Player Matchup

Jormungandr
Jormungandr
FatPigeons
Jormungandr
Level 129
God Stats
20W - 13L
1,608 SR
Queue Stats
204W - 243L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
JuanPancho27
Cthulhu
Level 111
God Stats
8W - 6L
1,551 SR
Queue Stats
147W - 146L
1,408 Elo+
Solo
Discordia
Discordia
WanderingViper
Discordia
Level 138
God Stats
1W - 1L
1,134 SR
Queue Stats
129W - 146L
1,387 Elo+
Party 2
Rama
Rama
XoTiC HaZe
Rama
Level 143
God Stats
22W - 21L
1,726 SR
Queue Stats
312W - 326L
1,444 Elo+
Solo
Thanatos
Thanatos
appyjuise
Thanatos
Level 158
God Stats
30W - 39L
1,394 SR
Queue Stats
235W - 274L
1,358 Elo+
Party 2
Team Averages
Level 136
1,482 SR
1,398 Elo+

VS

Team Averages
Level 112
1,569 SR
1,403 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BigB_7139
Chaac
Level 87
God Stats
1W - 1L
1,719 SR
Queue Stats
350W - 392L
1,434 Elo+
Party 1
Set
Set
Gyatso42
Set
Level 62
God Stats
0W - 2L
1,601 SR
Queue Stats
8W - 24L
1,281 Elo+
Solo
Ravana
Ravana
StxBigR66
Ravana
Level 147
God Stats
13W - 16L
1,500 SR
Queue Stats
201W - 216L
1,383 Elo+
Solo
Anubis
Anubis
The3HeadedHound
Anubis
Level 117
God Stats
5W - 6L
1,524 SR
Queue Stats
116W - 127L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FatPigeons
Jormungandr
20
6 / 6 / 10
15,306
589
17,947
31,652
14,641
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
JuanPancho27
Cthulhu
18
1 / 2 / 16
12,798
492
15,960
32,529
38,153
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
WanderingViper
Discordia
20
12 / 5 / 9
15,983
615
25,505
17,020
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 0 / 9
12,986
499
21,586
24,923
12,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
appyjuise
Thanatos
20
15 / 5 / 13
15,866
610
27,921
24,972
14,528
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 8 / 2
12,003
462
21,392
26,475
16,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
BigB_7139
Chaac
16
2 / 7 / 2
11,252
433
8,653
41,330
46,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 10 / 2
12,143
467
12,104
29,033
12,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
StxBigR66
Ravana
18
5 / 6 / 3
12,214
470
19,196
21,064
15,871
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 8 / 1
13,813
531
18,265
26,162
13,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
39
Kills
18
18
Deaths
39
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
2
0.38
L
Chaac
BigB_7139
Chaac
2
7
2
0.43
W
Jormungandr
FatPigeons
Jormungandr
6
6
10
1.83
L
3
10
2
0.4
W
Cthulhu
JuanPancho27
Cthulhu
1
2
16
4.5
L
Ravana
StxBigR66
Ravana
5
6
3
1.08
L
6
8
1
0.81
W
Discordia
WanderingViper
Discordia
12
5
9
3.3
W
5
0
9
9.5
W
Thanatos
appyjuise
Thanatos
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,919
Damage
79,610
131,096
Taken
144,064
85,755
Mitigated
104,445
59,129
Healing
42,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
21,392
1,142
4,159
5,286
26,475
16,144
2,332
9,802
16,673
98,121
0
L
Chaac
BigB_7139
Chaac
8,653
2,178
1,008
12,606
41,330
46,699
1,338
12,942
28,388
0
37,832
W
Jormungandr
FatPigeons
Jormungandr
17,947
5,099
383
4,580
31,652
14,641
2,216
6,482
25,170
124,311
0
L
12,104
4,955
0
2,368
29,033
12,680
0
10,731
18,302
0
116,190
W
Cthulhu
JuanPancho27
Cthulhu
15,960
1,791
1,893
9,748
32,529
38,153
677
8,511
23,527
73,023
2,486
L
Ravana
StxBigR66
Ravana
19,196
3,950
0
4,338
21,064
15,871
63
9,117
11,947
0
82,973
L
18,265
404
0
12,390
26,162
13,051
0
16,221
9,941
121,456
0
W
Discordia
WanderingViper
Discordia
25,505
1,602
0
1,414
17,020
6,358
3,403
9,506
7,514
108,798
0
W
21,586
17,938
0
17,194
24,923
12,075
8,213
9,634
15,289
0
119,495
W
Thanatos
appyjuise
Thanatos
27,921
10,036
0
23,917
24,972
14,528
0
6,303
18,669
0
147,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,939
Gold Earned
61,425
725
Minions Killed
663
0
Camps Cleared
0
2,425,282
Distance Traveled
2,150,320
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,003
462
146
6
0
444,527
0
L
Chaac
11,252
433
46
2
0
468,440
2
W
Jormungandr
15,306
589
198
8
0
420,815
4
L
Set
12,143
467
145
6
0
422,339
1
W
Cthulhu
12,798
492
85
3
0
540,000
10
L
Ravana
12,214
470
133
5
0
413,303
4
L
Anubis
13,813
531
193
7
0
401,711
8
W
Discordia
15,983
615
161
6
0
480,137
5
W
Rama
12,986
499
143
6
0
452,058
0
W
Thanatos
15,866
610
138
5
0
532,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role