Player Matchup

Bellona
Bellona
J2thaAMES
Bellona
Level 106
God Stats
2W - 4L
1,449 SR
Queue Stats
4W - 22L
998 Elo+
Party 1
Jing Wei
Jing Wei
SAYONARASUNNY
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,126 Elo+
Party 1
Ares
Ares
jenkns
Ares
Level 149
God Stats
0W - 2L
1,703 SR
Queue Stats
5W - 10L
1,329 Elo+
Party 1
Team Averages
Level 89
1,551 SR
1,151 Elo+

VS

Team Averages
Level 66
1,415 SR
1,196 Elo+
Neith
Neith
Fair Heulend 4
Neith
Level 28
God Stats
18W - 28L
1,293 SR
Queue Stats
54W - 104L
1,108 Elo+
Party 2
Merlin
Merlin
Nacht Jager 75
Merlin
Level 84
God Stats
8W - 8L
1,472 SR
Queue Stats
93W - 167L
1,113 Elo+
Party 2
King Arthur
King Arthur
ZzXxTazyxXzZ
King Arthur
Level 85
God Stats
2W - 6L
1,482 SR
Queue Stats
109W - 137L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J2thaAMES
Bellona
13
0 / 4 / 0
8,977
598
6,548
18,052
17,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
SAYONARASUNNY
Jing Wei
12
0 / 4 / 0
8,026
535
4,135
13,316
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
jenkns
Ares
13
1 / 5 / 0
9,571
638
11,402
17,172
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
10,049
670
9,887
8,667
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 7
10,866
724
18,373
7,960
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
ZzXxTazyxXzZ
King Arthur
15
4 / 1 / 8
10,543
703
10,416
16,874
17,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
13
13
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Bellona
J2thaAMES
Bellona
0
4
0
0
W
6
0
7
9.5
L
Jing Wei
SAYONARASUNNY
Jing Wei
0
4
0
0
W
King Arthur
ZzXxTazyxXzZ
King Arthur
4
1
8
8
L
Ares
jenkns
Ares
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
38,676
48,540
Taken
33,501
40,041
Mitigated
26,056
10,502
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,887
5,329
241
2,163
8,667
4,090
2,036
3,431
5,117
0
26,135
L
Bellona
J2thaAMES
Bellona
6,548
767
2,227
3,042
18,052
17,468
0
4,914
13,138
0
26,112
W
18,373
2,058
891
2,200
7,960
4,154
403
1,957
6,003
57,272
0
L
Jing Wei
SAYONARASUNNY
Jing Wei
4,135
2,976
602
1,908
13,316
6,378
0
6,634
6,682
0
19,296
W
King Arthur
ZzXxTazyxXzZ
King Arthur
10,416
1,193
174
1,577
16,874
17,812
122
6,954
9,780
0
33,366
L
Ares
jenkns
Ares
11,402
419
0
2,723
17,172
16,195
0
7,174
9,998
28,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
31,458
105
Minions Killed
142
6
Camps Cleared
4
718,087
Distance Traveled
743,634
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,049
670
28
2
2
243,760
0
L
Bellona
8,977
598
40
3
1
265,299
2
W
Merlin
10,866
724
67
4
0
235,751
5
L
Jing Wei
8,026
535
38
3
2
207,588
0
W
King Arthur
10,543
703
47
3
2
264,123
2
L
Ares
9,571
638
27
2
3
245,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role