Player Matchup

Bacchus
Bacchus
HenshinSenshi93
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,112 Elo+
Party 1
Danzaburou
Danzaburou
Manachor
Danzaburou
Level 16
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 12L
970 Elo+
Party 1
Nu Wa
Nu Wa
Nomorereason
Nu Wa
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 21L
1,217 Elo+
Party 1
Team Averages
Level 23
1,397 SR
1,100 Elo+

VS

Team Averages
Level 87
1,556 SR
1,488 Elo+
Ne Zha
Ne Zha
Brundage97
Ne Zha
Level 109
God Stats
5W - 3L
1,532 SR
Queue Stats
113W - 106L
1,551 Elo+
Party 2
Ra
Ra
Xarllote
Ra
Level 50
God Stats
5W - 2L
1,485 SR
Queue Stats
24W - 35L
1,308 Elo+
Solo
Atlas
Atlas
fragasaurusrex
Atlas
Level 102
God Stats
13W - 11L
1,652 SR
Queue Stats
77W - 62L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,680
568
3,459
7,191
6,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Manachor
Danzaburou
10
0 / 3 / 1
6,050
605
2,630
9,303
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 0
6,024
602
6,567
5,188
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brundage97
Ne Zha
11
1 / 0 / 7
7,379
738
7,399
8,634
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 6
7,276
728
4,245
2,646
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 3
7,378
738
7,089
9,532
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Brundage97
Ne Zha
1
0
7
4.5
L
0
2
1
0.25
L
Danzaburou
Manachor
Danzaburou
0
3
1
0.17
L
1
3
0
0.33
W
2
1
6
5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,656
Damage
18,733
21,682
Taken
20,812
12,347
Mitigated
14,159
1,196
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Brundage97
Ne Zha
7,399
1,555
0
3,780
8,634
6,572
67
4,441
3,863
0
27,352
L
3,459
586
0
216
7,191
6,927
0
3,072
3,902
8,926
0
L
Danzaburou
Manachor
Danzaburou
2,630
523
0
980
9,303
3,464
0
4,662
4,266
0
10,746
L
6,567
2,022
0
0
5,188
1,956
0
2,843
2,123
15,737
0
W
4,245
200
916
175
2,646
938
841
1,555
866
21,303
0
W
7,089
1,903
0
309
9,532
6,649
329
3,750
5,428
17,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,754
Gold Earned
22,033
70
Minions Killed
108
0
Camps Cleared
7
477,255
Distance Traveled
573,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,379
738
31
3
1
200,104
4
L
Bacchus
5,680
568
14
1
0
158,563
0
L
Danzaburou
6,050
605
30
3
0
174,258
1
L
Nu Wa
6,024
602
26
3
0
144,434
1
W
Ra
7,276
728
53
5
2
193,077
1
W
Atlas
7,378
738
24
2
4
180,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role