Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CHUBBYLAMAR
Loki
Level 69
God Stats
6W - 10L
1,450 SR
Queue Stats
532W - 599L
1,377 Elo+
Solo
Tiamat
Tiamat
Deliri0usSh4dow
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,372 Elo+
Solo
Discordia
Discordia
edennoftheeast
Discordia
Level 69
God Stats
4W - 4L
1,557 SR
Queue Stats
180W - 197L
1,432 Elo+
Solo
Achilles
Achilles
sundela
Achilles
Level 83
God Stats
0W - 1L
1,645 SR
Queue Stats
223W - 247L
1,324 Elo+
Solo
Team Averages
Level 74
1,530 SR
1,401 Elo+

VS

Team Averages
Level 74
1,318 SR
1,309 Elo+
The Morrigan
The Morrigan
ANGEL_ESSJ777
The Morrigan
Level 84
God Stats
4W - 5L
1,328 SR
Queue Stats
305W - 350L
1,312 Elo+
Solo
Serqet
Serqet
Dark Fairy3825
Serqet
Level 76
God Stats
5W - 3L
1,234 SR
Queue Stats
177W - 218L
1,203 Elo+
Solo
Thor
Thor
InaDazeOnHaze
Thor
Level 79
God Stats
1W - 1L
1,233 SR
Queue Stats
23W - 22L
1,390 Elo+
Solo
Bastet
Bastet
Seebastian
Bastet
Level 106
God Stats
9W - 8L
1,457 SR
Queue Stats
376W - 435L
1,361 Elo+
Solo
Atlas
Atlas
player12341
Atlas
Level 26
God Stats
2W - 2L
1,338 SR
Queue Stats
22W - 28L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 7 / 2
6,808
681
6,536
10,624
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 4
7,442
744
7,465
11,809
4,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 5
7,227
723
4,029
5,661
3,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
edennoftheeast
Discordia
14
2 / 4 / 4
7,927
793
11,680
8,332
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
sundela
Achilles
14
4 / 5 / 2
7,693
769
10,786
16,017
18,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ANGEL_ESSJ777
The Morrigan
15
9 / 4 / 7
9,059
906
11,959
8,577
3,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 11
8,576
858
6,049
9,500
10,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 7
7,994
799
6,290
7,534
3,591
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
Seebastian
Bastet
16
5 / 2 / 11
8,757
876
11,696
10,973
5,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 1 / 14
8,872
887
7,937
13,077
10,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
23
23
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
2
0.29
W
The Morrigan
ANGEL_ESSJ777
The Morrigan
9
4
7
3.13
L
0
5
4
0.4
W
4
0
11
9.5
L
1
2
5
1.75
W
4
2
7
3.75
W
Bastet
Seebastian
Bastet
5
2
11
5.25
L
Discordia
edennoftheeast
Discordia
2
4
4
1
W
1
1
14
8
L
Achilles
sundela
Achilles
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
43,931
52,443
Taken
49,661
34,276
Mitigated
33,695
13,723
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,536
1,475
0
346
10,624
4,673
0
2,725
7,673
0
10,754
W
The Morrigan
ANGEL_ESSJ777
The Morrigan
11,959
2,761
1,454
1,143
8,577
3,962
0
3,019
4,768
23,333
1,541
L
7,465
242
904
3,335
11,809
4,906
0
4,321
7,362
0
23,009
W
6,049
3,281
685
1,306
9,500
10,671
397
2,925
6,117
0
10,353
L
4,029
643
966
1,972
5,661
3,198
0
2,977
2,684
9,870
0
W
6,290
946
718
543
7,534
3,591
0
2,357
4,841
0
10,119
W
Bastet
Seebastian
Bastet
11,696
3,789
2,154
2,841
10,973
5,309
880
2,638
8,121
0
19,472
L
Discordia
edennoftheeast
Discordia
11,680
1,667
211
1,713
8,332
3,182
0
3,430
4,853
24,639
0
W
7,937
2,427
1,455
3,261
13,077
10,162
124
3,711
8,603
21,631
0
L
Achilles
sundela
Achilles
10,786
1,925
712
3,564
16,017
18,317
0
4,853
11,102
0
16,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
43,258
97
Minions Killed
106
0
Camps Cleared
0
936,364
Distance Traveled
933,227
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,808
681
11
1
0
177,382
3
W
The Morrigan
9,059
906
25
3
0
167,159
2
L
Loki
7,442
744
32
3
0
216,749
0
W
Serqet
8,576
858
12
1
0
198,362
0
L
Tiamat
7,227
723
14
1
0
199,745
2
W
Thor
7,994
799
14
1
0
152,876
0
W
Bastet
8,757
876
24
2
0
184,111
0
L
Discordia
7,927
793
28
3
0
155,389
1
W
Atlas
8,872
887
31
3
0
230,719
0
L
Achilles
7,693
769
12
1
0
187,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role