Player Matchup

Athena
Athena
Alfranli
Athena
Level 26
God Stats
4W - 2L
1,644 SR
Queue Stats
252W - 135L
1,689 Elo+
Party 1
Vamana
Vamana
GLIZZSAURUSREX
Vamana
Level 120
God Stats
8W - 10L
1,487 SR
Queue Stats
227W - 127L
1,645 Elo+
Party 1
Thor
Thor
GlizzardWizzar
Thor
Level 124
God Stats
10W - 2L
1,783 SR
Queue Stats
311W - 165L
1,706 Elo+
Party 1
Sol
Sol
Salitter
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 76L
1,705 Elo+
Party 1
Xbalanque
Xbalanque
XenithEnzo
Xbalanque
Level 27
God Stats
3W - 3L
1,298 SR
Queue Stats
139W - 47L
1,778 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,704 Elo+

VS

Team Averages
Level 56
1,436 SR
1,277 Elo+
Hercules
Hercules
Jonninja4
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,115 Elo+
Party 2
Scylla
Scylla
Lepaols
Scylla
Level 14
God Stats
8W - 11L
1,435 SR
Queue Stats
15W - 21L
1,395 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
Level 100
God Stats
7W - 5L
1,642 SR
Queue Stats
60W - 71L
1,410 Elo+
Party 3
Hou Yi
Hou Yi
Vicdastar383
Hou Yi
Level 18
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 8L
1,169 Elo+
Party 2
Set
Set
zSymphonyz
Set
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alfranli
Athena
17
0 / 0 / 18
11,280
1,128
12,949
15,232
22,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 0 / 16
10,501
1,050
13,641
9,355
9,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 1 / 9
11,687
1,169
9,290
6,683
4,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 12
10,896
1,090
15,608
7,494
3,570
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
XenithEnzo
Xbalanque
17
9 / 4 / 11
12,613
1,261
29,005
15,125
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jonninja4
Hercules
15
0 / 7 / 4
9,660
966
9,784
27,824
37,374
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Lepaols
Scylla
15
1 / 4 / 4
9,984
998
7,680
16,938
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SnipW SluiS
Morgan Le Fay
16
2 / 6 / 3
10,553
1,055
17,653
19,238
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
15
1 / 5 / 3
9,696
970
5,032
12,496
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 1 / 3
10,100
1,010
5,252
9,627
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
23
Kills
5
5
Deaths
23
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
Alfranli
Athena
0
0
18
9
W
2
0
16
10
W
8
1
9
12.5
L
Hercules
Jonninja4
Hercules
0
7
4
0.29
L
Scylla
Lepaols
Scylla
1
4
4
0.75
W
4
0
12
10
L
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
2
6
3
0.58
L
Hou Yi
1
5
3
0.5
W
Xbalanque
XenithEnzo
Xbalanque
9
4
11
3.63
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,493
Damage
45,401
53,889
Taken
86,123
48,529
Mitigated
63,856
10,833
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alfranli
Athena
12,949
2,846
0
1,823
15,232
22,420
0
7,278
7,784
18,235
0
W
13,641
6,345
0
2,230
9,355
9,222
0
3,216
6,022
0
26,216
W
9,290
2,283
0
250
6,683
4,971
0
3,571
3,112
0
17,266
L
Hercules
Jonninja4
Hercules
9,784
1,948
51
8,759
27,824
37,374
0
8,109
19,715
645
21,586
L
Scylla
Lepaols
Scylla
7,680
540
0
0
16,938
6,855
0
6,443
10,495
21,839
0
W
15,608
4,139
0
2,587
7,494
3,570
0
3,456
3,956
38,056
0
L
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
17,653
1,384
0
1,521
19,238
9,146
0
6,583
12,655
34,884
0
L
Hou Yi
5,032
1,794
0
390
12,496
5,534
0
4,946
7,550
0
15,711
W
Xbalanque
XenithEnzo
Xbalanque
29,005
14,438
0
3,943
15,125
8,346
0
8,442
6,641
0
55,079
L
5,252
2,524
0
1,099
9,627
4,947
0
2,476
7,151
0
25,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
49,993
185
Minions Killed
162
5
Camps Cleared
5
1,019,931
Distance Traveled
875,182
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,280
1,128
13
1
3
231,794
0
W
Vamana
10,501
1,050
29
3
0
227,503
2
W
Thor
11,687
1,169
19
2
0
190,327
2
L
Hercules
9,660
966
24
2
1
178,632
0
L
Scylla
9,984
998
28
3
0
185,908
0
W
Sol
10,896
1,090
63
6
0
200,062
1
L
Morgan Le Fay
10,553
1,055
41
4
2
195,316
0
L
Hou Yi
9,696
970
19
2
0
146,857
0
W
Xbalanque
12,613
1,261
61
6
2
170,245
2
L
Set
10,100
1,010
50
5
2
168,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role