Player Matchup

Ravana
Ravana
D-TOOLMAN
Ravana
Level 107
God Stats
2W - 1L
1,323 SR
Queue Stats
60W - 86L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Dark_Eyedol
Cthulhu
Level 104
God Stats
2W - 0L
1,728 SR
Queue Stats
34W - 62L
1,299 Elo+
Party 2
Ah Puch
Ah Puch
K-ICE1
Ah Puch
Level 148
God Stats
1W - 0L
1,366 SR
Queue Stats
89W - 105L
1,431 Elo+
Party 2
Team Averages
Level 120
1,472 SR
1,384 Elo+

VS

Team Averages
Level 119
1,505 SR
1,327 Elo+
Anubis
Anubis
GreenBayAllDay4
Anubis
Level 145
God Stats
16W - 19L
1,448 SR
Queue Stats
171W - 353L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
SmokeBubbles
Ah Puch
Level 103
God Stats
24W - 37L
1,412 SR
Queue Stats
167W - 346L
1,306 Elo+
Party 1
Lancelot
Lancelot
ßlitzø
Lancelot
Level 108
God Stats
8W - 9L
1,656 SR
Queue Stats
177W - 365L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D-TOOLMAN
Ravana
20
3 / 7 / 10
15,766
657
21,400
26,056
17,514
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Dark_Eyedol
Cthulhu
18
1 / 9 / 8
14,595
608
14,272
39,233
34,619
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
K-ICE1
Ah Puch
20
10 / 2 / 3
19,027
793
29,408
22,655
9,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 6
16,780
699
30,764
25,177
17,586
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
SmokeBubbles
Ah Puch
20
0 / 4 / 10
15,605
650
19,534
22,129
10,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
ßlitzø
Lancelot
20
7 / 5 / 7
15,520
647
29,334
29,709
31,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
18
18
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
D-TOOLMAN
Ravana
3
7
10
1.14
W
Cthulhu
Dark_Eyedol
Cthulhu
1
9
8
0.56
L
11
5
6
2.8
W
Ah Puch
K-ICE1
Ah Puch
10
2
3
5.75
L
Ah Puch
SmokeBubbles
Ah Puch
0
4
10
1.25
L
Lancelot
ßlitzø
Lancelot
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,080
Damage
79,632
87,944
Taken
77,015
61,836
Mitigated
59,125
12,204
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
D-TOOLMAN
Ravana
21,400
9,192
0
1,737
26,056
17,514
1,534
13,624
12,432
22
48,414
W
Cthulhu
Dark_Eyedol
Cthulhu
14,272
1,489
540
3,594
39,233
34,619
0
26,270
12,963
52,920
0
L
30,764
962
0
11,661
25,177
17,586
336
15,691
9,486
82,455
0
W
Ah Puch
K-ICE1
Ah Puch
29,408
828
0
6,333
22,655
9,703
1,337
11,025
11,630
104,837
0
L
Ah Puch
SmokeBubbles
Ah Puch
19,534
715
0
5,767
22,129
10,444
408
13,003
9,126
81,851
0
L
Lancelot
ßlitzø
Lancelot
29,334
3,225
0
4,128
29,709
31,095
0
15,833
13,876
140
70,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
47,905
257
Minions Killed
306
9
Camps Cleared
12
1,203,350
Distance Traveled
1,278,470
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,766
657
52
2
4
394,921
0
W
Cthulhu
14,595
608
78
3
2
378,229
0
L
Anubis
16,780
699
105
4
5
369,603
1
W
Ah Puch
19,027
793
127
5
3
430,200
5
L
Ah Puch
15,605
650
139
6
1
422,246
1
L
Lancelot
15,520
647
62
3
6
486,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role