Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MANGAKAIZER
Xbalanque
Level 154
God Stats
5W - 4L
1,542 SR
Queue Stats
429W - 473L
1,494 Elo+
Solo
Xing Tian
Xing Tian
bglassjdmthe1
Xing Tian
Level 125
God Stats
3W - 1L
1,716 SR
Queue Stats
177W - 198L
1,433 Elo+
Party 1
Horus
Horus
osoInToXiCaTeD
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,278 Elo+
Solo
Neith
Neith
vjr1995
Neith
Level 156
God Stats
1W - 1L
1,728 SR
Queue Stats
13W - 16L
1,393 Elo+
Solo
Team Averages
Level 115
1,597 SR
1,420 Elo+

VS

Team Averages
Level 114
1,500 SR
1,534 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Molanan
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 2
Achilles
Achilles
MostlyMother
Achilles
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
toomanywarlocks
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 6 / 5
8,615
663
9,530
13,543
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
MANGAKAIZER
Xbalanque
12
0 / 0 / 5
7,914
609
7,676
3,489
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
bglassjdmthe1
Xing Tian
17
5 / 4 / 2
9,893
761
18,857
22,451
16,941
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 5 / 5
9,046
696
8,300
16,768
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
vjr1995
Neith
14
1 / 4 / 6
8,164
628
10,245
13,682
8,024
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 3 / 13
9,301
715
5,398
21,275
30,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
 
Jormungandr
12
1 / 2 / 6
8,372
644
2,997
10,720
9,772
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Molanan
Ares
17
5 / 2 / 14
10,686
822
9,574
16,758
21,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
MostlyMother
Achilles
18
6 / 1 / 11
10,876
837
21,714
17,294
14,917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
18
5 / 2 / 11
10,728
825
18,040
11,624
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
10
Kills
19
19
Deaths
10
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
5
0.58
W
Horus
 
Horus
2
3
13
2.83
W
Jormungandr
 
Jormungandr
1
2
6
2
L
Xbalanque
MANGAKAIZER
Xbalanque
0
0
5
2.5
W
Ares
Molanan
Ares
5
2
14
6
W
Achilles
MostlyMother
Achilles
6
1
11
11.5
L
Xing Tian
bglassjdmthe1
Xing Tian
5
4
2
1.5
L
3
5
5
1.1
W
Kukulkan
5
2
11
5.25
L
Neith
vjr1995
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,608
Damage
57,723
69,933
Taken
77,671
51,001
Mitigated
84,568
24,140
Healing
31,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,530
2,366
930
1,898
13,543
6,120
0
5,040
8,503
17
20,391
W
Horus
 
Horus
5,398
2,020
5,291
5,933
21,275
30,929
1,098
5,617
15,658
0
12,407
W
Jormungandr
 
Jormungandr
2,997
1,206
1,298
1,044
10,720
9,772
996
1,840
8,880
10,082
0
L
Xbalanque
MANGAKAIZER
Xbalanque
7,676
1,916
461
763
3,489
2,077
0
1,190
2,299
0
18,667
W
Ares
Molanan
Ares
9,574
1,081
3,988
2,677
16,758
21,311
1,762
5,766
10,992
18,344
0
W
Achilles
MostlyMother
Achilles
21,714
5,911
2,173
5,181
17,294
14,917
1,158
2,247
15,047
0
35,251
L
Xing Tian
bglassjdmthe1
Xing Tian
18,857
806
2,843
5,726
22,451
16,941
0
10,042
12,409
31,325
0
L
8,300
2,993
2,586
4,337
16,768
17,839
23
8,161
8,607
180
12,467
W
Kukulkan
18,040
2,574
2,079
1,867
11,624
7,639
2,767
3,584
8,040
46,864
0
L
Neith
vjr1995
Neith
10,245
2,784
622
3,974
13,682
8,024
0
6,178
7,504
0
23,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
49,963
100
Minions Killed
129
0
Camps Cleared
0
1,056,317
Distance Traveled
1,057,550
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,615
663
26
2
0
218,482
5
W
Horus
9,301
715
13
1
0
245,878
0
W
Jormungandr
8,372
644
17
1
0
122,957
0
L
Xbalanque
7,914
609
31
2
0
166,692
1
W
Ares
10,686
822
15
1
0
217,684
0
W
Achilles
10,876
837
20
2
0
271,002
1
L
Xing Tian
9,893
761
14
1
0
263,288
1
L
Horus
9,046
696
12
1
0
226,783
0
W
Kukulkan
10,728
825
64
5
0
200,029
0
L
Neith
8,164
628
17
1
0
181,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role