Player Matchup

Hercules
Hercules
CwithpyCweamyy
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,437 Elo+
Party 3
Ishtar
Ishtar
Dendrogram
Ishtar
Level 24
God Stats
5W - 3L
1,671 SR
Queue Stats
152W - 135L
1,559 Elo+
Party 4
Thor
Thor
GuardCarl
Thor
Level 157
God Stats
9W - 8L
1,731 SR
Queue Stats
193W - 219L
1,573 Elo+
Party 3
Maui
Maui
John_Of_Norrath
Maui
Level 160
God Stats
9W - 9L
1,578 SR
Queue Stats
306W - 289L
1,510 Elo+
Party 4
Ra
Ra
imanewkiller
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,495 Elo+
Solo
Team Averages
Level 84
1,596 SR
1,515 Elo+

VS

Team Averages
Level 100
1,560 SR
1,570 Elo+
Amaterasu
Amaterasu
KeizertheKs
Amaterasu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 83L
1,576 Elo+
Party 1
Chang'e
Chang'e
Ntrax02
Chang'e
Level 108
God Stats
9W - 3L
1,632 SR
Queue Stats
462W - 437L
1,536 Elo+
Party 1
Maui
Maui
Stanky2
Maui
Level 60
God Stats
8W - 5L
1,478 SR
Queue Stats
231W - 238L
1,466 Elo+
Solo
Ishtar
Ishtar
TabikeGamer
Ishtar
Level 158
God Stats
5W - 2L
1,729 SR
Queue Stats
70W - 60L
1,627 Elo+
Party 2
Thanatos
Thanatos
gsmuga3
Thanatos
Level 27
God Stats
4W - 3L
1,463 SR
Queue Stats
20W - 14L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 3 / 0
10,215
538
10,719
19,283
25,138
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Dendrogram
Ishtar
15
3 / 5 / 1
9,366
493
12,848
17,204
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
14
0 / 4 / 2
8,538
449
8,440
17,147
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 2
8,634
454
5,338
19,573
14,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 0
8,877
467
5,341
9,760
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KeizertheKs
Amaterasu
17
3 / 1 / 2
10,596
558
20,329
19,927
17,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Ntrax02
Chang'e
17
3 / 1 / 3
10,163
535
10,508
10,722
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Stanky2
Maui
14
2 / 1 / 8
9,235
486
6,238
15,253
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
17
3 / 3 / 2
10,481
552
11,939
16,356
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
gsmuga3
Thanatos
17
7 / 1 / 5
10,290
542
10,458
16,000
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
0
0.67
L
Ishtar
Dendrogram
Ishtar
3
5
1
0.7
L
Thor
0
4
2
0.25
L
1
3
2
0.67
W
Amaterasu
KeizertheKs
Amaterasu
3
1
2
4
W
Chang'e
Ntrax02
Chang'e
3
1
3
4.5
W
Maui
Stanky2
Maui
2
1
8
6
W
Ishtar
3
3
2
1.33
W
Thanatos
gsmuga3
Thanatos
7
1
5
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,686
Damage
59,472
82,967
Taken
78,258
56,444
Mitigated
51,663
30,068
Healing
48,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,719
4,538
0
8,434
19,283
25,138
0
1,988
17,295
0
76,483
L
Ishtar
Dendrogram
Ishtar
12,848
8,478
0
5,908
17,204
6,033
1,307
2,128
15,076
20
73,523
L
Thor
8,440
2,065
0
6,008
17,147
7,059
25
3,458
13,689
0
77,290
L
5,338
1,128
2,705
4,786
19,573
14,218
0
5,544
14,029
42,032
0
W
Amaterasu
KeizertheKs
Amaterasu
20,329
10,247
0
10,370
19,927
17,902
0
604
19,323
0
103,512
W
Chang'e
Ntrax02
Chang'e
10,508
898
1,483
5,582
10,722
5,085
1,026
3,480
7,242
98,543
0
W
Maui
Stanky2
Maui
6,238
1,253
0
3,495
15,253
14,342
0
3,757
11,496
24,586
5,422
W
Ishtar
11,939
7,226
0
9,014
16,356
7,085
996
1,261
14,457
0
99,574
W
Thanatos
gsmuga3
Thanatos
10,458
1,677
0
18,426
16,000
7,249
0
1,597
14,403
0
71,890
L
5,341
634
88
2,139
9,760
3,996
0
2,923
6,837
81,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
50,765
595
Minions Killed
661
0
Camps Cleared
0
1,760,058
Distance Traveled
1,930,115
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,215
538
138
7
0
355,537
5
L
Ishtar
9,366
493
110
6
0
273,107
5
L
Thor
8,538
449
139
7
0
391,396
4
L
Maui
8,634
454
65
3
0
384,687
2
W
Amaterasu
10,596
558
178
9
0
405,290
1
W
Chang'e
10,163
535
176
9
0
379,689
4
W
Maui
9,235
486
44
2
0
385,586
4
W
Ishtar
10,481
552
155
8
0
331,190
7
W
Thanatos
10,290
542
108
6
0
428,360
4
L
Ra
8,877
467
143
8
0
355,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role