Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SecondChance404
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,596 Elo+
Party 2
Vamana
Vamana
Thundert1125
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,351 Elo+
Party 2
Xing Tian
Xing Tian
chefharve1002
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
richiegualt
Ah Muzen Cab
Level 129
God Stats
5W - 2L
1,638 SR
Queue Stats
198W - 199L
1,577 Elo+
Party 2
Team Averages
Level 53
1,528 SR
1,521 Elo+

VS

Team Averages
Level 75
1,575 SR
1,412 Elo+
Atlas
Atlas
FreeBallinBRNR
Atlas
Level 27
God Stats
4W - 1L
1,756 SR
Queue Stats
264W - 311L
1,357 Elo+
Party 1
Arachne
Arachne
HP PistolPete
Arachne
Level 149
God Stats
0W - 1L
1,348 SR
Queue Stats
221W - 220L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
ReadnRainJoe
Jing Wei
Level 22
God Stats
5W - 4L
1,771 SR
Queue Stats
137W - 201L
1,362 Elo+
Solo
Ra
Ra
TearingCoyote59
Ra
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 343L
1,488 Elo+
Party 1
Eset
Eset
Yahua Star
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 5 / 21
11,460
674
3,740
19,135
20,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SecondChance404
Danzaburou
20
14 / 3 / 19
14,824
872
37,862
19,555
12,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
19
4 / 4 / 25
11,952
703
9,861
21,503
13,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
chefharve1002
Xing Tian
20
4 / 2 / 27
13,506
794
11,938
21,640
30,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
richiegualt
Ah Muzen Cab
20
16 / 5 / 14
13,802
812
49,265
22,553
13,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 9
11,446
673
16,992
40,364
51,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
17
6 / 6 / 7
11,426
672
10,778
20,024
15,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ReadnRainJoe
Jing Wei
20
6 / 9 / 8
12,156
715
20,500
23,925
13,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 6 / 10
12,598
741
26,569
21,632
12,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 11 / 5
10,151
597
3,359
16,535
6,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
58
39
Kills
19
19
Deaths
39
106
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
21
2.3
L
2
7
9
0.93
L
Arachne
6
6
7
1.58
L
Jing Wei
ReadnRainJoe
Jing Wei
6
9
8
1.11
W
Danzaburou
SecondChance404
Danzaburou
14
3
19
7.83
L
4
6
10
1.5
W
Vamana
4
4
25
4.13
L
1
11
5
0.32
W
Xing Tian
chefharve1002
Xing Tian
4
2
27
8.75
W
Ah Muzen Cab
richiegualt
Ah Muzen Cab
16
5
14
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,666
Damage
78,198
104,386
Taken
122,480
89,476
Mitigated
98,677
42,150
Healing
36,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,740
1,021
7,064
4,175
19,135
20,052
510
6,722
10,301
0
8,223
L
16,992
6,619
712
10,411
40,364
51,294
115
2,953
37,411
30,990
0
L
Arachne
10,778
7,397
1,573
5,670
20,024
15,082
0
1,447
18,577
0
11,737
L
Jing Wei
ReadnRainJoe
Jing Wei
20,500
13,176
1,375
3,257
23,925
13,428
1,845
2,201
21,724
0
42,745
W
Danzaburou
SecondChance404
Danzaburou
37,862
22,999
1,502
8,363
19,555
12,705
2,127
9,104
10,451
0
83,314
L
26,569
1,300
6,951
5,002
21,632
12,461
126
3,632
18,000
57,542
0
W
Vamana
9,861
4,025
124
6,058
21,503
13,362
740
12,843
7,685
0
23,816
L
3,359
750
355
839
16,535
6,412
0
1,705
14,830
10,856
0
W
Xing Tian
chefharve1002
Xing Tian
11,938
882
726
4,877
21,640
30,299
483
9,436
12,204
18,959
0
W
Ah Muzen Cab
richiegualt
Ah Muzen Cab
49,265
15,162
2,453
6,808
22,553
13,058
5,214
8,815
13,738
0
76,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
57,777
233
Minions Killed
188
0
Camps Cleared
0
1,633,621
Distance Traveled
1,310,787
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,460
674
11
1
0
336,101
1
L
Atlas
11,446
673
23
1
0
254,384
1
L
Arachne
11,426
672
11
1
0
289,878
2
L
Jing Wei
12,156
715
67
4
0
278,580
1
W
Danzaburou
14,824
872
104
6
0
293,785
0
L
Ra
12,598
741
70
4
0
290,169
2
W
Vamana
11,952
703
40
2
0
346,755
0
L
Eset
10,151
597
17
1
0
197,776
6
W
Xing Tian
13,506
794
13
1
0
350,304
0
W
Ah Muzen Cab
13,802
812
65
4
0
306,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role