Player Matchup

Achilles
Achilles
EH elTIGRE
Achilles
Level 114
God Stats
1W - 1L
1,632 SR
Queue Stats
7W - 7L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
IIIGUMBOIII
Kukulkan
Level 158
God Stats
5W - 2L
1,541 SR
Queue Stats
11W - 7L
1,524 Elo+
Party 1
Medusa
Medusa
Mnunez71
Medusa
Level 101
God Stats
3W - 1L
1,760 SR
Queue Stats
7W - 4L
1,615 Elo+
Party 1
Team Averages
Level 124
1,644 SR
1,524 Elo+

VS

Team Averages
Level 93
1,498 SR
1,301 Elo+
Bacchus
Bacchus
DMTranscendence
Bacchus
Level 111
God Stats
15W - 16L
1,485 SR
Queue Stats
59W - 92L
1,270 Elo+
Party 2
Chang'e
Chang'e
Daxton_
Chang'e
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 93L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
killaliontiger
Kukulkan
Level 48
God Stats
30W - 28L
1,509 SR
Queue Stats
63W - 93L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EH elTIGRE
Achilles
18
3 / 1 / 2
13,521
588
15,056
22,289
47,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
IIIGUMBOIII
Kukulkan
17
3 / 7 / 2
13,655
594
15,285
18,323
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mnunez71
Medusa
20
1 / 4 / 6
14,435
628
21,412
18,452
8,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 8
14,321
623
14,819
28,954
40,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Daxton_
Chang'e
20
3 / 2 / 8
14,664
638
15,483
18,552
13,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
7 / 3 / 4
16,386
712
20,575
20,309
9,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Chang'e
Daxton_
Chang'e
3
2
8
3.5
L
Achilles
EH elTIGRE
Achilles
3
1
2
4
L
Kukulkan
IIIGUMBOIII
Kukulkan
3
7
2
0.57
L
Medusa
Mnunez71
Medusa
1
4
6
1
W
Kukulkan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
50,877
59,064
Taken
67,815
63,931
Mitigated
63,618
6,063
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,819
998
944
5,539
28,954
40,187
671
6,983
21,971
46,070
0
W
Chang'e
Daxton_
Chang'e
15,483
759
8,162
7,167
18,552
13,511
738
3,737
14,815
54,433
0
L
Achilles
EH elTIGRE
Achilles
15,056
4,273
323
3,376
22,289
47,232
267
16,653
5,564
0
37,715
L
Kukulkan
IIIGUMBOIII
Kukulkan
15,285
199
463
752
18,323
7,997
503
17,621
702
60,871
0
L
Medusa
Mnunez71
Medusa
21,412
7,303
125
1,024
18,452
8,702
558
17,185
1,182
0
74,363
W
Kukulkan
20,575
2,357
0
5,122
20,309
9,920
675
5,496
14,813
95,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
45,371
243
Minions Killed
272
5
Camps Cleared
13
1,179,766
Distance Traveled
1,279,598
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,321
623
56
2
2
433,676
2
W
Chang'e
14,664
638
84
4
2
429,341
3
L
Achilles
13,521
588
43
2
2
421,512
15
L
Kukulkan
13,655
594
88
4
2
359,838
4
L
Medusa
14,435
628
112
5
1
398,416
8
W
Kukulkan
16,386
712
132
6
9
416,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role