Player Matchup

Ishtar
Ishtar
CGParadoxFG
Ishtar
Level 139
God Stats
21W - 19L
1,527 SR
Queue Stats
236W - 256L
1,503 Elo+
Solo
Nox
Nox
ChainedCerberus
Nox
Level 134
God Stats
35W - 23L
1,663 SR
Queue Stats
104W - 103L
1,584 Elo+
Party 2
Bellona
Bellona
DeathDealerWolf
Bellona
Level 155
God Stats
35W - 22L
1,617 SR
Queue Stats
399W - 384L
1,556 Elo+
Party 2
Bacchus
Bacchus
Multiplexity
Bacchus
Level 153
God Stats
18W - 8L
1,678 SR
Queue Stats
284W - 280L
1,543 Elo+
Party 2
Agni
Agni
cesari1997
Agni
Level 129
God Stats
2W - 2L
1,757 SR
Queue Stats
80W - 91L
1,476 Elo+
Solo
Team Averages
Level 142
1,648 SR
1,533 Elo+

VS

Team Averages
Level 96
1,415 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Overware01
Set
Level 87
God Stats
0W - 3L
1,241 SR
Queue Stats
63W - 62L
1,482 Elo+
Party 1
Izanami
Izanami
SonofOdin112
Izanami
Level 80
God Stats
2W - 4L
1,313 SR
Queue Stats
364W - 349L
1,499 Elo+
Solo
Nox
Nox
SpooderFriand
Nox
Level 86
God Stats
1W - 2L
1,521 SR
Queue Stats
96W - 106L
1,426 Elo+
Party 1
Vamana
Vamana
WolfieCorp
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 0 / 1
8,281
690
8,978
12,421
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 4
7,279
607
4,655
4,449
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 4
7,362
614
7,257
12,138
10,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Multiplexity
Bacchus
11
2 / 0 / 4
7,231
603
4,655
9,153
7,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 3 / 1
7,872
656
7,854
8,308
2,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 3 / 2
5,593
466
4,842
11,394
8,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 2
6,333
528
3,445
11,576
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
SonofOdin112
Izanami
10
0 / 3 / 0
5,715
476
7,215
9,978
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,845
487
3,299
6,870
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
WolfieCorp
Vamana
11
3 / 2 / 1
6,789
566
7,953
13,219
11,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Ishtar
4
0
1
4.5
W
3
1
4
5
W
0
1
4
2
W
Bacchus
Multiplexity
Bacchus
2
0
4
4
L
1
4
2
0.5
L
Izanami
SonofOdin112
Izanami
0
3
0
0
L
1
4
0
0.25
L
Vamana
WolfieCorp
Vamana
3
2
1
1.75
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
26,754
46,469
Taken
53,037
26,876
Mitigated
31,566
23,009
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,842
2,546
736
3,178
11,394
8,910
0
4,066
7,328
24,802
0
W
Ishtar
8,978
5,367
0
7,725
12,421
4,558
918
1,662
10,759
0
75,787
W
4,655
459
0
875
4,449
1,961
876
1,550
2,899
51,049
0
W
7,257
4,380
0
6,679
12,138
10,199
24
476
11,662
0
50,988
W
Bacchus
Multiplexity
Bacchus
4,655
646
2,164
2,882
9,153
7,200
0
3,195
5,958
20,247
1,461
L
3,445
1,416
0
207
11,576
5,348
0
3,892
7,684
0
48,030
L
Izanami
SonofOdin112
Izanami
7,215
4,979
0
2,906
9,978
2,852
0
897
9,081
0
48,183
L
3,299
735
0
1,070
6,870
3,214
0
4,260
2,610
36,708
0
L
Vamana
WolfieCorp
Vamana
7,953
4,172
0
3,349
13,219
11,242
0
3,908
9,311
0
50,942
W
7,854
1,220
0
2,684
8,308
2,958
302
1,258
7,050
47,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
30,275
433
Minions Killed
364
0
Camps Cleared
0
1,166,607
Distance Traveled
1,032,209
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,593
466
48
4
0
194,925
6
W
Ishtar
8,281
690
141
12
0
216,067
6
W
Nox
7,279
607
90
8
0
239,910
5
W
Bellona
7,362
614
99
8
0
232,723
3
W
Bacchus
7,231
603
30
3
0
262,269
5
L
Set
6,333
528
89
7
0
224,856
2
L
Izanami
5,715
476
72
6
0
222,413
1
L
Nox
5,845
487
71
6
0
163,358
3
L
Vamana
6,789
566
84
7
0
226,657
2
W
Agni
7,872
656
73
6
0
215,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role