Player Matchup

Rama
Rama
 
Rama
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Lyful
Shiva
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,522 Elo+
Party 3
Thanatos
Thanatos
PrettyxPeachy
Thanatos
Level 103
God Stats
11W - 4L
1,638 SR
Queue Stats
56W - 64L
1,499 Elo+
Party 1
Ares
Ares
bluembox
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,469 Elo+
Party 1
Tiamat
Tiamat
imetahero
Tiamat
Level 34
God Stats
12W - 3L
1,722 SR
Queue Stats
26W - 12L
1,677 Elo+
Party 3
Team Averages
Level 80
1,572 SR
1,533 Elo+

VS

Team Averages
Level 71
1,560 SR
1,463 Elo+
Mulan
Mulan
AK47 Kit
Mulan
Level 114
God Stats
1W - 3L
1,708 SR
Queue Stats
32W - 34L
1,504 Elo+
Party 4
Ishtar
Ishtar
AK47 Pika
Ishtar
Level 99
God Stats
5W - 4L
1,596 SR
Queue Stats
16W - 15L
1,529 Elo+
Party 4
Eset
Eset
Icefuego
Eset
Level 84
God Stats
1W - 2L
1,467 SR
Queue Stats
165W - 188L
1,399 Elo+
Party 2
Thanatos
Thanatos
Nureau
Thanatos
Level 27
God Stats
6W - 6L
1,608 SR
Queue Stats
100W - 93L
1,488 Elo+
Party 2
Ymir
Ymir
TwiztedPrncss26
Ymir
Level 29
God Stats
44W - 50L
1,424 SR
Queue Stats
139W - 166L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 1 / 9
10,634
1,063
12,545
10,755
6,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Lyful
Shiva
17
1 / 2 / 19
10,531
1,053
17,993
20,936
22,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
PrettyxPeachy
Thanatos
17
7 / 1 / 11
10,961
1,096
13,164
8,404
8,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
17
3 / 1 / 16
11,484
1,148
5,775
8,206
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
imetahero
Tiamat
17
7 / 0 / 11
11,617
1,162
19,121
6,929
6,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

245

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AK47 Kit
Mulan
15
0 / 3 / 4
9,555
956
14,005
18,031
23,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
AK47 Pika
Ishtar
15
1 / 2 / 4
9,757
976
6,629
7,876
3,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
15
0 / 8 / 4
9,284
928
12,146
14,702
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Nureau
Thanatos
15
4 / 4 / 1
10,178
1,018
9,833
12,708
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 4
10,072
1,007
6,330
19,075
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
23
Kills
5
5
Deaths
23
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
9
9.5
L
Mulan
AK47 Kit
Mulan
0
3
4
0.67
L
Ishtar
AK47 Pika
Ishtar
1
2
4
1.5
L
Eset
0
8
4
0.25
W
Shiva
Lyful
Shiva
1
2
19
5.25
L
Thanatos
Nureau
Thanatos
4
4
1
1.13
W
Thanatos
PrettyxPeachy
Thanatos
7
1
11
12.5
L
0
6
4
0.33
W
Ares
3
1
16
11
W
Tiamat
imetahero
Tiamat
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,598
Damage
48,943
55,230
Taken
72,392
53,999
Mitigated
62,382
15,609
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,545
6,417
0
1,868
10,755
6,317
0
3,751
7,004
0
23,491
L
Mulan
AK47 Kit
Mulan
14,005
1,700
598
2,572
18,031
23,105
0
4,517
13,514
1,592
29,562
L
Ishtar
AK47 Pika
Ishtar
6,629
4,354
195
1,063
7,876
3,791
0
3,010
4,866
0
26,899
L
Eset
12,146
1,388
672
1,305
14,702
6,827
0
5,844
8,858
34,268
0
W
Shiva
Lyful
Shiva
17,993
3,051
428
3,107
20,936
22,710
0
6,758
14,178
0
36,530
L
Thanatos
Nureau
Thanatos
9,833
2,876
0
5,915
12,708
6,578
0
5,321
7,387
0
18,416
W
Thanatos
PrettyxPeachy
Thanatos
13,164
2,354
0
6,506
8,404
8,990
0
2,604
5,800
0
24,143
L
6,330
1,671
0
1,392
19,075
22,081
0
6,204
12,871
26,099
0
W
Ares
5,775
604
0
1,160
8,206
9,772
0
4,114
4,092
8,624
0
W
Tiamat
imetahero
Tiamat
19,121
1,161
0
2,540
6,929
6,210
0
2,464
4,465
49,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
48,846
177
Minions Killed
205
5
Camps Cleared
4
1,009,603
Distance Traveled
919,864
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,634
1,063
25
3
1
179,573
1
L
Mulan
9,555
956
50
5
2
195,539
3
L
Ishtar
9,757
976
49
5
1
171,441
1
L
Eset
9,284
928
61
6
0
187,088
0
W
Shiva
10,531
1,053
39
4
2
205,376
1
L
Thanatos
10,178
1,018
12
1
1
193,643
2
W
Thanatos
10,961
1,096
26
3
1
215,878
1
L
Ymir
10,072
1,007
33
3
0
172,153
0
W
Ares
11,484
1,148
10
1
0
196,270
0
W
Tiamat
11,617
1,162
77
8
1
212,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role