Player Matchup

Odin
Odin
ChapoDeGuezmen
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
CxVH
Hercules
Level 103
God Stats
0W - 1L
1,374 SR
Queue Stats
36W - 25L
1,490 Elo+
Party 3
Nemesis
Nemesis
RagingCatz
Nemesis
Level 100
God Stats
3W - 2L
1,589 SR
Queue Stats
40W - 35L
1,472 Elo+
Party 3
Khepri
Khepri
TICTaCSMAK
Khepri
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
navrocko
Ah Muzen Cab
Level 37
God Stats
1W - 2L
1,300 SR
Queue Stats
37W - 41L
1,449 Elo+
Party 3
Team Averages
Level 72
1,453 SR
1,503 Elo+

VS

Team Averages
Level 85
1,483 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Handlin
Neith
Level 141
God Stats
2W - 3L
1,415 SR
Queue Stats
83W - 97L
1,494 Elo+
Party 2
Agni
Agni
Neona416
Agni
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 131L
1,546 Elo+
Party 2
Raijin
Raijin
XPharaohX5583
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,386 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xcaderkilgard
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
10,096
673
4,361
23,242
28,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
CxVH
Hercules
16
2 / 6 / 9
9,409
627
15,364
30,433
29,973
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
RagingCatz
Nemesis
18
8 / 6 / 4
10,916
728
10,105
19,340
11,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
TICTaCSMAK
Khepri
17
1 / 5 / 11
10,083
672
8,145
20,799
32,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
navrocko
Ah Muzen Cab
16
5 / 7 / 10
9,899
660
15,980
17,512
10,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 4 / 12
11,881
792
24,822
13,391
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Handlin
Neith
20
5 / 2 / 19
11,865
791
26,440
13,838
8,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
18
6 / 5 / 18
11,731
782
19,008
11,053
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 14
11,988
799
25,824
12,683
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Xcaderkilgard
Kumbhakarna
20
5 / 3 / 22
13,221
881
6,632
22,645
30,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
18
Kills
31
31
Deaths
18
43
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
4
12
3.75
L
2
7
9
0.93
L
Hercules
CxVH
Hercules
2
6
9
1.08
W
Neith
Handlin
Neith
5
2
19
7.25
W
Agni
6
5
18
3
L
Nemesis
RagingCatz
Nemesis
8
6
4
1.67
L
Khepri
TICTaCSMAK
Khepri
1
5
11
1.3
W
6
4
14
3.25
W
Kumbhakarna
Xcaderkilgard
Kumbhakarna
5
3
22
5.33
L
Ah Muzen Cab
navrocko
Ah Muzen Cab
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
102,726
111,326
Taken
73,610
113,544
Mitigated
58,972
24,293
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,822
5,214
2,379
2,744
13,391
7,046
1,068
700
12,691
46,644
0
L
4,361
1,621
1,387
1,177
23,242
28,892
0
15,653
7,589
0
12,755
L
Hercules
CxVH
Hercules
15,364
2,903
2,179
6,618
30,433
29,973
0
21,637
8,796
0
28,558
W
Neith
Handlin
Neith
26,440
11,319
318
3,738
13,838
8,709
4,040
2,040
11,798
20
50,688
W
Agni
19,008
1,541
3,483
2,030
11,053
5,764
1,597
1,019
10,034
32,910
0
L
Nemesis
RagingCatz
Nemesis
10,105
5,521
2,491
4,077
19,340
11,431
0
12,093
7,247
0
20,217
L
Khepri
TICTaCSMAK
Khepri
8,145
408
1,053
2,538
20,799
32,869
0
13,241
7,558
22,021
0
W
25,824
2,850
242
2,624
12,683
6,634
581
1,301
11,382
44,829
0
W
Kumbhakarna
Xcaderkilgard
Kumbhakarna
6,632
1,470
864
5,616
22,645
30,819
934
3,085
19,560
12,275
0
L
Ah Muzen Cab
navrocko
Ah Muzen Cab
15,980
8,312
1,850
923
17,512
10,379
0
13,682
3,830
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
60,686
124
Minions Killed
194
0
Camps Cleared
0
1,327,967
Distance Traveled
1,430,182
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,881
792
51
3
0
303,918
2
L
Odin
10,096
673
17
1
0
265,547
0
L
Hercules
9,409
627
38
3
0
277,271
0
W
Neith
11,865
791
52
3
0
289,507
4
W
Agni
11,731
782
34
2
0
294,877
2
L
Nemesis
10,916
728
14
1
0
276,637
1
L
Khepri
10,083
672
24
2
0
281,182
1
W
Raijin
11,988
799
46
3
0
248,029
0
W
Kumbhakarna
13,221
881
11
1
0
293,851
0
L
Ah Muzen Cab
9,899
660
31
2
0
227,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role