
God Stats
5W - 1L
1,783 SR
Queue Stats
145W - 126L
1,490 Elo+
Party 1
Mercury
Mercury
mrlarg
Mercury
Level 43
God Stats
11W - 12L
1,471 SR
Queue Stats
116W - 118L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IIzNightzII
Arachne
15
3 / 2 / 0
9,668
439
3,683
16,391
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
4 / 5 / 2
11,371
517
11,609
25,913
24,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
MegaDende
The Morrigan
17
1 / 5 / 1
10,084
458
9,951
9,622
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Undead951
Cernunnos
16
3 / 10 / 5
10,620
483
16,584
22,274
8,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 4
9,763
444
9,327
21,289
25,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
4 / 3 / 14
11,690
531
7,352
26,465
34,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 12
11,508
523
13,641
22,495
26,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SupersizedOREO
Xbalanque
18
6 / 3 / 13
12,741
579
23,742
16,403
7,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Terrorrob
Anubis
20
13 / 1 / 6
14,760
671
17,837
18,164
11,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
mrlarg
Mercury
18
3 / 3 / 8
11,675
531
7,001
16,721
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
14
Kills
28
28
Deaths
15
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Arachne
IIzNightzII
Arachne
3
2
0
1.5
W
Sobek
4
3
14
3.67
L
Osiris
4
5
2
1
L
The Morrigan
MegaDende
The Morrigan
1
5
1
0.3
W
2
5
12
1.6
W
Xbalanque
SupersizedOREO
Xbalanque
6
3
13
4.17
W
Anubis
Terrorrob
Anubis
13
1
6
16
L
Cernunnos
Undead951
Cernunnos
3
10
5
0.55
L
3
6
4
0.83
W
Mercury
mrlarg
Mercury
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
69,573
95,489
Taken
100,248
70,894
Mitigated
87,265
16,308
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
IIzNightzII
Arachne
3,683
2,246
0
2,496
16,391
7,587
0
1,731
14,660
0
76,248
W
Sobek
7,352
794
0
7,487
26,465
34,002
151
6,188
20,277
30,502
0
L
Osiris
11,609
5,238
0
7,628
25,913
24,665
1,098
6,466
19,447
0
71,219
L
The Morrigan
MegaDende
The Morrigan
9,951
115
0
344
9,622
4,602
0
1,014
8,146
95,526
0
W
13,641
5,603
0
5,799
22,495
26,275
2,013
4,633
17,862
0
78,075
W
Xbalanque
SupersizedOREO
Xbalanque
23,742
10,411
0
5,004
16,403
7,660
11,620
4,859
11,544
0
108,207
W
Anubis
Terrorrob
Anubis
17,837
2,108
0
11,057
18,164
11,700
1,111
5,552
12,612
146,621
0
L
Cernunnos
Undead951
Cernunnos
16,584
8,101
0
3,044
22,274
8,786
69
8,565
13,709
0
94,300
L
9,327
2,849
0
2,796
21,289
25,254
0
7,149
14,140
27,658
3,151
W
Mercury
mrlarg
Mercury
7,001
3,662
0
1,516
16,721
7,628
0
2,883
13,421
0
101,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
62,374
549
Minions Killed
643
0
Camps Cleared
0
1,966,006
Distance Traveled
2,256,552
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,668
439
120
5
0
467,412
2
W
Sobek
11,690
531
29
1
0
453,618
4
L
Osiris
11,371
517
116
5
0
395,530
6
L
The Morrigan
10,084
458
137
6
0
351,535
6
W
Bellona
11,508
523
126
6
0
430,481
0
W
Xbalanque
12,741
579
141
6
0
418,137
1
W
Anubis
14,760
671
228
10
0
426,211
3
L
Cernunnos
10,620
483
126
6
0
348,771
3
L
Atlas
9,763
444
50
2
0
402,758
7
W
Mercury
11,675
531
119
5
0
528,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role