Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DCKaiser
Maui
Level 147
God Stats
1W - 0L
1,810 SR
Queue Stats
28W - 32L
1,473 Elo+
Party 3
Anhur
Anhur
RAHFA
Anhur
Level 88
God Stats
3W - 5L
1,288 SR
Queue Stats
146W - 152L
1,440 Elo+
Solo
Artio
Artio
ZeeroHell
Artio
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,495 Elo+
Party 3
Terra
Terra
gCStar
Terra
Level 149
God Stats
1W - 0L
1,740 SR
Queue Stats
32W - 27L
1,549 Elo+
Party 3
Team Averages
Level 116
1,568 SR
1,491 Elo+

VS

Team Averages
Level 89
1,510 SR
1,541 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LasanhoMan
Guan Yu
Level 75
God Stats
2W - 1L
1,579 SR
Queue Stats
151W - 138L
1,556 Elo+
Party 1
Lancelot
Lancelot
Mugl0
Lancelot
Level 80
God Stats
0W - 2L
1,395 SR
Queue Stats
168W - 156L
1,558 Elo+
Party 1
Anubis
Anubis
SwinkerBRX
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
Wizardd
Xing Tian
Level 86
God Stats
19W - 20L
1,575 SR
Queue Stats
438W - 486L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 3 / 20
12,368
773
33,545
17,555
11,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
19
6 / 5 / 21
12,318
770
14,109
23,985
24,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
RAHFA
Anhur
20
15 / 2 / 9
13,105
819
27,746
18,349
10,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
ZeeroHell
Artio
18
2 / 4 / 26
11,726
733
8,531
28,036
36,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
gCStar
Terra
18
1 / 3 / 21
11,691
731
16,687
26,851
35,335
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 9 / 3
9,720
608
11,636
18,837
10,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LasanhoMan
Guan Yu
18
2 / 6 / 9
10,616
664
14,388
25,787
30,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Mugl0
Lancelot
19
5 / 4 / 6
11,568
723
17,459
21,092
15,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SwinkerBRX
Anubis
18
0 / 5 / 11
10,573
661
20,456
19,827
10,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Wizardd
Xing Tian
19
6 / 6 / 9
11,736
734
19,219
25,911
35,150
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
30
Kills
17
17
Deaths
30
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
20
5.33
L
Fenrir
 
Fenrir
4
9
3
0.61
W
Maui
6
5
21
3.3
L
Guan Yu
LasanhoMan
Guan Yu
2
6
9
1.08
L
Lancelot
Mugl0
Lancelot
5
4
6
2
W
Anhur
RAHFA
Anhur
15
2
9
9.75
L
Anubis
SwinkerBRX
Anubis
0
5
11
1.1
L
Xing Tian
Wizardd
Xing Tian
6
6
9
1.75
W
Artio
ZeeroHell
Artio
2
4
26
3.75
W
Terra
gCStar
Terra
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,618
Damage
83,158
114,776
Taken
111,454
117,572
Mitigated
103,073
45,416
Healing
38,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
33,545
9,965
134
3,239
17,555
11,411
4,015
5,392
12,163
0
69,275
L
Fenrir
 
Fenrir
11,636
2,880
357
1,071
18,837
10,979
0
5,305
13,532
651
16,324
W
Maui
14,109
4,476
811
1,353
23,985
24,283
722
8,073
15,912
21,923
2,572
L
Guan Yu
LasanhoMan
Guan Yu
14,388
1,444
10,634
8,909
25,787
30,574
515
5,415
20,372
0
25,037
L
Lancelot
Mugl0
Lancelot
17,459
4,189
1,662
4,287
21,092
15,538
891
7,573
13,519
240
31,035
W
Anhur
RAHFA
Anhur
27,746
17,173
0
4,333
18,349
10,030
2,484
7,042
11,307
0
49,362
L
Anubis
SwinkerBRX
Anubis
20,456
1,335
577
5,912
19,827
10,832
488
9,843
9,984
47,910
0
L
Xing Tian
Wizardd
Xing Tian
19,219
944
1,907
3,049
25,911
35,150
0
9,885
16,026
29,124
0
W
Artio
ZeeroHell
Artio
8,531
799
4,415
6,856
28,036
36,513
338
10,408
17,628
17,712
0
W
Terra
gCStar
Terra
16,687
1,379
12,643
11,632
26,851
35,335
278
9,521
17,330
26,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,208
Gold Earned
54,213
168
Minions Killed
192
0
Camps Cleared
0
1,546,006
Distance Traveled
1,433,934
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,368
773
57
4
0
305,407
1
L
Fenrir
9,720
608
13
1
0
244,494
1
W
Maui
12,318
770
30
2
0
294,675
0
L
Guan Yu
10,616
664
32
2
0
293,326
0
L
Lancelot
11,568
723
33
2
0
350,117
1
W
Anhur
13,105
819
50
3
0
290,623
0
L
Anubis
10,573
661
92
6
0
248,753
3
L
Xing Tian
11,736
734
22
1
0
297,244
2
W
Artio
11,726
733
16
1
0
322,422
0
W
Terra
11,691
731
15
1
0
332,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role