Player Matchup

Maui
Maui
BaronBlackmon
Maui
Level 95
God Stats
9W - 6L
1,451 SR
Queue Stats
316W - 344L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
UncreatedPack23
Kuzenbo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 180L
1,413 Elo+
Party 1
Yemoja
Yemoja
speedmodz55
Yemoja
Level 123
God Stats
20W - 19L
1,451 SR
Queue Stats
837W - 896L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
xXROCK MUNOZXx
Kukulkan
Level 84
God Stats
0W - 4L
1,563 SR
Queue Stats
153W - 166L
1,405 Elo+
Party 2
Skadi
Skadi
xXROCK POKETXx
Skadi
Level 66
God Stats
14W - 11L
1,549 SR
Queue Stats
138W - 154L
1,376 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,402 Elo+

VS

Team Averages
Level 127
1,575 SR
1,451 Elo+
Kuzenbo
Kuzenbo
CaptainCappy13
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 177L
1,379 Elo+
Solo
Pele
Pele
Killer_Squad693
Pele
Level 142
God Stats
2W - 0L
1,694 SR
Queue Stats
35W - 31L
1,484 Elo+
Solo
Izanami
Izanami
SKR4PP3R
Izanami
Level 129
God Stats
25W - 22L
1,412 SR
Queue Stats
379W - 441L
1,397 Elo+
Party 3
Khepri
Khepri
XxhungerxX619
Khepri
Level 99
God Stats
2W - 0L
1,694 SR
Queue Stats
12W - 11L
1,594 Elo+
Solo
Arachne
Arachne
x_doggz_x
Arachne
Level 160
God Stats
12W - 7L
1,574 SR
Queue Stats
465W - 518L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,532
449
9,066
18,320
10,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 1
9,241
486
8,692
16,977
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
12
0 / 7 / 5
7,301
384
7,871
17,159
8,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
1 / 5 / 1
9,243
486
11,858
11,629
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 6 / 4
7,892
415
9,601
15,046
5,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,860
519
6,958
22,470
32,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 5
9,385
494
6,046
17,471
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SKR4PP3R
Izanami
17
3 / 1 / 3
10,151
534
9,610
14,897
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 4
10,503
553
10,955
7,968
7,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
x_doggz_x
Arachne
17
12 / 3 / 2
11,259
593
17,540
18,413
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
24
24
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
3
1
10
8
W
3
3
5
1.83
W
Izanami
SKR4PP3R
Izanami
3
1
3
4.5
L
1
3
1
0.5
W
3
0
4
5
L
Yemoja
0
7
5
0.36
L
Kukulkan
1
5
1
0.3
L
2
6
4
0.67
W
Arachne
x_doggz_x
Arachne
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
51,109
79,131
Taken
81,219
42,709
Mitigated
63,028
14,712
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,066
2,088
0
5,522
18,320
10,731
0
2,451
15,741
49,090
17,169
W
6,958
3,017
411
6,491
22,470
32,066
350
7,965
14,505
29,900
0
W
6,046
1,135
0
5,874
17,471
6,791
408
6,472
10,905
0
71,777
W
Izanami
SKR4PP3R
Izanami
9,610
6,115
0
5,608
14,897
7,070
450
9,095
5,719
0
101,054
L
8,692
2,794
0
3,899
16,977
12,092
0
6,891
9,459
58,233
0
W
10,955
882
0
500
7,968
7,233
264
5,989
1,409
65,627
0
L
Yemoja
7,871
2,682
1,133
2,288
17,159
8,962
0
1,430
15,717
51,175
0
L
Kukulkan
11,858
1,428
0
0
11,629
5,420
0
2,328
9,257
89,726
0
L
9,601
4,850
0
1,870
15,046
5,504
336
3,950
11,044
0
54,327
W
Arachne
x_doggz_x
Arachne
17,540
10,183
0
6,615
18,413
9,868
0
6,867
11,546
0
93,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
51,158
533
Minions Killed
569
0
Camps Cleared
0
1,666,933
Distance Traveled
1,816,787
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,532
449
96
5
0
380,428
2
W
Kuzenbo
9,860
519
32
2
0
359,793
1
W
Pele
9,385
494
112
6
0
370,783
0
W
Izanami
10,151
534
156
8
0
341,477
0
L
Kuzenbo
9,241
486
121
6
0
338,610
5
W
Khepri
10,503
553
125
7
0
364,357
2
L
Yemoja
7,301
384
72
4
0
297,365
0
L
Kukulkan
9,243
486
149
8
0
343,584
3
L
Skadi
7,892
415
95
5
0
306,946
2
W
Arachne
11,259
593
144
8
0
380,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role