Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ArturoPrattanke
Rama
Level 51
God Stats
16W - 16L
1,364 SR
Queue Stats
121W - 170L
1,421 Elo+
Party 2
Skadi
Skadi
LadyJoker
Skadi
Level 49
God Stats
6W - 9L
1,350 SR
Queue Stats
127W - 202L
1,321 Elo+
Party 3
Fenrir
Fenrir
MartyMcFlammer
Fenrir
Level 49
God Stats
3W - 7L
1,479 SR
Queue Stats
122W - 162L
1,426 Elo+
Party 2
Ymir
Ymir
MrCyffer
Ymir
Level 71
God Stats
4W - 4L
1,490 SR
Queue Stats
163W - 239L
1,294 Elo+
Party 3
Team Averages
Level 53
1,437 SR
1,392 Elo+

VS

Team Averages
Level 75
1,457 SR
1,480 Elo+
Chernobog
Chernobog
DD Darkslayer
Chernobog
Level 49
God Stats
7W - 16L
1,426 SR
Queue Stats
37W - 43L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
Deshbr
Ao Kuang
Level 107
God Stats
3W - 6L
1,388 SR
Queue Stats
3W - 6L
1,704 Elo+
Solo
Xing Tian
Xing Tian
Lord Madao
Xing Tian
Level 66
God Stats
2W - 4L
1,355 SR
Queue Stats
60W - 66L
1,424 Elo+
Party 1
Yu Huang
Yu Huang
SR XxGfoxX
Yu Huang
Level 73
God Stats
1W - 4L
1,745 SR
Queue Stats
217W - 246L
1,471 Elo+
Party 1
Thanatos
Thanatos
edward_one
Thanatos
Level 78
God Stats
2W - 6L
1,372 SR
Queue Stats
80W - 100L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 7
8,222
548
6,690
8,169
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 10
9,963
664
11,620
13,434
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
LadyJoker
Skadi
13
3 / 1 / 3
8,157
544
7,715
9,933
3,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 4
9,541
636
4,286
9,311
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
12
4 / 2 / 6
8,044
536
4,838
17,459
15,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DD Darkslayer
Chernobog
12
3 / 4 / 0
7,322
488
9,596
10,679
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Deshbr
Ao Kuang
12
1 / 3 / 0
6,897
460
3,724
9,317
3,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Lord Madao
Xing Tian
8
0 / 5 / 2
6,231
415
3,527
13,682
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
SR XxGfoxX
Yu Huang
11
0 / 1 / 2
6,790
453
7,313
5,939
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
edward_one
Thanatos
10
1 / 7 / 2
6,669
445
6,124
10,977
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
5
5
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
7
3.25
W
4
0
10
9
L
Chernobog
DD Darkslayer
Chernobog
3
4
0
0.75
L
Ao Kuang
Deshbr
Ao Kuang
1
3
0
0.33
W
Skadi
LadyJoker
Skadi
3
1
3
4.5
L
Xing Tian
Lord Madao
Xing Tian
0
5
2
0.2
W
6
0
4
8
W
Ymir
4
2
6
3.5
L
Yu Huang
SR XxGfoxX
Yu Huang
0
1
2
1
L
Thanatos
edward_one
Thanatos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
30,284
58,306
Taken
50,594
32,360
Mitigated
27,470
23,881
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,690
734
1,057
2,213
8,169
3,593
187
3,552
4,617
36,469
0
W
11,620
9,315
0
9,853
13,434
5,307
5,250
4,707
8,727
0
85,430
L
Chernobog
DD Darkslayer
Chernobog
9,596
6,834
0
1,976
10,679
3,559
1,205
1,772
8,907
0
43,107
L
Ao Kuang
Deshbr
Ao Kuang
3,724
927
0
905
9,317
3,370
768
0
9,317
38,813
0
W
Skadi
LadyJoker
Skadi
7,715
3,326
0
2,641
9,933
3,789
2,711
1,831
8,102
0
50,002
L
Xing Tian
Lord Madao
Xing Tian
3,527
488
0
2,481
13,682
12,987
0
4,618
9,064
16,307
0
W
4,286
714
0
3,244
9,311
4,269
139
723
8,588
0
73,412
W
Ymir
4,838
1,571
1,018
3,855
17,459
15,402
291
4,418
13,041
26,448
1,072
L
Yu Huang
SR XxGfoxX
Yu Huang
7,313
357
0
499
5,939
2,388
0
2,703
3,236
37,367
0
L
Thanatos
edward_one
Thanatos
6,124
901
0
6,092
10,977
5,166
630
2,396
8,581
0
32,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
33,909
407
Minions Killed
261
0
Camps Cleared
0
1,391,958
Distance Traveled
1,373,828
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,222
548
53
4
0
259,926
2
W
Rama
9,963
664
127
8
0
284,676
1
L
Chernobog
7,322
488
67
4
0
249,092
0
L
Ao Kuang
6,897
460
58
4
0
294,665
6
W
Skadi
8,157
544
70
5
0
249,418
0
L
Xing Tian
6,231
415
21
1
0
252,913
0
W
Fenrir
9,541
636
109
7
0
346,291
4
W
Ymir
8,044
536
48
3
0
251,647
1
L
Yu Huang
6,790
453
64
4
0
277,761
3
L
Thanatos
6,669
445
51
3
0
299,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role