Player Matchup

Loki
Loki
DHIZZLE247
Loki
Level 89
God Stats
1W - 1L
1,518 SR
Queue Stats
64W - 49L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kels_Fargo
Kumbhakarna
Level 56
God Stats
0W - 3L
1,264 SR
Queue Stats
149W - 172L
1,242 Elo+
Party 2
Neith
Neith
dark3784
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,219 Elo+
Solo
He Bo
He Bo
leron1000
He Bo
Level 68
God Stats
2W - 4L
1,444 SR
Queue Stats
114W - 122L
1,294 Elo+
Party 2
Tyr
Tyr
stephenzhu
Tyr
Level 96
God Stats
1W - 5L
1,279 SR
Queue Stats
260W - 311L
1,420 Elo+
Solo
Team Averages
Level 78
1,401 SR
1,325 Elo+

VS

Team Averages
Level 72
1,458 SR
1,287 Elo+
Heimdallr
Heimdallr
KingKatura
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,364 Elo+
Solo
Bellona
Bellona
ZaWarudoBr
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,336 Elo+
Party 1
Arachne
Arachne
britao_
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,292 Elo+
Party 1
Cabrakan
Cabrakan
xI Demon Babe
Cabrakan
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,203 Elo+
Party 3
Xing Tian
Xing Tian
xISandman
Xing Tian
Level 97
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 19L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 10
10,040
717
19,651
19,684
10,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Kels_Fargo
Kumbhakarna
15
1 / 6 / 11
9,023
645
5,671
19,017
25,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
dark3784
Neith
17
2 / 3 / 10
9,280
663
14,558
11,443
7,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
leron1000
He Bo
19
10 / 5 / 6
11,350
811
23,322
13,256
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 10
7,925
566
5,263
21,416
28,858
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingKatura
Heimdallr
18
9 / 4 / 12
11,544
825
20,994
15,522
9,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ZaWarudoBr
Bellona
19
3 / 3 / 21
11,872
848
14,901
20,090
22,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
britao_
Arachne
19
8 / 2 / 17
11,820
844
13,517
18,108
12,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cabrakan
xI Demon Babe
Cabrakan
18
6 / 3 / 14
10,815
773
10,442
15,274
24,115
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
xISandman
Xing Tian
16
2 / 5 / 20
11,041
789
13,475
21,542
33,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
17
Kills
28
28
Deaths
17
47
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
Kumbhakarna
Kels_Fargo
Kumbhakarna
1
6
11
1.08
W
Heimdallr
KingKatura
Heimdallr
9
4
12
3.75
W
Bellona
ZaWarudoBr
Bellona
3
3
21
4.5
W
Arachne
britao_
Arachne
8
2
17
8.25
L
Neith
dark3784
Neith
2
3
10
2.33
L
He Bo
leron1000
He Bo
10
5
6
2.6
L
0
9
10
0.56
W
Cabrakan
xI Demon Babe
Cabrakan
6
3
14
4.33
W
Xing Tian
xISandman
Xing Tian
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,465
Damage
73,329
84,816
Taken
90,536
79,304
Mitigated
101,995
23,628
Healing
33,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,651
2,162
1,222
7,407
19,684
10,685
341
5,269
14,408
24
39,699
L
Kumbhakarna
Kels_Fargo
Kumbhakarna
5,671
536
0
2,297
19,017
25,555
108
5,992
13,025
10,581
0
W
Heimdallr
KingKatura
Heimdallr
20,994
11,132
1,607
3,493
15,522
9,481
3,092
5,337
10,185
0
47,108
W
Bellona
ZaWarudoBr
Bellona
14,901
2,686
4,792
5,539
20,090
22,422
1,364
6,075
13,991
86
36,707
W
Arachne
britao_
Arachne
13,517
9,482
3,869
6,523
18,108
12,664
1,676
5,312
12,796
0
25,977
L
Neith
dark3784
Neith
14,558
7,302
772
4,632
11,443
7,828
556
3,499
7,944
21
31,567
L
He Bo
leron1000
He Bo
23,322
816
1,633
4,111
13,256
6,378
0
3,268
9,988
45,721
0
L
5,263
1,268
342
1,212
21,416
28,858
111
5,975
15,441
92
10,604
W
Cabrakan
xI Demon Babe
Cabrakan
10,442
1,328
1,522
1,337
15,274
24,115
1,728
3,611
11,608
18,975
0
W
Xing Tian
xISandman
Xing Tian
13,475
1,535
2,111
2,864
21,542
33,313
195
8,695
12,826
21,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
57,092
143
Minions Killed
149
0
Camps Cleared
0
1,276,363
Distance Traveled
1,235,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,040
717
38
3
0
299,951
1
L
Kumbhakarna
9,023
645
9
1
0
256,933
0
W
Heimdallr
11,544
825
58
4
0
217,417
0
W
Bellona
11,872
848
34
2
0
259,105
0
W
Arachne
11,820
844
32
2
0
287,302
0
L
Neith
9,280
663
43
3
0
192,824
0
L
He Bo
11,350
811
43
3
0
265,667
0
L
Tyr
7,925
566
10
1
0
260,988
0
W
Cabrakan
10,815
773
17
1
0
219,054
2
W
Xing Tian
11,041
789
8
1
0
253,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role