Player Matchup

Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
eaterC
Izanami
Level 29
God Stats
9W - 1L
1,961 SR
Queue Stats
37W - 44L
1,354 Elo+
Party 1
Erlang Shen
Erlang Shen
iBeenBill
Erlang Shen
Level 66
God Stats
45W - 65L
1,406 SR
Queue Stats
100W - 122L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
kevinort787
Ao Kuang
Level 96
God Stats
1W - 1L
1,745 SR
Queue Stats
43W - 51L
1,359 Elo+
Party 1
Vulcan
Vulcan
pab70q
Vulcan
Level 129
God Stats
43W - 32L
1,556 SR
Queue Stats
492W - 511L
1,417 Elo+
Solo
Team Averages
Level 85
1,634 SR
1,392 Elo+

VS

Team Averages
Level 86
1,484 SR
1,316 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gyatso42
Cu Chulainn
Level 62
God Stats
0W - 2L
1,232 SR
Queue Stats
8W - 24L
1,251 Elo+
Solo
Jormungandr
Jormungandr
RTlachi
Jormungandr
Level 125
God Stats
17W - 12L
1,659 SR
Queue Stats
286W - 296L
1,448 Elo+
Solo
Cernunnos
Cernunnos
TheEMOSausage
Cernunnos
Level 51
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 7L
1,016 Elo+
Solo
Nemesis
Nemesis
reyway777
Nemesis
Level 81
God Stats
3W - 1L
1,819 SR
Queue Stats
128W - 139L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 1
4,923
448
2,851
8,321
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
eaterC
Izanami
8
2 / 3 / 0
5,302
482
3,410
6,474
1,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
iBeenBill
Erlang Shen
11
2 / 1 / 2
7,067
642
6,887
9,828
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
kevinort787
Ao Kuang
10
3 / 3 / 3
6,077
552
3,451
8,957
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
pab70q
Vulcan
10
4 / 1 / 0
6,240
567
5,084
4,353
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 2
6,000
545
845
4,929
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Gyatso42
Cu Chulainn
10
1 / 3 / 0
5,871
534
6,207
10,348
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
RTlachi
Jormungandr
9
4 / 2 / 1
6,043
549
4,781
9,344
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
TheEMOSausage
Cernunnos
9
1 / 1 / 3
5,327
484
6,725
6,982
2,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
reyway777
Nemesis
6
2 / 4 / 0
4,877
443
1,204
7,371
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
8
8
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
1
0.5
L
Nox
 
Nox
0
2
2
0.5
L
Cu Chulainn
Gyatso42
Cu Chulainn
1
3
0
0.33
L
Jormungandr
RTlachi
Jormungandr
4
2
1
2.25
L
Cernunnos
TheEMOSausage
Cernunnos
1
1
3
2.5
W
Izanami
eaterC
Izanami
2
3
0
0.67
W
Erlang Shen
iBeenBill
Erlang Shen
2
1
2
3
W
Ao Kuang
kevinort787
Ao Kuang
3
3
3
1.5
W
Vulcan
pab70q
Vulcan
4
1
0
4
L
Nemesis
reyway777
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
19,762
37,933
Taken
38,974
18,394
Mitigated
22,028
10,466
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,851
656
184
1,309
8,321
6,186
312
2,174
6,147
19,216
0
L
Nox
 
Nox
845
180
0
500
4,929
2,217
92
3,993
936
36,106
0
L
Cu Chulainn
Gyatso42
Cu Chulainn
6,207
1,742
0
3,002
10,348
7,226
0
631
9,717
0
35,248
L
Jormungandr
RTlachi
Jormungandr
4,781
1,896
952
2,878
9,344
7,708
0
2,443
6,901
27,206
2,819
L
Cernunnos
TheEMOSausage
Cernunnos
6,725
3,914
80
2,332
6,982
2,527
0
2,359
4,623
0
24,221
W
Izanami
eaterC
Izanami
3,410
2,817
0
1,031
6,474
1,883
62
1,800
4,674
0
25,711
W
Erlang Shen
iBeenBill
Erlang Shen
6,887
4,236
0
5,252
9,828
5,319
321
0
9,121
0
50,542
W
Ao Kuang
kevinort787
Ao Kuang
3,451
1,357
0
2,530
8,957
3,316
0
538
8,419
31,827
0
W
Vulcan
pab70q
Vulcan
5,084
1,666
0
160
4,353
1,690
0
864
3,489
40,405
0
L
Nemesis
reyway777
Nemesis
1,204
315
0
1,280
7,371
2,350
0
1,960
5,411
0
15,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
28,118
297
Minions Killed
247
0
Camps Cleared
0
1,070,245
Distance Traveled
888,223
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,923
448
29
3
0
230,652
0
L
Nox
6,000
545
78
7
0
206,300
2
L
Cu Chulainn
5,871
534
67
6
0
167,940
3
L
Jormungandr
6,043
549
35
3
0
183,475
0
L
Cernunnos
5,327
484
41
4
0
194,986
0
W
Izanami
5,302
482
47
4
0
186,484
1
W
Erlang Shen
7,067
642
106
10
0
216,316
2
W
Ao Kuang
6,077
552
51
5
0
220,920
0
W
Vulcan
6,240
567
64
6
0
215,873
3
L
Nemesis
4,877
443
26
2
0
135,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role