Player Matchup

Heimdallr
Heimdallr
AtlantesSoH
Heimdallr
Level 149
God Stats
1W - 3L
1,127 SR
Queue Stats
538W - 533L
1,498 Elo+
Party 2
Sol
Sol
HardlineOlive
Sol
Level 143
God Stats
1W - 0L
1,653 SR
Queue Stats
22W - 12L
1,564 Elo+
Solo
Nu Wa
Nu Wa
StarKilla_Beast_
Nu Wa
Level 88
God Stats
7W - 3L
1,659 SR
Queue Stats
306W - 285L
1,483 Elo+
Solo
Terra
Terra
TheChillinOne
Terra
Level 80
God Stats
2W - 2L
1,450 SR
Queue Stats
216W - 205L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Tm563
Xbalanque
Level 88
God Stats
4W - 9L
1,173 SR
Queue Stats
351W - 324L
1,469 Elo+
Party 2
Team Averages
Level 110
1,413 SR
1,505 Elo+

VS

Team Averages
Level 125
1,496 SR
1,483 Elo+
Zeus
Zeus
Darien_f93
Zeus
Level 148
God Stats
1W - 1L
1,618 SR
Queue Stats
64W - 51L
1,524 Elo+
Party 1
Charybdis
Charybdis
Dessiderata
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Chiron
Chiron
Jhiron
Chiron
Level 83
God Stats
6W - 5L
1,605 SR
Queue Stats
445W - 395L
1,506 Elo+
Solo
Ra
Ra
Notorius_Requeno
Ra
Level 142
God Stats
1W - 3L
1,418 SR
Queue Stats
137W - 137L
1,471 Elo+
Party 1
Lancelot
Lancelot
OWL l18l
Lancelot
Level 110
God Stats
1W - 2L
1,337 SR
Queue Stats
192W - 163L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtlantesSoH
Heimdallr
14
6 / 6 / 13
9,517
793
14,364
15,544
9,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 12
10,277
856
10,013
15,679
6,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 4 / 18
10,239
853
13,750
14,723
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 22
10,898
908
7,096
23,787
28,583
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Tm563
Xbalanque
19
13 / 4 / 16
11,557
963
24,083
18,310
9,904
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 13
9,537
795
13,729
12,214
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Dessiderata
Charybdis
14
4 / 8 / 7
9,364
780
10,953
15,221
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Jhiron
Chiron
16
3 / 7 / 12
9,720
810
13,557
15,642
5,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 4 / 8
10,504
875
16,906
14,223
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
OWL l18l
Lancelot
17
4 / 8 / 12
9,920
827
13,792
18,672
14,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
73
32
Kills
21
21
Deaths
33
81
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AtlantesSoH
Heimdallr
6
6
13
2.08
L
1
6
13
1.25
L
Charybdis
Dessiderata
Charybdis
4
8
7
0.94
W
5
5
12
2.2
L
Chiron
Jhiron
Chiron
3
7
12
1.29
L
9
4
8
3.25
L
Lancelot
OWL l18l
Lancelot
4
8
12
1.25
W
5
4
18
3.5
W
3
2
22
7
W
Xbalanque
Tm563
Xbalanque
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,306
Damage
68,937
88,043
Taken
75,972
61,389
Mitigated
36,187
41,233
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AtlantesSoH
Heimdallr
14,364
5,059
2,347
1,679
15,544
9,013
934
5,410
10,005
0
23,851
L
13,729
609
476
1,816
12,214
5,089
691
7,157
5,057
37,057
0
L
Charybdis
Dessiderata
Charybdis
10,953
3,608
889
1,903
15,221
4,869
390
5,875
9,346
0
19,093
W
10,013
4,742
1,874
5,472
15,679
6,848
3,559
4,874
10,633
25,749
0
L
Chiron
Jhiron
Chiron
13,557
4,043
1,327
3,049
15,642
5,273
508
7,668
7,963
0
27,723
L
16,906
1,978
2,478
5,257
14,223
6,050
9
5,471
8,752
37,998
0
L
Lancelot
OWL l18l
Lancelot
13,792
1,742
467
1,024
18,672
14,906
93
4,677
13,995
0
22,660
W
13,750
2,114
1,980
2,749
14,723
7,041
1,542
5,508
9,104
30,392
0
W
7,096
738
10,742
9,204
23,787
28,583
84
7,364
16,167
15,024
0
W
Xbalanque
Tm563
Xbalanque
24,083
6,245
2,916
2,270
18,310
9,904
3,751
6,641
11,499
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
49,045
134
Minions Killed
153
0
Camps Cleared
0
1,114,764
Distance Traveled
1,117,445
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,517
793
20
2
0
220,685
1
L
Zeus
9,537
795
61
5
0
236,917
2
L
Charybdis
9,364
780
17
1
0
185,661
0
W
Sol
10,277
856
34
3
0
207,974
1
L
Chiron
9,720
810
24
2
0
176,596
0
L
Ra
10,504
875
38
3
0
262,828
0
L
Lancelot
9,920
827
13
1
0
255,443
0
W
Nu Wa
10,239
853
35
3
0
207,010
2
W
Terra
10,898
908
15
1
0
254,844
0
W
Xbalanque
11,557
963
30
3
0
224,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role