Player Matchup

Kukulkan
Kukulkan
DumbleDAB
Kukulkan
Level 68
God Stats
6W - 4L
1,492 SR
Queue Stats
51W - 55L
1,356 Elo+
Party 1
Bacchus
Bacchus
Fishscuit
Bacchus
Level 47
God Stats
1W - 10L
1,303 SR
Queue Stats
38W - 65L
1,305 Elo+
Party 1
Bastet
Bastet
Lulusage4692
Bastet
Level 78
God Stats
8W - 15L
1,496 SR
Queue Stats
128W - 163L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
quintin777
Jormungandr
Level 108
God Stats
51W - 49L
1,496 SR
Queue Stats
216W - 250L
1,321 Elo+
Party 1
Rama
Rama
xXfull XsendXx
Rama
Level 27
God Stats
16W - 16L
1,406 SR
Queue Stats
37W - 64L
1,176 Elo+
Party 1
Team Averages
Level 66
1,439 SR
1,292 Elo+

VS

Team Averages
Level 50
1,386 SR
1,297 Elo+
Tsukuyomi
Tsukuyomi
InfernalCobra06
Tsukuyomi
Level 91
God Stats
2W - 4L
1,412 SR
Queue Stats
30W - 42L
1,403 Elo+
Party 2
Poseidon
Poseidon
LethalWolf8702
Poseidon
Level 50
God Stats
7W - 9L
1,452 SR
Queue Stats
16W - 25L
1,284 Elo+
Party 2
Bellona
Bellona
SoonerMagic2K
Bellona
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 42L
1,460 Elo+
Solo
Izanami
Izanami
javo555
Izanami
Level 51
God Stats
3W - 7L
1,485 SR
Queue Stats
8W - 19L
1,218 Elo+
Party 2
Khepri
Khepri
sipt99
Khepri
Level 18
God Stats
0W - 7L
1,079 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DumbleDAB
Kukulkan
14
5 / 2 / 4
8,985
599
10,461
8,212
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Fishscuit
Bacchus
13
1 / 0 / 0
8,081
539
4,739
10,761
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
13
2 / 0 / 4
7,827
522
2,322
9,172
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
quintin777
Jormungandr
15
8 / 0 / 3
9,886
659
12,250
9,286
7,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 1 / 0
7,050
470
3,973
9,737
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InfernalCobra06
Tsukuyomi
11
2 / 3 / 1
6,986
466
7,103
10,784
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
11
0 / 6 / 1
6,213
414
2,864
9,236
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
0 / 7 / 0
6,067
404
3,885
16,771
13,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
javo555
Izanami
11
1 / 0 / 0
6,387
426
5,000
5,422
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
sipt99
Khepri
10
0 / 0 / 1
6,653
444
3,023
5,673
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DumbleDAB
Kukulkan
5
2
4
3.5
W
Bacchus
Fishscuit
Bacchus
1
0
0
1
L
Tsukuyomi
InfernalCobra06
Tsukuyomi
2
3
1
0.83
L
Poseidon
0
6
1
0.08
W
Bastet
2
0
4
4
L
Bellona
0
7
0
0
L
Izanami
javo555
Izanami
1
0
0
1
W
Jormungandr
quintin777
Jormungandr
8
0
3
9.5
L
Khepri
sipt99
Khepri
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
21,875
47,168
Taken
47,886
25,835
Mitigated
27,972
15,155
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DumbleDAB
Kukulkan
10,461
909
0
1,055
8,212
3,758
2,840
1,296
6,916
63,740
0
W
Bacchus
Fishscuit
Bacchus
4,739
656
276
3,299
10,761
7,659
0
1,794
8,967
30,430
11,259
L
Tsukuyomi
InfernalCobra06
Tsukuyomi
7,103
1,931
0
3,710
10,784
4,125
494
4,264
6,422
0
39,917
L
Poseidon
2,864
362
0
1,300
9,236
3,420
0
5,840
3,002
42,980
0
W
Bastet
2,322
709
0
4,774
9,172
3,501
2,482
787
8,385
0
34,501
L
Bellona
3,885
1,511
0
4,417
16,771
13,002
0
12,521
4,225
0
32,110
L
Izanami
javo555
Izanami
5,000
3,931
0
2,380
5,422
2,250
621
1,523
3,899
0
52,322
W
Jormungandr
quintin777
Jormungandr
12,250
5,105
144
1,626
9,286
7,146
3,007
486
8,800
70,811
0
L
Khepri
sipt99
Khepri
3,023
112
0
1,274
5,673
5,175
189
1,449
4,224
23,463
0
W
3,973
3,214
307
3,674
9,737
3,771
0
2,010
7,727
0
51,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
32,306
459
Minions Killed
299
0
Camps Cleared
0
1,506,473
Distance Traveled
1,495,725
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,985
599
117
8
0
266,847
1
W
Bacchus
8,081
539
75
5
0
328,165
1
L
Tsukuyomi
6,986
466
66
4
0
342,278
3
L
Poseidon
6,213
414
52
3
0
299,629
4
W
Bastet
7,827
522
64
4
0
343,139
1
L
Bellona
6,067
404
59
4
0
294,157
1
L
Izanami
6,387
426
80
5
0
277,703
2
W
Jormungandr
9,886
659
126
8
0
307,772
1
L
Khepri
6,653
444
42
3
0
281,958
0
W
Rama
7,050
470
77
5
0
260,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role