Player Matchup

Ravana
Ravana
MudButtKing
Ravana
Level 152
God Stats
17W - 10L
1,625 SR
Queue Stats
205W - 120L
1,702 Elo+
Party 2
Thor
Thor
White_Mamba_Lion
Thor
Level 149
God Stats
12W - 14L
1,566 SR
Queue Stats
29W - 33L
1,488 Elo+
Party 2
Anubis
Anubis
holJacob24
Anubis
Level 127
God Stats
5W - 1L
1,835 SR
Queue Stats
177W - 103L
1,632 Elo+
Party 2
Team Averages
Level 143
1,675 SR
1,607 Elo+

VS

Team Averages
Level 110
1,633 SR
1,495 Elo+
Zhong Kui
Zhong Kui
SELJES NUTCASE
Zhong Kui
Level 157
God Stats
4W - 3L
1,723 SR
Queue Stats
398W - 345L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
Savvy Dehvil
Ne Zha
Level 109
God Stats
35W - 30L
1,586 SR
Queue Stats
278W - 275L
1,538 Elo+
Party 1
Bellona
Bellona
WiLdz5025
Bellona
Level 63
God Stats
10W - 4L
1,588 SR
Queue Stats
17W - 19L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 7 / 15
15,366
768
15,798
20,192
23,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 3 / 11
15,766
788
21,931
16,893
8,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
holJacob24
Anubis
19
6 / 6 / 15
14,339
717
29,940
22,901
15,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SELJES NUTCASE
Zhong Kui
19
5 / 10 / 8
13,987
699
16,940
25,172
19,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
18
7 / 7 / 8
14,839
742
18,608
26,783
37,800
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
WiLdz5025
Bellona
16
4 / 9 / 6
13,076
654
15,233
27,220
24,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
25
Kills
16
16
Deaths
26
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
7
15
2.21
L
Zhong Kui
SELJES NUTCASE
Zhong Kui
5
10
8
0.9
L
Ne Zha
7
7
8
1.57
W
11
3
11
5.5
L
Bellona
WiLdz5025
Bellona
4
9
6
0.78
W
Anubis
holJacob24
Anubis
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,669
Damage
50,781
59,986
Taken
79,175
47,855
Mitigated
81,449
15,767
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
15,798
4,536
0
4,556
20,192
23,883
785
5,458
14,358
0
36,875
L
Zhong Kui
SELJES NUTCASE
Zhong Kui
16,940
1,091
0
1,187
25,172
19,524
601
9,308
15,864
54,570
0
L
Ne Zha
18,608
4,409
401
5,691
26,783
37,800
0
9,516
17,267
0
46,104
W
21,931
2,668
0
540
16,893
8,479
2,164
3,646
13,097
0
64,294
L
Bellona
WiLdz5025
Bellona
15,233
4,625
0
1,038
27,220
24,125
487
11,907
15,313
0
43,985
W
Anubis
holJacob24
Anubis
29,940
1,647
0
10,671
22,901
15,493
184
7,330
15,319
70,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
41,902
191
Minions Killed
194
10
Camps Cleared
6
893,409
Distance Traveled
891,070
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,366
768
29
1
3
302,214
3
L
Zhong Kui
13,987
699
111
6
3
267,201
1
L
Ne Zha
14,839
742
33
2
2
306,367
3
W
Thor
15,766
788
65
3
5
331,468
3
L
Bellona
13,076
654
50
3
1
317,502
0
W
Anubis
14,339
717
97
5
2
259,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role