Player Matchup

Thoth
Thoth
Gold IV
Hoomenbean
Thoth
Gold IV
Level 127
God Stats
5W - 0L
1,770 SR
Queue Stats
17W - 3L
1,724 MMR
Party 1
Ganesha
Ganesha
Silver I
Purе
Ganesha
Silver I
Level 149
God Stats
2W - 1L
1,651 SR
Queue Stats
14W - 4L
1,613 MMR
Party 1
Medusa
Medusa
Gold V
RoyalPoverty
Medusa
Gold V
Level 147
God Stats
2W - 0L
1,821 SR
Queue Stats
18W - 6L
1,646 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,747 SR
1,661 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,552 SR
1,494 MMR
Sun Wukong
Sun Wukong
Silver III
Kumar2020
Sun Wukong
Silver III
Level 139
God Stats
5W - 6L
1,562 SR
Queue Stats
65W - 67L
1,366 MMR
Party 2
Serqet
Serqet
Silver I
dropahoe
Serqet
Silver I
Level 160
God Stats
10W - 11L
1,545 SR
Queue Stats
60W - 60L
1,543 MMR
Party 2
Sol
Sol
Gold IV
paynegame
Sol
Gold IV
Level 109
God Stats
5W - 3L
1,548 SR
Queue Stats
68W - 69L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
5 / 0 / 4
7,497
833
10,472
2,705
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Purе
Ganesha
11
0 / 0 / 9
7,543
838
3,486
10,210
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
12
5 / 1 / 4
7,538
838
10,646
5,386
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ah Muzen CabAchillesAtlasBacchusBaron Samedi

VS

Bans
AresKhepriCabrakanGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kumar2020
Sun Wukong
9
0 / 3 / 1
5,477
609
2,462
9,796
6,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
dropahoe
Serqet
9
0 / 4 / 1
6,034
670
2,453
10,632
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
5,944
660
5,391
7,060
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
0
4
7
L
Sun Wukong
Kumar2020
Sun Wukong
0
3
1
0.17
W
Ganesha
Purе
Ganesha
0
0
9
4.5
W
Medusa
5
1
4
7
L
Serqet
dropahoe
Serqet
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
10,306
18,301
Taken
27,488
13,574
Mitigated
18,293
6,341
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
10,472
556
0
1,221
2,705
974
881
560
2,145
35,865
0
L
Sun Wukong
Kumar2020
Sun Wukong
2,462
367
0
32
9,796
6,857
0
5,046
4,750
0
12,986
W
Ganesha
Purе
Ganesha
3,486
508
0
4,402
10,210
10,290
237
2,581
7,527
14,342
0
W
Medusa
10,646
3,926
0
718
5,386
2,310
1,346
1,845
3,286
0
33,419
L
Serqet
dropahoe
Serqet
2,453
229
0
1,348
10,632
9,139
0
4,311
6,321
0
5,197
L
5,391
1,746
0
1,706
7,060
2,297
0
4,601
2,459
21,227
1,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
17,455
124
Minions Killed
81
6
Camps Cleared
1
551,703
Distance Traveled
454,341
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,497
833
67
7
2
181,819
2
L
Sun Wukong
5,477
609
16
2
0
154,414
0
W
Ganesha
7,543
838
0
0
0
191,081
3
W
Medusa
7,538
838
57
6
4
178,803
4
L
Serqet
6,034
670
7
1
0
155,552
3
L
Sol
5,944
660
58
6
1
144,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role