Player Matchup

Mulan
Mulan
GrandeGordo
Mulan
Level 33
God Stats
1W - 2L
1,488 SR
Queue Stats
74W - 74L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
SaltyBoyPC
Jormungandr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 130L
1,544 Elo+
Party 3
Awilix
Awilix
Unobtrusiveowl
Awilix
Level 127
God Stats
5W - 10L
1,320 SR
Queue Stats
240W - 251L
1,410 Elo+
Party 3
Nemesis
Nemesis
Zhinebell
Nemesis
Level 101
God Stats
0W - 2L
1,256 SR
Queue Stats
77W - 83L
1,470 Elo+
Party 1
Horus
Horus
iiJDii
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 1
Team Averages
Level 98
1,413 SR
1,461 Elo+

VS

Team Averages
Level 96
1,448 SR
1,414 Elo+
Jormungandr
Jormungandr
BIGBLACK4409
Jormungandr
Level 123
God Stats
12W - 4L
1,800 SR
Queue Stats
246W - 256L
1,478 Elo+
Party 2
He Bo
He Bo
MacAttack404
He Bo
Level 69
God Stats
1W - 2L
1,193 SR
Queue Stats
51W - 67L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
PayDayAJ21
Zhong Kui
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 86L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
cgcnj7
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,180 Elo+
Solo
Gilgamesh
Gilgamesh
o Pyromancer o
Gilgamesh
Level 147
God Stats
2W - 1L
1,249 SR
Queue Stats
359W - 370L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 12
11,702
557
14,535
25,757
28,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SaltyBoyPC
Jormungandr
20
10 / 5 / 8
15,871
756
54,252
24,681
24,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 10
13,092
623
12,536
18,045
15,881
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Zhinebell
Nemesis
20
2 / 6 / 14
13,596
647
12,338
26,778
27,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
iiJDii
Horus
17
0 / 6 / 13
12,275
585
7,100
25,044
17,539
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGBLACK4409
Jormungandr
20
4 / 3 / 21
13,490
642
20,867
25,080
21,912
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 4 / 20
13,535
645
15,642
14,537
5,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
PayDayAJ21
Zhong Kui
20
9 / 3 / 16
14,967
713
27,250
21,874
20,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
cgcnj7
Sylvanus
19
0 / 5 / 22
13,458
641
11,858
27,616
31,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
o Pyromancer o
Gilgamesh
20
10 / 3 / 14
15,902
757
24,859
34,725
23,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
121
18
Kills
28
28
Deaths
18
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BIGBLACK4409
Jormungandr
4
3
21
4.83
L
1
7
12
1
W
5
4
20
3.75
W
Zhong Kui
PayDayAJ21
Zhong Kui
9
3
16
5.67
L
Jormungandr
SaltyBoyPC
Jormungandr
10
5
8
2.8
L
5
4
10
2.5
L
Nemesis
Zhinebell
Nemesis
2
6
14
1.5
W
Sylvanus
cgcnj7
Sylvanus
0
5
22
2.2
L
Horus
iiJDii
Horus
0
6
13
1.08
W
Gilgamesh
o Pyromancer o
Gilgamesh
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,761
Damage
100,476
120,305
Taken
123,832
113,906
Mitigated
103,769
44,235
Healing
61,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BIGBLACK4409
Jormungandr
20,867
4,446
3,402
3,847
25,080
21,912
911
12,871
12,209
52,094
0
L
14,535
1,357
4,672
4,915
25,757
28,808
538
15,530
10,227
0
20,669
W
15,642
1,215
1,751
1,681
14,537
5,773
719
6,864
7,673
30,114
0
W
Zhong Kui
PayDayAJ21
Zhong Kui
27,250
2,357
1,757
8,308
21,874
20,416
2,956
9,584
12,290
53,273
0
L
Jormungandr
SaltyBoyPC
Jormungandr
54,252
7,702
4,369
3,560
24,681
24,535
977
15,919
8,762
122,866
0
L
12,536
4,865
3,325
2,441
18,045
15,881
1,986
12,278
5,767
0
17,873
L
Nemesis
Zhinebell
Nemesis
12,338
4,111
4,398
5,517
26,778
27,143
880
15,229
11,549
0
25,187
W
Sylvanus
cgcnj7
Sylvanus
11,858
2,170
6,731
7,088
27,616
31,890
1,610
8,716
18,900
23,824
0
L
Horus
iiJDii
Horus
7,100
2,237
3,756
7,282
25,044
17,539
1,389
17,113
7,931
0
11,091
W
Gilgamesh
o Pyromancer o
Gilgamesh
24,859
4,284
10,327
16,165
34,725
23,778
2,250
16,217
18,508
2,501
44,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,536
Gold Earned
71,352
227
Minions Killed
200
0
Camps Cleared
0
1,853,633
Distance Traveled
1,917,815
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,490
642
50
2
0
402,890
0
L
Mulan
11,702
557
17
1
0
368,591
2
W
He Bo
13,535
645
37
2
0
377,882
0
W
Zhong Kui
14,967
713
61
3
0
376,466
1
L
Jormungandr
15,871
756
154
7
0
340,949
2
L
Awilix
13,092
623
19
1
0
362,612
0
L
Nemesis
13,596
647
22
1
0
383,515
1
W
Sylvanus
13,458
641
16
1
0
338,374
2
L
Horus
12,275
585
15
1
0
397,966
1
W
Gilgamesh
15,902
757
36
2
0
422,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role