Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LlGON
Horus
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 70L
1,622 Elo+
Solo
Chaac
Chaac
PaleozoicRelict
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 139L
1,570 Elo+
Party 1
Ravana
Ravana
SamStacks
Ravana
Level 106
God Stats
7W - 7L
1,601 SR
Queue Stats
437W - 389L
1,528 Elo+
Solo
Thanatos
Thanatos
grim6565
Thanatos
Level 102
God Stats
2W - 3L
1,602 SR
Queue Stats
178W - 159L
1,530 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,550 Elo+

VS

Team Averages
Level 129
1,454 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Earth Finger
Heimdallr
Level 160
God Stats
0W - 6L
1,472 SR
Queue Stats
158W - 162L
1,545 Elo+
Solo
Ra
Ra
JoseEM_32
Ra
Level 158
God Stats
0W - 1L
1,296 SR
Queue Stats
89W - 84L
1,511 Elo+
Solo
Anhur
Anhur
XPharaohX5583
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 5 / 16
10,015
770
13,975
16,979
8,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
LlGON
Horus
17
5 / 4 / 19
10,780
829
11,940
24,753
31,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 3 / 21
10,868
836
15,809
24,152
33,758
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
SamStacks
Ravana
18
6 / 2 / 16
10,458
804
13,348
14,606
10,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
grim6565
Thanatos
19
11 / 2 / 10
10,948
842
17,920
17,402
9,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 4 / 3
9,693
746
13,381
14,938
7,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
 
Chronos
16
3 / 5 / 8
9,329
718
13,211
15,458
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Earth Finger
Heimdallr
15
3 / 8 / 7
9,791
753
19,579
16,690
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 6 / 7
8,576
660
11,078
15,119
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 6
9,857
758
8,490
15,677
5,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
27
Kills
16
16
Deaths
27
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
5
16
2
L
Medusa
 
Medusa
6
4
3
1.88
L
Chronos
 
Chronos
3
5
8
1.4
L
Heimdallr
Earth Finger
Heimdallr
3
8
7
0.81
L
1
6
7
0.75
W
Horus
LlGON
Horus
5
4
19
3.63
W
3
3
21
4.5
W
Ravana
SamStacks
Ravana
6
2
16
7
L
3
4
6
1.5
W
Thanatos
grim6565
Thanatos
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,992
Damage
65,739
97,892
Taken
77,882
93,917
Mitigated
34,138
53,465
Healing
26,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,975
6,084
1,249
1,640
16,979
8,090
2,636
5,452
11,527
0
35,819
L
Medusa
 
Medusa
13,381
5,186
1,047
2,155
14,938
7,564
1,123
0
14,938
0
34,349
L
Chronos
 
Chronos
13,211
2,918
1,813
2,260
15,458
6,363
630
0
15,458
21,576
0
L
Heimdallr
Earth Finger
Heimdallr
19,579
7,656
302
1,416
16,690
8,856
420
0
16,690
0
25,459
L
11,078
1,113
9,101
5,557
15,119
5,578
176
0
15,119
19,554
0
W
Horus
LlGON
Horus
11,940
3,245
9,900
7,678
24,753
31,541
236
5,850
18,903
98
15,207
W
15,809
2,002
4,825
8,040
24,152
33,758
452
3,679
20,473
0
41,841
W
Ravana
SamStacks
Ravana
13,348
1,415
2,256
3,876
14,606
10,751
2,693
4,688
9,918
0
20,393
L
8,490
3,494
609
2,660
15,677
5,777
546
0
15,677
0
17,008
W
Thanatos
grim6565
Thanatos
17,920
4,412
2,520
11,481
17,402
9,777
1,159
4,620
12,782
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
47,246
129
Minions Killed
112
0
Camps Cleared
0
1,444,402
Distance Traveled
1,097,031
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,015
770
45
3
0
270,171
3
L
Medusa
9,693
746
37
3
0
245,915
1
L
Chronos
9,329
718
13
1
0
226,209
0
L
Heimdallr
9,791
753
18
1
0
181,388
4
L
Ra
8,576
660
17
1
0
236,189
0
W
Horus
10,780
829
5
0
0
300,312
1
W
Chaac
10,868
836
45
3
0
285,532
2
W
Ravana
10,458
804
15
1
0
261,854
0
L
Anhur
9,857
758
27
2
0
207,330
0
W
Thanatos
10,948
842
19
1
0
326,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role