Player Matchup

Ravana
Ravana
DocOblivious
Ravana
Level 106
God Stats
1W - 1L
1,276 SR
Queue Stats
28W - 15L
1,586 Elo+
Party 2
Ymir
Ymir
LilHopital
Ymir
Level 67
God Stats
17W - 12L
1,660 SR
Queue Stats
66W - 46L
1,571 Elo+
Party 2
Nox
Nox
TheCheshireCat9
Nox
Level 96
God Stats
4W - 8L
1,538 SR
Queue Stats
77W - 58L
1,562 Elo+
Party 2
Team Averages
Level 90
1,492 SR
1,573 Elo+

VS

Team Averages
Level 151
1,463 SR
1,511 Elo+
Eset
Eset
HybridsRus
Eset
Level 148
God Stats
1W - 2L
1,382 SR
Queue Stats
123W - 131L
1,489 Elo+
Party 1
Mercury
Mercury
Knight Spamalot
Mercury
Level 150
God Stats
5W - 2L
1,612 SR
Queue Stats
62W - 49L
1,547 Elo+
Party 1
Osiris
Osiris
TheSteamyTerd
Osiris
Level 154
God Stats
1W - 3L
1,396 SR
Queue Stats
542W - 520L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
7 / 0 / 4
7,917
792
9,744
3,577
1,966
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 10
7,731
773
5,753
12,100
11,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 7
7,425
743
6,708
4,337
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,407
641
4,299
7,263
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 1
6,067
607
4,550
7,303
3,008
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 0
6,300
630
4,722
12,854
10,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
0
4
9
L
1
5
0
0.2
L
0
3
1
0.17
W
1
0
10
6
W
4
1
7
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
13,571
20,014
Taken
27,420
15,192
Mitigated
16,378
6,544
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,744
2,508
0
631
3,577
1,966
0
772
2,734
0
19,718
L
4,299
653
258
438
7,263
2,791
0
3,416
3,847
13,667
0
L
4,550
1,926
0
5
7,303
3,008
0
2,579
4,724
0
15,644
W
5,753
1,731
1,986
3,927
12,100
11,134
0
2,443
9,278
20,136
0
W
6,708
384
0
0
4,337
2,092
347
1,026
3,197
25,650
0
L
4,722
2,404
925
1,177
12,854
10,579
0
6,635
6,219
0
13,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,073
Gold Earned
18,774
102
Minions Killed
81
7
Camps Cleared
2
560,043
Distance Traveled
496,408
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,917
792
23
2
3
193,799
3
L
Eset
6,407
641
40
4
1
139,802
0
L
Mercury
6,067
607
23
2
0
177,532
3
W
Ymir
7,731
773
25
3
1
182,497
0
W
Nox
7,425
743
54
5
3
183,747
1
L
Osiris
6,300
630
18
2
1
179,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role