Player Matchup

Set
Set
AAAAAHHHHHHHHHH
Set
Level 22
God Stats
1W - 1L
1,739 SR
Queue Stats
64W - 53L
1,649 Elo+
Party 2
Cabrakan
Cabrakan
SlickRonin
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,413 Elo+
Solo
Izanami
Izanami
Sophrosynee
Izanami
Level 67
God Stats
3W - 5L
1,399 SR
Queue Stats
55W - 67L
1,469 Elo+
Party 2
The Morrigan
The Morrigan
TheMarolegend
The Morrigan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 59L
1,402 Elo+
Solo
Thor
Thor
jdph6
Thor
Level 68
God Stats
10W - 5L
1,698 SR
Queue Stats
223W - 190L
1,658 Elo+
Party 2
Team Averages
Level 49
1,567 SR
1,518 Elo+

VS

Team Averages
Level 78
1,641 SR
1,583 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FerretsBueller
Apollo
Level 22
God Stats
6W - 0L
1,944 SR
Queue Stats
18W - 10L
1,667 Elo+
Party 1
Janus
Janus
FerretsWheel
Janus
Level 22
God Stats
5W - 1L
1,685 SR
Queue Stats
26W - 14L
1,667 Elo+
Party 1
Maui
Maui
MrMadyline
Maui
Level 148
God Stats
5W - 3L
1,473 SR
Queue Stats
574W - 515L
1,588 Elo+
Party 1
Hades
Hades
xXDiomedesXx
Hades
Level 47
God Stats
13W - 8L
1,604 SR
Queue Stats
92W - 88L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,104
536
6,593
12,143
9,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
SlickRonin
Cabrakan
10
1 / 6 / 3
7,043
414
5,247
17,554
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Sophrosynee
Izanami
13
0 / 7 / 3
8,128
478
4,288
13,562
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

The Morrigan
TheMarolegend
The Morrigan
14
2 / 4 / 1
8,412
495
7,663
10,844
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
jdph6
Thor
13
3 / 2 / 3
8,285
487
7,292
13,939
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 2 / 1
10,476
616
5,819
10,920
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
12 / 2 / 2
11,767
692
16,968
11,903
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 1 / 7
9,715
571
11,482
7,202
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 1 / 12
9,264
545
5,168
11,531
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 10
8,913
524
4,435
15,678
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
22
22
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
1
1.75
L
1
3
1
0.5
W
12
2
2
6.5
W
4
1
7
7.5
W
2
1
12
8
L
Cabrakan
SlickRonin
Cabrakan
1
6
3
0.42
L
Izanami
Sophrosynee
Izanami
0
7
3
0.21
L
The Morrigan
TheMarolegend
The Morrigan
2
4
1
0.63
L
Thor
jdph6
Thor
3
2
3
2.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
43,872
68,042
Taken
57,234
44,914
Mitigated
34,166
14,818
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,819
290
0
2,549
10,920
8,498
984
181
10,739
69,611
0
L
6,593
3,101
0
3,472
12,143
9,193
0
5,630
6,513
0
74,432
W
16,968
11,424
0
3,681
11,903
5,197
3,571
2,081
9,822
0
116,177
W
11,482
818
0
1,020
7,202
2,980
1,026
3,019
4,183
99,375
0
W
5,168
543
435
3,151
11,531
9,755
0
3,686
7,845
17,603
5,974
L
Cabrakan
SlickRonin
Cabrakan
5,247
1,330
0
1,643
17,554
20,742
0
6,688
10,866
25,976
0
L
Izanami
Sophrosynee
Izanami
4,288
2,693
0
3,357
13,562
4,438
0
2,533
11,029
0
65,739
L
The Morrigan
TheMarolegend
The Morrigan
7,663
603
0
0
10,844
4,942
0
5,986
4,858
66,393
252
L
Thor
jdph6
Thor
7,292
2,259
0
6,346
13,939
5,599
0
4,545
9,394
0
54,845
W
4,435
759
43
6,697
15,678
7,736
253
4,145
11,533
49,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
50,135
526
Minions Killed
586
0
Camps Cleared
0
1,514,623
Distance Traveled
1,736,132
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,476
616
156
9
0
354,526
4
L
Set
9,104
536
144
8
0
302,447
4
W
Apollo
11,767
692
175
10
0
352,536
3
W
Janus
9,715
571
142
8
0
346,551
8
W
Maui
9,264
545
32
2
0
336,330
5
L
Cabrakan
7,043
414
49
3
0
259,414
3
L
Izanami
8,128
478
115
7
0
307,386
3
L
The Morrigan
8,412
495
117
7
0
301,652
4
L
Thor
8,285
487
101
6
0
343,724
5
W
Hades
8,913
524
81
5
0
346,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role