Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BabaBuysVodka
Geb
Level 107
God Stats
3W - 10L
1,484 SR
Queue Stats
230W - 228L
1,504 Elo+
Solo
Hachiman
Hachiman
Krqiu
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,328 Elo+
Solo
Fenrir
Fenrir
rodrigo0
Fenrir
Level 129
God Stats
2W - 2L
1,716 SR
Queue Stats
175W - 175L
1,543 Elo+
Solo
Agni
Agni
老Bai
Agni
Level 19
God Stats
0W - 2L
1,287 SR
Queue Stats
50W - 56L
1,308 Elo+
Solo
Team Averages
Level 88
1,497 SR
1,437 Elo+

VS

Team Averages
Level 103
1,520 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Elsaanna
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,518 Elo+
Party 1
Maui
Maui
ScriptzMafia
Maui
Level 109
God Stats
7W - 2L
1,602 SR
Queue Stats
305W - 278L
1,504 Elo+
Solo
Terra
Terra
SorJRTH
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 3 / 6
9,116
608
11,526
10,480
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 6
9,563
638
11,676
19,893
29,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Krqiu
Hachiman
18
3 / 5 / 5
10,362
691
12,473
13,672
7,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fenrir
rodrigo0
Fenrir
17
3 / 4 / 7
9,961
664
12,916
18,003
21,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
老Bai
Agni
18
3 / 6 / 7
10,347
690
15,902
12,640
7,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 2 / 15
12,305
820
21,480
13,473
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
17
2 / 4 / 11
10,484
699
8,890
13,685
8,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
19
8 / 4 / 8
11,528
769
17,687
16,508
10,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 1 / 19
10,795
720
7,133
18,417
24,726
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
SorJRTH
Terra
18
4 / 2 / 17
11,742
783
11,704
20,435
25,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
11
Kills
23
23
Deaths
13
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
6
1.67
W
Kukulkan
 
Kukulkan
7
2
15
7.25
W
Anubis
 
Anubis
2
4
11
1.88
L
0
5
6
0.6
W
Ullr
8
4
8
3
L
Hachiman
Krqiu
Hachiman
3
5
5
1.1
W
2
1
19
11.5
W
Terra
SorJRTH
Terra
4
2
17
6.25
L
Fenrir
rodrigo0
Fenrir
3
4
7
1.63
L
Agni
老Bai
Agni
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,493
Damage
66,894
74,688
Taken
82,518
71,692
Mitigated
77,878
23,694
Healing
47,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,526
444
7,881
3,045
10,480
5,675
0
6,352
4,128
21,907
0
W
Kukulkan
 
Kukulkan
21,480
2,098
892
1,522
13,473
8,989
1,611
6,849
6,404
58,680
0
W
Anubis
 
Anubis
8,890
1,242
2,896
3,781
13,685
8,890
1,648
6,322
7,175
22,702
0
L
11,676
235
0
1,318
19,893
29,645
0
11,761
8,132
20,405
0
W
Ullr
17,687
10,419
3,407
4,190
16,508
10,031
3,402
7,115
9,171
0
32,112
L
Hachiman
Krqiu
Hachiman
12,473
7,347
478
2,027
13,672
7,705
1,055
9,988
3,684
0
33,514
W
7,133
1,182
6,038
4,771
18,417
24,726
238
7,234
10,871
14,190
0
W
Terra
SorJRTH
Terra
11,704
1,957
11,951
8,323
20,435
25,242
479
11,584
8,752
19,709
0
L
Fenrir
rodrigo0
Fenrir
12,916
2,277
1,754
4,833
18,003
21,442
170
12,211
5,792
0
16,537
L
Agni
老Bai
Agni
15,902
372
1,384
974
12,640
7,225
300
8,895
3,745
37,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
56,854
141
Minions Killed
155
0
Camps Cleared
0
1,286,576
Distance Traveled
1,531,285
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,116
608
23
2
0
246,141
1
W
Kukulkan
12,305
820
81
5
0
332,378
2
W
Anubis
10,484
699
34
2
0
223,161
2
L
Geb
9,563
638
19
1
0
281,376
0
W
Ullr
11,528
769
21
1
0
303,668
0
L
Hachiman
10,362
691
41
3
0
235,029
0
W
Maui
10,795
720
10
1
0
315,863
0
W
Terra
11,742
783
9
1
0
356,215
1
L
Fenrir
9,961
664
8
1
0
268,852
2
L
Agni
10,347
690
50
3
0
255,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role