Player Matchup

Tyr
Tyr
DrAnesthesia-PhD
Tyr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 144L
1,486 Elo+
Party 1
Sol
Sol
Yvng_Hitta33
Sol
Level 69
God Stats
7W - 2L
1,674 SR
Queue Stats
137W - 148L
1,521 Elo+
Party 1
Yemoja
Yemoja
josh312
Yemoja
Level 83
God Stats
9W - 14L
1,482 SR
Queue Stats
48W - 50L
1,500 Elo+
Party 1
Team Averages
Level 98
1,552 SR
1,502 Elo+

VS

Team Averages
Level 71
1,379 SR
1,373 Elo+
Athena
Athena
Dak_Attack10
Athena
Level 81
God Stats
1W - 4L
1,382 SR
Queue Stats
29W - 32L
1,487 Elo+
Party 2
Sol
Sol
Darks_a_bob
Sol
Level 47
God Stats
0W - 1L
1,313 SR
Queue Stats
7W - 15L
1,254 Elo+
Party 2
Da Ji
Da Ji
KingXLioness
Da Ji
Level 84
God Stats
3W - 3L
1,443 SR
Queue Stats
63W - 72L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
9,497
791
12,329
16,255
14,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 5
9,390
783
15,438
12,593
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
josh312
Yemoja
12
0 / 1 / 8
8,067
672
3,368
6,938
7,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 3
7,638
637
7,140
17,877
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 1
7,487
624
10,322
10,143
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 5 / 1
8,018
668
8,016
11,809
5,432
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
3
0.3
L
1
2
1
0.75
W
6
2
2
3.5
L
3
5
1
0.7
W
6
1
5
8.5
W
Yemoja
josh312
Yemoja
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
25,478
35,786
Taken
39,829
29,134
Mitigated
26,211
12,367
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,140
1,918
454
3,653
17,877
16,198
0
7,567
10,310
15,551
0
L
10,322
4,471
0
3,723
10,143
4,581
87
5,288
4,855
26,998
3,117
W
12,329
2,325
0
2,880
16,255
14,989
355
8,310
7,945
0
35,513
L
8,016
2,045
0
0
11,809
5,432
0
5,046
6,763
0
23,656
W
15,438
5,782
0
5,270
12,593
6,168
2,061
6,518
6,075
44,955
4,718
W
Yemoja
josh312
Yemoja
3,368
1,553
3,161
1,056
6,938
7,977
510
1,998
4,940
10,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
23,143
116
Minions Killed
96
6
Camps Cleared
4
676,286
Distance Traveled
633,123
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,638
637
21
2
0
219,639
3
L
Sol
7,487
624
45
4
0
213,802
1
W
Tyr
9,497
791
49
4
5
266,608
6
L
Da Ji
8,018
668
30
3
4
199,682
0
W
Sol
9,390
783
60
5
1
217,738
0
W
Yemoja
8,067
672
7
1
0
191,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role