Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gekco7
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,292 Elo+
Solo
Yu Huang
Yu Huang
Jellish
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,444 Elo+
Party 1
King Arthur
King Arthur
Pomeroids
King Arthur
Level 83
God Stats
0W - 1L
1,866 SR
Queue Stats
12W - 11L
1,615 Elo+
Party 2
Maui
Maui
Sabkoy
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,654 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,501 Elo+

VS

Team Averages
Level 120
1,556 SR
1,516 Elo+
Sun Wukong
Sun Wukong
BackDoorBuffet
Sun Wukong
Level 143
God Stats
6W - 3L
1,643 SR
Queue Stats
148W - 136L
1,512 Elo+
Party 3
Ares
Ares
ErikTheRed33
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Awilix
Awilix
FireHatGold
Awilix
Level 156
God Stats
13W - 5L
1,798 SR
Queue Stats
951W - 559L
1,653 Elo+
Party 3
Ah Puch
Ah Puch
Wildginger51
Ah Puch
Level 126
God Stats
6W - 6L
1,438 SR
Queue Stats
276W - 275L
1,491 Elo+
Party 3
Yemoja
Yemoja
camol15
Yemoja
Level 158
God Stats
2W - 2L
1,403 SR
Queue Stats
657W - 362L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 10 / 8
9,355
624
16,334
17,297
8,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Gekco7
Yemoja
19
4 / 1 / 14
9,969
665
9,861
15,714
20,584
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
Jellish
Yu Huang
19
7 / 3 / 10
10,361
691
16,358
14,603
8,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Pomeroids
King Arthur
18
6 / 6 / 11
10,221
681
23,922
35,887
31,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Maui
Sabkoy
Maui
16
0 / 4 / 14
9,671
645
6,181
22,293
33,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackDoorBuffet
Sun Wukong
18
8 / 5 / 12
11,623
775
21,003
27,725
33,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 1 / 15
11,656
777
20,615
28,649
41,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
15
8 / 10 / 5
10,516
701
19,303
21,654
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Wildginger51
Ah Puch
19
4 / 3 / 13
11,653
777
28,699
16,411
11,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
camol15
Yemoja
18
2 / 1 / 10
10,636
709
8,157
14,789
20,689
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
79
20
Kills
24
24
Deaths
20
57
Assists
55
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
10
8
0.7
W
Sun Wukong
BackDoorBuffet
Sun Wukong
8
5
12
2.8
W
2
1
15
9.5
W
Awilix
8
10
5
1.05
L
Yemoja
Gekco7
Yemoja
4
1
14
11
L
Yu Huang
Jellish
Yu Huang
7
3
10
4
L
King Arthur
Pomeroids
King Arthur
6
6
11
1.92
L
Maui
Sabkoy
Maui
0
4
14
1.75
W
Ah Puch
Wildginger51
Ah Puch
4
3
13
3.5
W
Yemoja
camol15
Yemoja
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,656
Damage
97,777
105,794
Taken
109,228
103,314
Mitigated
125,765
37,819
Healing
51,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,334
501
2,923
1,424
17,297
8,771
0
6,314
10,576
22,856
0
W
Sun Wukong
BackDoorBuffet
Sun Wukong
21,003
3,050
1,931
9,507
27,725
33,626
173
11,275
16,450
0
40,099
W
20,615
653
278
2,918
28,649
41,024
369
13,803
14,846
27,456
0
W
Awilix
19,303
6,140
1,903
1,561
21,654
19,283
0
9,592
12,062
0
22,968
L
Yemoja
Gekco7
Yemoja
9,861
3,095
10,592
2,833
15,714
20,584
81
9,436
6,096
25,768
0
L
Yu Huang
Jellish
Yu Huang
16,358
1,480
291
1,706
14,603
8,873
0
9,468
5,059
35,444
0
L
King Arthur
Pomeroids
King Arthur
23,922
3,553
2,231
10,473
35,887
31,900
0
19,995
15,686
0
39,179
L
Maui
Sabkoy
Maui
6,181
1,601
1,788
3,558
22,293
33,186
0
12,258
9,751
11,081
0
W
Ah Puch
Wildginger51
Ah Puch
28,699
73
2,626
4,720
16,411
11,143
858
5,975
10,436
54,929
0
W
Yemoja
camol15
Yemoja
8,157
3,468
19,763
6,019
14,789
20,689
1,745
8,089
6,700
19,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
56,084
141
Minions Killed
153
0
Camps Cleared
0
1,355,057
Distance Traveled
1,406,240
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,355
624
17
1
0
243,568
0
W
Sun Wukong
11,623
775
46
3
0
289,752
2
W
Ares
11,656
777
11
1
0
315,465
0
W
Awilix
10,516
701
7
0
0
268,090
0
L
Yemoja
9,969
665
40
3
0
263,408
0
L
Yu Huang
10,361
691
40
3
0
302,989
0
L
King Arthur
10,221
681
32
2
0
274,380
0
L
Maui
9,671
645
12
1
0
270,712
0
W
Ah Puch
11,653
777
65
4
0
288,034
3
W
Yemoja
10,636
709
24
2
0
244,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role