Player Matchup

Shiva
Shiva
Silver V
Claudioncn
Shiva
Silver V
Level 156
God Stats
5W - 5L
1,651 SR
Queue Stats
17W - 20L
1,201 MMR
Party 1
Achilles
Achilles
Silver IV
Master02889
Achilles
Silver IV
Level 159
God Stats
0W - 1L
1,615 SR
Queue Stats
33W - 36L
1,240 MMR
Party 1
Chang'e
Chang'e
Silver V
Peepmiser3000
Chang'e
Silver V
Level 158
God Stats
5W - 20L
1,508 SR
Queue Stats
8W - 32L
1,310 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 158
1,591 SR
1,250 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,458 SR
1,030 MMR
Cupid
Cupid
Silver III
Mauriciostyf
Cupid
Silver III
Level 95
God Stats
11W - 15L
1,483 SR
Queue Stats
148W - 299L
1,003 MMR
Party 2
Ymir
Ymir
Silver V
SnowKnox
Ymir
Silver V
Level 62
God Stats
4W - 3L
1,322 SR
Queue Stats
19W - 59L
1,074 MMR
Party 2
Thoth
Thoth
Silver III
champy1025
Thoth
Silver III
Level 93
God Stats
2W - 3L
1,570 SR
Queue Stats
51W - 129L
1,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
3 / 3 / 3
12,995
684
23,029
21,753
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Master02889
Achilles
15
3 / 4 / 2
10,907
574
21,458
23,102
23,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
15
0 / 4 / 5
10,751
566
9,096
14,536
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabBaron SamediAtlasAresNeith

VS

Bans
MulanChaacNe ZhaCliodhnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 3
13,452
708
18,591
21,052
12,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
0 / 3 / 10
12,649
666
8,394
26,091
36,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
17
4 / 3 / 6
12,272
646
16,341
13,161
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
11
11
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
3
3
3
1.5
L
Achilles
Master02889
Achilles
3
4
2
1
W
7
0
3
8.5
L
Chang'e
0
4
5
0.63
W
Ymir
0
3
10
1.67
W
Thoth
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,583
Damage
43,326
59,391
Taken
60,304
57,806
Mitigated
54,397
15,444
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
23,029
1,786
732
2,649
21,753
26,529
0
8,177
13,576
0
59,930
L
Achilles
Master02889
Achilles
21,458
4,531
0
1,345
23,102
23,850
0
9,994
13,108
0
48,937
W
18,591
10,162
961
11,755
21,052
12,124
1,568
3,112
17,940
0
66,382
L
Chang'e
9,096
1,326
6,754
3,964
14,536
7,427
0
8,208
6,328
48,095
0
W
Ymir
8,394
2,291
0
7,045
26,091
36,376
189
4,338
21,753
21,024
0
W
Thoth
16,341
880
0
2,900
13,161
5,897
1,065
1,856
11,305
53,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
38,373
178
Minions Killed
183
9
Camps Cleared
6
1,006,382
Distance Traveled
990,311
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,995
684
65
3
1
361,409
7
L
Achilles
10,907
574
38
2
2
330,063
4
W
Cupid
13,452
708
107
6
4
356,783
3
L
Chang'e
10,751
566
75
4
6
314,910
0
W
Ymir
12,649
666
13
1
0
320,978
8
W
Thoth
12,272
646
63
3
2
312,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role