Player Matchup

Ravana
Ravana
Fryclan
Ravana
Level 63
God Stats
1W - 2L
1,541 SR
Queue Stats
193W - 196L
1,471 Elo+
Party 2
Izanami
Izanami
HUxREBOR7V
Izanami
Level 114
God Stats
7W - 11L
1,552 SR
Queue Stats
47W - 77L
1,302 Elo+
Solo
Cthulhu
Cthulhu
WaterSandal
Cthulhu
Level 3
God Stats
0W - 2L
1,676 SR
Queue Stats
2W - 16L
1,227 Elo+
Party 2
Team Averages
Level 60
1,590 SR
1,333 Elo+

VS

Team Averages
Level 35
1,888 SR
1,801 Elo+
Sun Wukong
Sun Wukong
Layyears
Sun Wukong
Level 55
God Stats
6W - 1L
1,951 SR
Queue Stats
102W - 22L
1,801 Elo+
Party 1
Fenrir
Fenrir
Mistersister20
Fenrir
Level 25
God Stats
27W - 6L
1,861 SR
Queue Stats
102W - 22L
1,801 Elo+
Party 1
Ra
Ra
Punk55gx
Ra
Level 24
God Stats
5W - 0L
1,852 SR
Queue Stats
102W - 22L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fryclan
Ravana
9
1 / 8 / 0
6,219
622
4,733
10,924
4,967
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
HUxREBOR7V
Izanami
8
0 / 4 / 0
5,702
570
4,183
7,129
2,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
WaterSandal
Cthulhu
10
0 / 5 / 0
6,190
619
4,716
13,007
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Layyears
Sun Wukong
13
3 / 0 / 14
8,893
889
10,235
13,296
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 9
8,117
812
9,066
6,823
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 7
8,671
867
6,757
4,291
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
17
17
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
Fryclan
Ravana
1
8
0
0.13
L
Izanami
HUxREBOR7V
Izanami
0
4
0
0
W
Sun Wukong
Layyears
Sun Wukong
3
0
14
10
W
5
1
9
9.5
W
9
0
7
12.5
L
Cthulhu
WaterSandal
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
26,058
31,060
Taken
24,410
18,549
Mitigated
14,617
1,565
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Fryclan
Ravana
4,733
1,436
0
1,031
10,924
4,967
0
1,123
9,801
0
14,430
L
Izanami
HUxREBOR7V
Izanami
4,183
2,411
0
158
7,129
2,841
0
3,283
3,846
0
15,295
W
Sun Wukong
Layyears
Sun Wukong
10,235
2,895
0
4,632
13,296
9,617
96
2,680
10,616
0
23,423
W
9,066
2,260
424
2,254
6,823
3,213
1,344
1,709
5,114
0
22,394
W
6,757
708
2,319
2,334
4,291
1,787
458
748
3,543
27,822
0
L
Cthulhu
WaterSandal
Cthulhu
4,716
1,038
0
376
13,007
10,741
0
3,056
9,951
15,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,111
Gold Earned
25,681
70
Minions Killed
110
2
Camps Cleared
7
463,629
Distance Traveled
570,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,219
622
23
2
0
154,801
1
L
Izanami
5,702
570
27
3
1
144,862
2
W
Sun Wukong
8,893
889
24
2
0
194,975
1
W
Fenrir
8,117
812
34
3
6
187,221
0
W
Ra
8,671
867
52
5
1
188,171
1
L
Cthulhu
6,190
619
20
2
1
163,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role