Player Matchup

Pele
Pele
DefendtheRock05
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,454 Elo+
Solo
Neith
Neith
Eddu27
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
Level 126
God Stats
14W - 10L
1,316 SR
Queue Stats
146W - 121L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Yandere_Pineappl
Jing Wei
Level 160
God Stats
13W - 8L
1,614 SR
Queue Stats
406W - 431L
1,450 Elo+
Solo
Maui
Maui
dday05
Maui
Level 101
God Stats
3W - 0L
1,803 SR
Queue Stats
121W - 102L
1,456 Elo+
Solo
Team Averages
Level 119
1,547 SR
1,475 Elo+

VS

Team Averages
Level 86
1,565 SR
1,434 Elo+
Pele
Pele
Kill Fuzzy1310
Pele
Level 96
God Stats
26W - 24L
1,507 SR
Queue Stats
399W - 429L
1,383 Elo+
Solo
Medusa
Medusa
NattyPoo923
Medusa
Level 122
God Stats
69W - 39L
1,622 SR
Queue Stats
242W - 243L
1,445 Elo+
Party 1
Scylla
Scylla
Trill Creature
Scylla
Level 87
God Stats
2W - 3L
1,634 SR
Queue Stats
72W - 86L
1,440 Elo+
Party 1
Yemoja
Yemoja
TsD Iron2NE1
Yemoja
Level 70
God Stats
28W - 25L
1,499 SR
Queue Stats
482W - 476L
1,462 Elo+
Solo
Tyr
Tyr
dragon_king33256
Tyr
Level 57
God Stats
17W - 14L
1,564 SR
Queue Stats
161W - 169L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,252
578
12,803
14,078
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Neith
Eddu27
Neith
12
2 / 4 / 4
7,801
488
6,718
11,359
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
12
4 / 3 / 3
7,768
486
11,566
11,894
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 0
8,331
521
6,897
7,865
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
dday05
Maui
12
2 / 0 / 6
8,226
514
3,717
10,280
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,351
459
5,304
12,423
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
15
8 / 3 / 1
9,424
589
14,345
11,028
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 3
6,933
433
2,688
10,854
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
12
1 / 2 / 4
7,509
469
5,038
11,948
9,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 2
7,821
489
6,818
12,396
10,376
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
10
10
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Neith
Eddu27
Neith
2
4
4
1
W
Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
4
3
3
1.83
L
1
2
5
1.75
L
Medusa
8
3
1
2.83
L
0
5
3
0.3
L
Yemoja
1
2
4
1.5
W
0
1
0
0
W
Maui
dday05
Maui
2
0
6
5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
34,193
55,476
Taken
58,649
30,046
Mitigated
31,520
14,108
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,803
4,159
0
3,274
14,078
5,777
847
1,039
13,039
0
86,094
W
Neith
Eddu27
Neith
6,718
2,342
0
3,054
11,359
4,698
0
1,308
10,051
0
58,074
W
Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
11,566
1,235
0
2,088
11,894
6,016
31
2,819
9,075
46,637
0
L
5,304
1,244
0
6,612
12,423
4,430
0
2,275
10,148
0
57,008
L
Medusa
14,345
5,967
0
1,253
11,028
3,718
1,295
1,243
9,785
0
73,180
L
2,688
250
0
925
10,854
3,792
279
7,125
3,729
43,543
0
L
Yemoja
5,038
1,083
4,610
2,949
11,948
9,204
0
3,773
8,175
25,596
1,488
W
6,897
4,370
0
3,371
7,865
4,550
854
185
7,680
0
65,239
W
Maui
dday05
Maui
3,717
1,113
301
2,020
10,280
9,005
0
2,573
7,707
26,517
0
L
6,818
1,623
0
4,952
12,396
10,376
0
867
11,529
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
39,038
429
Minions Killed
424
0
Camps Cleared
0
1,497,498
Distance Traveled
1,480,410
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,252
578
122
8
0
334,188
5
W
Neith
7,801
488
97
6
0
267,003
5
W
Morgan Le Fay
7,768
486
52
3
0
298,881
3
L
Pele
7,351
459
93
6
0
334,797
2
L
Medusa
9,424
589
123
8
0
293,860
6
L
Scylla
6,933
433
71
4
0
255,575
1
L
Yemoja
7,509
469
38
2
0
261,234
0
W
Jing Wei
8,331
521
107
7
0
288,941
4
W
Maui
8,226
514
51
3
0
308,485
1
L
Tyr
7,821
489
99
6
0
334,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role