Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DKTrey32
Yemoja
Level 106
God Stats
5W - 3L
1,479 SR
Queue Stats
305W - 317L
1,475 Elo+
Solo
Xbalanque
Xbalanque
H111Power609
Xbalanque
Level 134
God Stats
2W - 2L
1,521 SR
Queue Stats
257W - 285L
1,494 Elo+
Party 1
Achilles
Achilles
Stratusfears
Achilles
Level 85
God Stats
2W - 0L
1,718 SR
Queue Stats
176W - 174L
1,482 Elo+
Party 1
Sol
Sol
dancingxpanda
Sol
Level 136
God Stats
1W - 0L
1,366 SR
Queue Stats
62W - 51L
1,551 Elo+
Solo
Team Averages
Level 118
1,517 SR
1,500 Elo+

VS

Team Averages
Level 107
1,471 SR
1,500 Elo+
Bakasura
Bakasura
AFOkayestPilot
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 120L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
Adopted Kidz
Xing Tian
Level 120
God Stats
0W - 2L
1,293 SR
Queue Stats
54W - 71L
1,423 Elo+
Party 3
Izanami
Izanami
MrSirBoss
Izanami
Level 79
God Stats
0W - 2L
1,730 SR
Queue Stats
54W - 60L
1,592 Elo+
Party 3
Neith
Neith
Rballard
Neith
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 129L
1,486 Elo+
Party 2
Hel
Hel
TwistedStrains
Hel
Level 100
God Stats
0W - 1L
1,330 SR
Queue Stats
12W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 6 / 13
11,791
737
13,665
23,269
25,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
DKTrey32
Yemoja
19
2 / 3 / 19
11,425
714
8,682
16,158
12,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
H111Power609
Xbalanque
19
8 / 5 / 13
12,335
771
29,139
17,608
8,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Stratusfears
Achilles
20
5 / 3 / 15
11,988
749
14,298
23,349
26,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 13
12,095
756
23,053
16,903
7,360
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 3 / 8
10,379
649
8,852
19,305
17,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Adopted Kidz
Xing Tian
17
1 / 9 / 13
10,473
655
10,961
22,977
27,251
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MrSirBoss
Izanami
19
5 / 5 / 6
11,488
718
13,675
19,229
9,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Rballard
Neith
19
6 / 2 / 8
11,368
711
19,435
17,526
9,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
4 / 6 / 7
11,092
693
16,485
20,401
10,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
61
25
Kills
19
20
Deaths
25
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
6
13
1.75
L
Bakasura
3
3
8
2.33
L
Xing Tian
Adopted Kidz
Xing Tian
1
9
13
0.83
W
Yemoja
DKTrey32
Yemoja
2
3
19
3.83
W
Xbalanque
H111Power609
Xbalanque
8
5
13
2.9
L
Izanami
MrSirBoss
Izanami
5
5
6
1.6
L
Neith
Rballard
Neith
6
2
8
5
W
Achilles
Stratusfears
Achilles
5
3
15
4.17
L
4
6
7
1.25
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,837
Damage
69,408
97,287
Taken
99,438
79,903
Mitigated
74,460
48,437
Healing
42,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,665
5,251
1,565
6,059
23,269
25,091
0
5,289
17,905
186
26,444
L
Bakasura
8,852
4,522
1,335
3,566
19,305
17,297
964
6,113
12,411
0
10,918
L
Xing Tian
Adopted Kidz
Xing Tian
10,961
185
3,380
1,409
22,977
27,251
29
5,499
16,488
17,038
0
W
Yemoja
DKTrey32
Yemoja
8,682
1,933
15,816
4,674
16,158
12,356
771
6,999
9,159
21,090
0
W
Xbalanque
H111Power609
Xbalanque
29,139
15,111
1,425
3,069
17,608
8,317
2,870
6,050
11,438
0
56,788
L
Izanami
MrSirBoss
Izanami
13,675
8,501
1,212
4,428
19,229
9,462
1,573
6,185
12,587
0
26,839
L
Neith
Rballard
Neith
19,435
4,127
825
5,144
17,526
9,560
1,326
5,977
11,127
0
41,561
W
Achilles
Stratusfears
Achilles
14,298
2,111
2,103
6,446
23,349
26,779
1,546
5,444
17,305
0
27,073
L
16,485
1,111
11,808
9,371
20,401
10,890
528
8,084
11,882
35,914
0
W
23,053
6,817
1,429
5,851
16,903
7,360
2,970
3,664
12,888
47,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,634
Gold Earned
54,800
187
Minions Killed
138
0
Camps Cleared
0
1,365,144
Distance Traveled
1,435,467
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,791
737
25
2
0
300,709
0
L
Bakasura
10,379
649
22
1
0
328,289
0
L
Xing Tian
10,473
655
10
1
0
301,843
0
W
Yemoja
11,425
714
18
1
0
255,589
3
W
Xbalanque
12,335
771
67
4
0
254,982
0
L
Izanami
11,488
718
26
2
0
250,535
0
L
Neith
11,368
711
47
3
0
301,715
0
W
Achilles
11,988
749
22
1
0
307,725
0
L
Hel
11,092
693
33
2
0
253,085
1
W
Sol
12,095
756
55
3
0
246,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role