Player Matchup

Hercules
Hercules
Jupiuter955
Hercules
Level 107
God Stats
17W - 14L
1,679 SR
Queue Stats
237W - 214L
1,541 Elo+
Party 3
Jormungandr
Jormungandr
Sleepy_Nomad
Jormungandr
Level 117
God Stats
26W - 18L
1,624 SR
Queue Stats
108W - 99L
1,506 Elo+
Party 3
Serqet
Serqet
TipToeTrex
Serqet
Level 121
God Stats
0W - 5L
1,131 SR
Queue Stats
177W - 161L
1,583 Elo+
Solo
Medusa
Medusa
food_at_home
Medusa
Level 129
God Stats
6W - 2L
1,740 SR
Queue Stats
328W - 298L
1,485 Elo+
Party 3
Hades
Hades
gin_and_subtonic
Hades
Level 124
God Stats
3W - 1L
1,894 SR
Queue Stats
335W - 309L
1,486 Elo+
Party 3
Team Averages
Level 120
1,614 SR
1,520 Elo+

VS

Team Averages
Level 135
1,573 SR
1,562 Elo+
Chang'e
Chang'e
Atlas The Great
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
Beagle Sniper
Sun Wukong
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 65L
1,554 Elo+
Party 1
Rama
Rama
Complete Hoss
Rama
Level 143
God Stats
6W - 3L
1,533 SR
Queue Stats
164W - 144L
1,554 Elo+
Party 2
Thanatos
Thanatos
Connerseckman
Thanatos
Level 156
God Stats
6W - 0L
1,718 SR
Queue Stats
249W - 221L
1,556 Elo+
Party 2
Terra
Terra
ZWarrior0311
Terra
Level 146
God Stats
25W - 32L
1,612 SR
Queue Stats
275W - 246L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jupiuter955
Hercules
11
1 / 2 / 1
7,139
510
5,009
17,943
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Sleepy_Nomad
Jormungandr
14
1 / 0 / 1
8,319
594
6,652
4,583
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
TipToeTrex
Serqet
12
1 / 4 / 1
6,917
494
2,780
11,140
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
12
0 / 3 / 1
6,849
489
5,012
9,183
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 0
6,420
459
3,788
11,009
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,888
563
8,596
5,935
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Beagle Sniper
Sun Wukong
13
0 / 2 / 0
7,201
514
1,788
9,976
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 3
8,097
578
6,988
9,223
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Connerseckman
Thanatos
13
7 / 1 / 6
8,380
599
11,588
12,447
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 8
7,326
523
5,354
8,630
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Sun Wukong
Beagle Sniper
Sun Wukong
0
2
0
0
W
2
1
3
3.5
W
Thanatos
Connerseckman
Thanatos
7
1
6
10
L
Hercules
Jupiuter955
Hercules
1
2
1
0.75
L
Jormungandr
Sleepy_Nomad
Jormungandr
1
0
1
1.5
L
Serqet
TipToeTrex
Serqet
1
4
1
0.38
W
0
0
8
4
L
Medusa
0
3
1
0.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
34,314
53,858
Taken
46,211
26,416
Mitigated
26,988
20,805
Healing
27,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
450
1,247
3,570
5,935
2,130
0
1,660
4,194
62,148
0
W
Sun Wukong
Beagle Sniper
Sun Wukong
1,788
437
0
3,382
9,976
7,586
0
6,652
3,180
0
51,196
W
6,988
5,972
0
3,613
9,223
3,841
1,458
589
8,634
0
75,464
W
Thanatos
Connerseckman
Thanatos
11,588
3,353
0
12,323
12,447
6,574
1,881
1,004
11,231
0
69,561
L
Hercules
Jupiuter955
Hercules
5,009
2,132
0
9,269
17,943
11,968
0
5,104
12,839
0
24,801
L
Jormungandr
Sleepy_Nomad
Jormungandr
6,652
2,938
0
1,250
4,583
2,386
462
0
4,278
69,441
0
L
Serqet
TipToeTrex
Serqet
2,780
665
0
3,812
11,140
3,915
0
3,194
7,901
0
46,401
W
5,354
1,140
884
2,946
8,630
6,857
261
535
8,095
17,724
2,276
L
Medusa
5,012
2,494
0
3,290
9,183
3,190
0
1,807
7,376
0
61,381
L
3,788
235
394
2,790
11,009
4,957
0
3,494
7,515
38,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
38,892
409
Minions Killed
479
0
Camps Cleared
0
1,329,793
Distance Traveled
1,411,716
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,888
563
97
7
0
265,606
3
W
Sun Wukong
7,201
514
103
7
0
279,448
0
W
Rama
8,097
578
122
9
0
256,816
4
W
Thanatos
8,380
599
123
9
0
323,036
4
L
Hercules
7,139
510
29
2
0
248,503
10
L
Jormungandr
8,319
594
137
10
0
263,765
5
L
Serqet
6,917
494
83
6
0
309,902
1
W
Terra
7,326
523
34
2
0
286,810
1
L
Medusa
6,849
489
98
7
0
261,626
3
L
Hades
6,420
459
62
4
0
245,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role