Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
PAPA Cx 843
Lancelot
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,274 Elo+
Solo
Raijin
Raijin
YurWRSTnitemare
Raijin
Level 124
God Stats
14W - 14L
1,493 SR
Queue Stats
385W - 419L
1,450 Elo+
Party 3
Kumbhakarna
Kumbhakarna
rabbid_drake
Kumbhakarna
Level 101
God Stats
10W - 11L
1,437 SR
Queue Stats
525W - 546L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
ruustercogburn
Danzaburou
Level 41
God Stats
3W - 2L
1,273 SR
Queue Stats
192W - 218L
1,445 Elo+
Solo
Team Averages
Level 98
1,441 SR
1,435 Elo+

VS

Team Averages
Level 66
1,437 SR
1,437 Elo+
Ah Puch
Ah Puch
DivineB4con
Ah Puch
Level 41
God Stats
4W - 1L
1,310 SR
Queue Stats
34W - 28L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
GrandeGordo
Ratatoskr
Level 33
God Stats
2W - 0L
1,740 SR
Queue Stats
74W - 74L
1,454 Elo+
Party 1
Medusa
Medusa
Reevexpandemic
Medusa
Level 73
God Stats
1W - 1L
1,167 SR
Queue Stats
60W - 61L
1,441 Elo+
Party 2
Yu Huang
Yu Huang
Zhinebell
Yu Huang
Level 101
God Stats
3W - 2L
1,466 SR
Queue Stats
77W - 83L
1,458 Elo+
Party 1
Bellona
Bellona
iiJDii
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 7 / 8
10,028
528
6,250
15,188
10,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
PAPA Cx 843
Lancelot
18
1 / 10 / 6
11,106
585
9,232
24,464
19,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 6 / 8
11,864
624
18,905
15,735
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
rabbid_drake
Kumbhakarna
20
3 / 8 / 2
12,549
660
8,153
27,351
42,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ruustercogburn
Danzaburou
20
7 / 7 / 4
12,883
678
26,865
21,633
10,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DivineB4con
Ah Puch
20
5 / 2 / 20
13,674
720
21,472
12,531
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
GrandeGordo
Ratatoskr
17
5 / 7 / 17
11,852
624
11,883
21,184
11,925
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 2 / 20
14,716
775
31,815
23,143
12,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Zhinebell
Yu Huang
20
10 / 3 / 22
14,022
738
20,985
14,398
8,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
iiJDii
Bellona
20
6 / 5 / 18
13,749
724
9,611
26,013
20,883
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
135
13
Kills
38
38
Deaths
19
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
8
0.57
W
Ah Puch
DivineB4con
Ah Puch
5
2
20
7.5
W
Ratatoskr
GrandeGordo
Ratatoskr
5
7
17
1.93
L
Lancelot
PAPA Cx 843
Lancelot
1
10
6
0.4
W
12
2
20
11
L
2
6
8
1
W
Yu Huang
Zhinebell
Yu Huang
10
3
22
7
W
Bellona
iiJDii
Bellona
6
5
18
3
L
Kumbhakarna
rabbid_drake
Kumbhakarna
3
8
2
0.5
L
Danzaburou
ruustercogburn
Danzaburou
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,405
Damage
95,766
104,371
Taken
97,269
90,169
Mitigated
59,889
22,763
Healing
46,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,250
488
335
1,771
15,188
10,896
0
6,031
9,157
0
13,439
W
Ah Puch
DivineB4con
Ah Puch
21,472
249
315
3,251
12,531
6,541
1,902
4,693
7,838
58,190
0
W
Ratatoskr
GrandeGordo
Ratatoskr
11,883
1,559
3,613
7,342
21,184
11,925
0
5,381
15,803
0
23,180
L
Lancelot
PAPA Cx 843
Lancelot
9,232
989
1,320
2,707
24,464
19,000
0
6,301
18,163
15
28,616
W
31,815
21,864
4,614
12,009
23,143
12,469
4,647
8,375
14,768
0
64,142
L
18,905
1,785
1,728
2,273
15,735
7,168
0
7,874
7,861
42,134
0
W
Yu Huang
Zhinebell
Yu Huang
20,985
1,763
2,382
1,964
14,398
8,071
1,873
2,419
11,979
36,109
0
W
Bellona
iiJDii
Bellona
9,611
3,107
4,844
5,802
26,013
20,883
504
6,205
19,808
0
14,431
L
Kumbhakarna
rabbid_drake
Kumbhakarna
8,153
754
942
3,327
27,351
42,359
0
10,873
16,478
16,280
0
L
Danzaburou
ruustercogburn
Danzaburou
26,865
5,247
3,451
4,909
21,633
10,746
0
11,378
10,255
0
49,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
68,013
189
Minions Killed
211
0
Camps Cleared
0
1,509,223
Distance Traveled
1,898,913
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,028
528
18
1
0
198,729
0
W
Ah Puch
13,674
720
80
4
0
361,160
0
W
Ratatoskr
11,852
624
8
0
0
398,715
2
L
Lancelot
11,106
585
42
2
0
343,540
0
W
Medusa
14,716
775
72
4
0
376,408
0
L
Raijin
11,864
624
63
3
0
306,862
3
W
Yu Huang
14,022
738
46
2
0
371,076
1
W
Bellona
13,749
724
5
0
0
391,554
0
L
Kumbhakarna
12,549
660
25
1
0
325,370
0
L
Danzaburou
12,883
678
41
2
0
334,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role