Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Alemefraz
Cliodhna
Level 128
God Stats
11W - 9L
1,703 SR
Queue Stats
796W - 840L
1,460 Elo+
Solo
Ra
Ra
Kvesa98
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,355 Elo+
Party 1
Cupid
Cupid
Slaposaurus
Cupid
Level 144
God Stats
16W - 12L
1,625 SR
Queue Stats
445W - 485L
1,469 Elo+
Solo
Team Averages
Level 96
1,566 SR
1,457 Elo+

VS

Team Averages
Level 87
1,599 SR
1,667 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BarracudaBR
Set
Level 157
God Stats
14W - 5L
1,859 SR
Queue Stats
180W - 100L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
ClumsyHips
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 39L
1,722 Elo+
Party 2
Skadi
Skadi
ImpunityScav
Skadi
Level 102
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 2L
1,650 Elo+
Solo
Cthulhu
Cthulhu
xxNakoNyaaxx
Cthulhu
Level 49
God Stats
6W - 1L
1,843 SR
Queue Stats
449W - 129L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 5 / 0
8,045
536
6,357
11,888
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
 
Hun Batz
11
1 / 5 / 2
6,498
433
5,008
12,579
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Alemefraz
Cliodhna
10
1 / 5 / 2
6,259
417
7,632
14,610
4,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 3 / 1
6,346
423
1,470
8,322
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 1
6,551
437
5,211
8,535
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 1 / 5
7,698
513
2,603
12,985
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 0
8,872
591
7,194
12,284
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ClumsyHips
Kukulkan
16
9 / 1 / 0
10,098
673
14,929
7,771
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 3
9,459
631
4,081
9,451
3,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xxNakoNyaaxx
Cthulhu
13
1 / 4 / 7
8,425
562
7,940
12,785
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
21
22
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
0
1
L
Hun Batz
 
Hun Batz
1
5
2
0.4
W
Amaterasu
 
Amaterasu
1
1
5
3.5
L
Cliodhna
Alemefraz
Cliodhna
1
5
2
0.4
W
5
1
0
5
W
Kukulkan
ClumsyHips
Kukulkan
9
1
0
9
W
5
1
3
6.5
L
0
3
1
0.17
L
1
4
1
0.38
W
Cthulhu
xxNakoNyaaxx
Cthulhu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
36,747
55,934
Taken
55,276
20,973
Mitigated
30,932
11,118
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,357
1,735
0
2,852
11,888
6,982
0
6,249
4,915
0
45,305
L
Hun Batz
 
Hun Batz
5,008
1,025
0
3,322
12,579
4,291
0
4,915
7,531
0
41,571
W
Amaterasu
 
Amaterasu
2,603
655
140
4,313
12,985
9,998
276
536
12,369
0
24,971
L
Cliodhna
Alemefraz
Cliodhna
7,632
1,378
0
2,720
14,610
4,452
0
3,003
11,563
0
47,125
W
7,194
3,989
0
5,484
12,284
6,643
1,160
310
11,974
0
78,100
W
Kukulkan
ClumsyHips
Kukulkan
14,929
2,224
0
2,382
7,771
3,519
606
1,470
6,301
88,971
0
W
4,081
1,177
0
910
9,451
3,654
0
0
9,406
0
73,110
L
1,470
339
40
816
8,322
2,940
0
6,379
1,943
43,305
0
L
5,211
3,198
0
1,368
8,535
2,308
0
1,422
7,113
0
36,108
W
Cthulhu
xxNakoNyaaxx
Cthulhu
7,940
661
103
4,824
12,785
7,118
624
150
12,006
51,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
44,552
366
Minions Killed
515
0
Camps Cleared
0
1,327,247
Distance Traveled
1,451,856
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,045
536
91
6
0
270,726
1
L
Hun Batz
6,498
433
68
5
0
272,429
2
W
Amaterasu
7,698
513
39
3
0
304,771
5
L
Cliodhna
6,259
417
60
4
0
275,990
1
W
Set
8,872
591
129
9
0
299,193
1
W
Kukulkan
10,098
673
152
10
0
283,070
3
W
Skadi
9,459
631
114
8
0
289,214
9
L
Ra
6,346
423
82
5
0
263,880
0
L
Cupid
6,551
437
65
4
0
244,222
2
W
Cthulhu
8,425
562
81
5
0
275,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role