Player Matchup

Neith
Neith
Meshkot
Neith
Level 6
God Stats
0W - 1L
1,225 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
RibertFrist
Poseidon
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
buterysumo
Chaac
Level 61
God Stats
1W - 3L
1,273 SR
Queue Stats
12W - 28L
1,390 Elo+
Party 2
Team Averages
Level 28
1,333 SR
1,463 Elo+

VS

Team Averages
Level 95
1,683 SR
1,521 Elo+
Set
Set
FoamyMugs
Set
Level 107
God Stats
1W - 0L
1,752 SR
Queue Stats
30W - 45L
1,436 Elo+
Party 1
Scylla
Scylla
Tibault
Scylla
Level 160
God Stats
8W - 7L
1,606 SR
Queue Stats
970W - 923L
1,587 Elo+
Solo
Amaterasu
Amaterasu
UploadedOnPH
Amaterasu
Level 19
God Stats
4W - 2L
1,691 SR
Queue Stats
19W - 19L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Meshkot
Neith
13
0 / 3 / 1
8,245
589
5,996
11,715
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
RibertFrist
Poseidon
12
4 / 7 / 0
9,155
654
11,359
11,673
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
14
0 / 0 / 2
8,444
603
10,530
10,834
7,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,804
629
6,528
9,238
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Tibault
Scylla
17
6 / 1 / 2
10,377
741
17,509
13,123
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
UploadedOnPH
Amaterasu
13
2 / 1 / 5
9,703
693
5,344
12,691
13,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Neith
Meshkot
Neith
0
3
1
0.17
L
Poseidon
RibertFrist
Poseidon
4
7
0
0.57
W
Scylla
Tibault
Scylla
6
1
2
7
W
Amaterasu
UploadedOnPH
Amaterasu
2
1
5
4.5
L
Chaac
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
29,381
34,222
Taken
35,052
17,095
Mitigated
24,284
7,213
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
3,202
0
1,509
9,238
5,620
0
2,665
6,573
0
23,709
L
Neith
Meshkot
Neith
5,996
2,998
0
719
11,715
4,770
0
5,341
6,038
0
25,588
L
Poseidon
RibertFrist
Poseidon
11,359
2,593
0
1,194
11,673
4,612
0
7,210
4,160
35,484
0
W
Scylla
Tibault
Scylla
17,509
1,603
0
4,626
13,123
4,936
34
5,328
7,795
52,256
0
W
Amaterasu
UploadedOnPH
Amaterasu
5,344
1,095
2,217
2,440
12,691
13,728
0
4,194
8,497
0
25,402
L
Chaac
10,530
3,020
0
5,300
10,834
7,713
0
4,473
6,083
0
32,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
28,884
167
Minions Killed
156
5
Camps Cleared
10
736,945
Distance Traveled
733,739
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,804
629
40
3
2
229,873
4
L
Neith
8,245
589
66
5
0
239,785
0
L
Poseidon
9,155
654
63
5
3
213,998
0
W
Scylla
10,377
741
96
7
5
257,229
6
W
Amaterasu
9,703
693
20
1
3
246,637
2
L
Chaac
8,444
603
38
3
2
283,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role